Display title | Graphics Rendering |
Default sort key | Graphics Rendering |
Page length (in bytes) | 12,247 |
Namespace ID | 0 |
Page ID | 110599 |
Page content language | en - English |
Page content model | wikitext |
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Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | MilkmanConspiracy (talk | contribs) |
Date of latest edit | 21:55, 13 April 2024 |
Total number of edits | 9 |
Recent number of edits (within past 180 days) | 4 |
Recent number of distinct authors | 1 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Graphics Rendering is the process of composing the images that a player sees on the screen while playing a game. Quite a few tasks are needed to produce even a simple graphical game like Super Mario Bros. to a more modern game like Gears of War or Modern Warfare. Since 2D and 3D drawing methods are entirely different, they'll be covered in different sections. |