Gameplay and Story Segregation: Difference between revisions

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== [[First-Person Shooter]] ==
== [[First-Person Shooter]] ==
* The ''[[Half-Life (series)|Half-Life]]'' series and its long love affair with [[No Sidepaths No Exploration No Freedom]] is a major element of the plot, representing Gordon's complete lack of control, whether it's because of the GMan, the Vortigaunts, or the player.
* The ''[[Half-Life (series)|Half-Life]]'' series and its long love affair with [[No Sidepaths, No Exploration, No Freedom]] is a major element of the plot, representing Gordon's complete lack of control, whether it's because of the GMan, the Vortigaunts, or the player.
** ''[[Half-Life 2]]'' and its Episodes begin with Gordon not at full health, due to him being injured from a scene in the previous game.
** ''[[Half-Life 2]]'' and its Episodes begin with Gordon not at full health, due to him being injured from a scene in the previous game.
* In ''[[Team Fortress 2]]'', the respawn system is canon (according to ''[[Poker Night At the Inventory]]'', Heavy recalls it as a series of nightmares). Also, each character's personality, weapons, tactics, and movement style are all closely related, and the relationships between characters in canon are related to how they interact in-game: gameplay nemeses [[Friendly Sniper|Sniper]] and [[French Jerk|Spy]] are bitter rivals (and [[Foe Yay]] targets) out-of-play, and popular in-game team-up Heavy and Medic are confirmed [[Heterosexual Life Partners]] and a [[Ship Tease|hinted]] [[Ho Yay|couple.]]
* In ''[[Team Fortress 2]]'', the respawn system is canon (according to ''[[Poker Night At the Inventory]]'', Heavy recalls it as a series of nightmares). Also, each character's personality, weapons, tactics, and movement style are all closely related, and the relationships between characters in canon are related to how they interact in-game: gameplay nemeses [[Friendly Sniper|Sniper]] and [[French Jerk|Spy]] are bitter rivals (and [[Foe Yay]] targets) out-of-play, and popular in-game team-up Heavy and Medic are confirmed [[Heterosexual Life Partners]] and a [[Ship Tease|hinted]] [[Ho Yay|couple.]]
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* In ''[[Final Fantasy VII]]'', Rude of the Turks confesses to his partner (and the player, and the party hiding nearby) that he has a crush on Tifa, one of the heroes. In fights against the Turks, Rude will never attack Tifa, and if she is the only one standing, he'll give up and walk away.
* In ''[[Final Fantasy VII]]'', Rude of the Turks confesses to his partner (and the player, and the party hiding nearby) that he has a crush on Tifa, one of the heroes. In fights against the Turks, Rude will never attack Tifa, and if she is the only one standing, he'll give up and walk away.
* ''[[Pokémon Black and White]]'' make it mandatory to catch your version mascot to move the plot along. The pre-battle dialog says it's testing you, but ''wants'' to be caught; accordingly, it's ''fifteen times'' easier to capture than a normal legendary. <ref>Most legendaries have historically had capture numbers of 3, Reshiram and Zekrom have capture numbers of 45.</ref> However, the developers didn't account for a certain [[Sequence Breaking|sequence-break]] where the mascot can be skipped; even if you do encounter it later than usual, the catch rate of 45 is still there.
* ''[[Pokémon Black and White]]'' make it mandatory to catch your version mascot to move the plot along. The pre-battle dialog says it's testing you, but ''wants'' to be caught; accordingly, it's ''fifteen times'' easier to capture than a normal legendary. <ref>Most legendaries have historically had capture numbers of 3, Reshiram and Zekrom have capture numbers of 45.</ref> However, the developers didn't account for a certain [[Sequence Breaking|sequence-break]] where the mascot can be skipped; even if you do encounter it later than usual, the catch rate of 45 is still there.
* The ''[[Star Ocean]]'' series has a tendency to break the fourth wall once in a while. Edge even speaks the words "Item creation" out loud at one point during ''[[Star Ocean the Last Hope]]''. Of course {{spoiler|''[[Star Ocean Till the End of Time]]'' reveals that the entire series' continuity takes place in a giant MMORPG called the Eternal Sphere}} and while the characters are mostly oblivious to this, having access to status menus and being able to make a cake by purchasing a single egg at the shop and invoking a Cooking ability learned by beating up some monsters probably seems perfectly normal to them.
* The ''[[Star Ocean]]'' series has a tendency to break the fourth wall once in a while. Edge even speaks the words "Item creation" out loud at one point during ''[[Star Ocean: The Last Hope]]''. Of course {{spoiler|''[[Star Ocean: Till the End of Time]]'' reveals that the entire series' continuity takes place in a giant MMORPG called the Eternal Sphere}} and while the characters are mostly oblivious to this, having access to status menus and being able to make a cake by purchasing a single egg at the shop and invoking a Cooking ability learned by beating up some monsters probably seems perfectly normal to them.
** The "low luck" stat quirk mentioned also applies to Ashton in the [[Star Ocean the Second Story|second game]], who has abyssmal luck and somehow manages to get the 2-headed dragon he was trying to kill fused on his back: his natural luck stat is a mere 17 regardless of how high his level is, and this is in a game where most endgame stats easily break quadruple digits.
** The "low luck" stat quirk mentioned also applies to Ashton in the [[Star Ocean the Second Story|second game]], who has abyssmal luck and somehow manages to get the 2-headed dragon he was trying to kill fused on his back: his natural luck stat is a mere 17 regardless of how high his level is, and this is in a game where most endgame stats easily break quadruple digits.
* ''[[Parasite Eve]] 2'' does this for a lengthy cut scene that occurs before the final battle. Aya gets shot during the scene and after the scene ends, her gunshot wound has her current HP lowered to reflect this.
* ''[[Parasite Eve]] 2'' does this for a lengthy cut scene that occurs before the final battle. Aya gets shot during the scene and after the scene ends, her gunshot wound has her current HP lowered to reflect this.