Golden Sun: Dark Dawn: Difference between revisions

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{{tropelist}}
* [[Alliteration]]: Patcher's Place and Carver's Camp, which are settlements founded by refugees from Vale after the events of ''[[Golden Sun|The Lost Age]]''. There's also Champa Camp, though unlike the other two that one was probably unintentional.
* [[AIA.I. Is a Crapshoot]]: The Wise One is revealed to be a creation of the precursor to prevent Alchemy's release, so it allowing the Warriors of Vale, after a test of character, to light the final beacon makes him an example, thankfully of the "on the heroes side" subtype.
* [[Age Without Youth]]: Kraden is immortal due to the Golden Sun, but he still has a 70 year old's body. It's noted at least three times, twice in one conversation, that [[Who Wants to Live Forever?|this sucks]]
* [[All Just a Dream]]: Played with at the end of the Phantasmal Bog.Also, the happy, peaceful Border Town.
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* [[Giant Hands of Doom]]: The giant disembodied Psynergy hands used to manipulate field obstacles can now be used to attack enemies in battle.
* [[Giant Space Flea From Nowhere]]: This is how the battle with Saturos and Menardi atop Venus Lighthouse is portrayed in the Sun Saga books, as they portray Felix and Alex as the primary antagonists of the original game, despite the fact that it was the other way around in actuality.
* [[Girlish Pigtails]]: [[Tsundere|Nowell]], [[Braids of Action|Sveta]], and [[Token Mini-MoeLoli|Himi]] all have pairs, along with little-girl NPCs in most towns. Hou Ju's [[Odango]] hair might also qualify.
* [[Gone Horribly Right]]: {{spoiler|The Eclipse Tower was designed to absorb light as a new Alchemical power source. It did its job ''very'' well...to the point that it drained away ''so much light'' that the severely light-phobic inhabitants of the netherworld [[Zombie Apocalypse|saw a prime opportunity to invade Weyard]]. The Jenei, at least, didn't realize until activation that the Tower was too effective. The Tuaparang, however, restored it because for them, the flaw ''was the main attraction''.}}
* [[Go Out with a Smile]]: {{spoiler|Volechek.}}
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** Aside from their clothes, [[Mukokuseki|this doesn't seem all that visually apparent]].
*** Actually... [[Averted Trope|it is]]. Eoleo and Himi both have differences in facial structure showing that they're of different ethnicity from the rest of the player characters. {{spoiler|Amiti doesn't, but there's a reason for that...}}
* [[Identical Grandson|Identical Son]]: [https://web.archive.org/web/20110123173546/http://ds.ign.com/dor/objects/949592/golden-sun-ds/images/e3-2010-golden-sun-dark-dawn-screens-20100615105801158.html Matthew] and [https://web.archive.org/web/20110123205715/http://ds.ign.com/dor/objects/949592/golden-sun-ds/images/e3-2010-golden-sun-dark-dawn-screens-20100615105731471.html Tyrell] look nearly identical to their fathers, [http://goldensun.neoseeker.com/w/i/goldensun/f/fe/250px-Gs-isaac.jpg Isaac] and [https://web.archive.org/web/20130405220753/http://goldensun.neoseeker.com/w/i/goldensun/d/d8/175px-GSGaret.jpg Garet]. They even behave as such, to the chagrin of Garet, who's mellowed out with age.
** In Garet's defense, Tyrell has managed to be even more boneheaded and quick-tempered than he ever was.
** {{spoiler|Subverted with Amiti, who dresses and acts quite differently, but is still mistaken for... someone with a mask... by an NPC in Tonfon Palace.}}
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** Know who else you can knock down with Slap? [[Pirate|Yeah, that's how you get him out of the bird cage.]] Small wonder he's so abrasive to the party at first.
** Another appliance of Slap is banging a gong to signal a nonexistant attack on a peaceful town, sending everyone around into a panic. And place all the blame on the guard that already did it a couple times for fun. [[The Dev Team Thinks of Everything|Yeah, Slap can be a pretty cruel Psynergy if used creatively]].
* [["Wake -Up Call" Boss]]: The trio of Tuaparang Scouts that you fight shortly after the party meets Kraden for the first time. You only have three party members at this point with not too impressive psynergy or summons and healing items will most likely be just herbs. On top of this, the scouts will spam Psy Grenades to [[Mana Burn|damage your PP]] and use other abilities that either stuns a party member, making them lose turns, or lower your agility so that they may attack before you can.
* [[Wasted Song]]: At the beginning we have the music that plays in Isaac and Garet's cabin on Goma Plateau, which is a calmer remix of the series's theme song, and shortly after that there's Patcher's Place's music, the latter of which is one of two updated versions of Vale's music from the first game (the other is used for the file select screen and thus can be heard anytime, so it isn't an example). It only plays there and since it doesn't take long to reach the first [[Point of No Return]] from there, it can't be heard again without exploiting a glitch or hacking. On the other hand, despite the fact that it plays in a town in the same part of the world as Patcher's Place, Carver's Camp's music gets a better amount of use, though, as players can hear it at any point in the game.<ref>To be more specific, Harapa uses it after the first point of no return, Border Town uses it after the second, and Harun Village uses it after the last one. (The fact that Harun Village is available permanently after the last [[Point of No Return]] allows players to sail back to it to hear its music again.)</ref>
* [[Wave Motion Gun]]: The Apollo Lens.