Gunstar Heroes: Difference between revisions

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A single-player [[Remaquel|sequel]], ''Gunstar Super Heroes'', was released in 2005 for the GBA, and sets up a new team of heroes (who have the same names as their predecessors) to fight against [[The Empire]] once again to stop Golden Silver from reviving a second time.
 
The original game was first made available post-Genesis on the [[PSPlay Station 2]] Sega Ages series (with less slowdown) which...alas...is a fine example of [[No Export for You]]. However, it is now available for download on [[Virtual Console]], Xbox Live, and PSN.
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=== Tropes used in this series: ===
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* [[Difficult but Awesome]]: A certain number of the weapon combos are like this - particularly, any of the combinations that are more effective at close range. Some combos are better (but not exclusively so) in the hands of specific characters (like the controlled fireball, a weapon that is arguably better suited for Fixed Shot - see [[Evolving Weapon]] below)
* [[Difficulty Spike]]: Stage five is arguably the hardest level in the original game because A) you have to fight through a horde of [[Mooks]] that will whittle your health down B) you have to fight Smash Daisaku, who would be hard enough if you weren't in a weakened state and C) there are no check points in the stage, which means a game over places you right back at the beginning of it all. Mind you it's also considered the [[Best Level Ever]] since you can completely cut loose against a horde of moving targets.
* [[Do Not Run Withwith a Gun]]:
** Optional for the original game - only by selecting Blue/Fixed Shot
** ''Gunstar Super Heroes'' consolidates both fixed firing and free firing into one mode; whichever fire button you press determines your movement freedom. It also offers a third firing mode that lets you fix your aim direction but still move.
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* [[Kill'Em All]]: {{spoiler|Literally ''everyone'' in Blue's Hard Mode ending dies a pointless, tragic death. All for the sake of [[Shocking Swerve|cheap drama and angst]].}}
* [[Last-Minute Hookup]]: {{spoiler|In Blue's Hard mode ending in the sequel, after they decide to ram their ship to the God of Ruin, Blue tells Red that he loves her}}.
* [[Lawyer-Friendly Cameo]] / [[Shout-Out]]: Pink, Kain and Kotaro are awfully similar to [[Nadia: The Secret of Blue Water|Grandis Granva, Samson and Hanson]], Smash Daisaku looks a lot like [[Street Fighter|Bison with Dhalsim's stretchiness]], and one of the Phantoms dressed in red looks like a [[Super-Deformed]] [[Crusader: (VideoNo Game)Remorse|Silencer]].
* [[Lift of Doom]]: The battle with Black's hovercraft.
* [[Made of Explodium]]: Almost everything in the game has a fiery explosion when you kill it. This includes a plant, a giant caterpillar and a giant gel.
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* [[Theme Naming]]: All of the major characters are named after colors.
** Smash Daisaku was renamed to "Colonel Red" in the American instruction manual to fit the theme, but this decision was reversed on-screen. He was renamed "General Grey" in ''Super Heroes'', however.
* [[A Twinkle in Thethe Sky]]: Pink and her minions, after her defeat.
* [[Unexpected Shmup Level]]:
** In the first game. However, this is [[Treasure]] we're talking about.