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[[Future Wars]] is an [[Adventure Game]] by [[Delphine]] that focuses on [[Time Travel]]. It was one of the first adventure games on the PC to use 256-color VGA graphics, released over a year before [[King's Quest V]]. |
[[Future Wars]] is an [[Adventure Game]] by [[Delphine]] that focuses on [[Time Travel]]. It was one of the first adventure games on the PC to use 256-color VGA graphics, released over a year before [[King's Quest V]]. |
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Revision as of 01:44, 10 December 2013
Future Wars is an Adventure Game by Delphine that focuses on Time Travel. It was one of the first adventure games on the PC to use 256-color VGA graphics, released over a year before King's Quest V.
The nameless protagonist stumbles upon a time machine and happens to foil an alien plot in the middle ages; as a reward, he is taken to the dystopic future (under attack from those same aliens) and asked to help defeat them in the stone age.
Includes the following tropes:
- AGNFCAAP.
- Dystopic Future. It's pretty much in ruins because of the aliens.
- Lost Forever. A classic adventure gaming, trope, it is quite easy to leave several areas while forgetting to obtain an item that becomes crucial later.
- Phlebotinum Breakdown. The time machine doesn't work too well, causing you to end up in the wrong spot at least twice.
- Pixel Hunt. Early in the beginning, you have to put a one-pixel flag into a one-pixel hole to proceed.
- Sudden Gameplay Change. The endgame consists of two back-to-back action sequences.
- The Future. One of the eras you travel to.