Harvester (video game)/YMMV: Difference between revisions

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* [[Critical Dissonance]]: When the game came out, it didn't sell very well, and was poorly received by critics. Nowadays, people generally seem to agree that it is competently made and actually has some interesting concepts. The implementation of real time combat in certain sections is still unpopular, however.
* [[Critical Dissonance]]: When the game came out, it didn't sell very well, and was poorly received by critics. Nowadays, people generally seem to agree that it is competently made and actually has some interesting concepts. The implementation of real time combat in certain sections is still unpopular, however.
* [[Crosses the Line Twice]]: So so much. Even when the game tries to be "serious", the game loves the dance across the line. Often times, the player will likely struggle between being horrified and wanting to laugh.
* [[Crosses the Line Twice]]: So so much. Even when the game tries to be "serious", the game loves the dance across the line. Often times, the player will likely struggle between being horrified and wanting to laugh.
* [[Demonic Spiders]]: Jimmy James, the paperboy, is a damage sponge who can kill you in quite literally a second if you don't have the right weapon.
* [[Family-Unfriendly Aesop]]: The game runs on this trope. It’s all right to murder people. Mercy and charity are lies. Violence is always the best way. And that’s just the sample platter.
* [[Family-Unfriendly Aesop]]: The game runs on this trope. It’s all right to murder people. Mercy and charity are lies. Violence is always the best way. And that’s just the sample platter.
** Then again, the family shouldn't be anywhere ''near'' this game.
** Then again, the family shouldn't be anywhere ''near'' this game.