Glowgrass: Difference between revisions
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It can be downloaded [http://ifdb.tads.org/viewgame?id=b1xy3s75cjlty973 here]. It requires a TADS interpreter. |
It can be downloaded [http://ifdb.tads.org/viewgame?id=b1xy3s75cjlty973 here]. It requires a TADS interpreter. |
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{{tropelist}} |
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=== This game contains examples of: === |
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* [[Brain Uploading]] |
* [[Brain Uploading]] |
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* [[Empty Room Psych]]: The kitchen certainly is described as empty. |
* [[Empty Room Psych]]: The kitchen certainly is described as empty. |
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[[Category:Interactive Fiction]] |
[[Category:Interactive Fiction]] |
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[[Category:Glowgrass]] |
[[Category:Glowgrass]] |
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[[Category:Trope]] |
Latest revision as of 07:05, 7 November 2015
Glowgrass is an Interactive Fiction adventure by Nate Cull in 1997 and a finalist for Best Game and Best Story in the 1997 Xyzzy Awards.
The game takes place on an alien planet where you were sent on a xenohistory mission. You play a stranded xenohistorian after your dropship crashes. Left alone at the site of what seems to the greatest discovery of the Ancient's technology you have to find a way home. Glowgrass is relatively short, more focused on telling a story than with presenting the player with puzzles. However, the parser has a habit of making a few simple actions feel like puzzles.
It can be downloaded here. It requires a TADS interpreter.
Tropes used in Glowgrass include:
- Brain Uploading
- Empty Room Psych: The kitchen certainly is described as empty.
- You Can't Get Ye Flask: Players commonly have difficulty plugging cables in, as the parser doesn't recognize the verb and instead uses put.
- Insurmountable Waist High Fence: That crumbling wall is sure difficult to climb.
- Locked Door: Only occurs once.
- Precursors: The Ancients seem like this at first.
- Virtual Ghost: A consequence of brain uploading.