Headscratchers/FASA: Difference between revisions

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* Really, if you want to get technical, what was FASA, the original FASA (not FASA Interactive) doing when they sold Microsoft the videogame rights to all of their properties? Not licensed them, ''sold'' them. That means that now Catalyst, who owns Shadowrun and [[Battle Tech]], can't license the properties to make games off of them. No deal with Bioware to make a Shadowrun RPG. No deal with the [[Total War]] guys to make [[Battle Tech]] 3025: Total War. What were they thinking?
* Really, if you want to get technical, what was FASA, the original FASA (not FASA Interactive) doing when they sold Microsoft the videogame rights to all of their properties? Not licensed them, ''sold'' them. That means that now Catalyst, who owns Shadowrun and [[Battle Tech]], can't license the properties to make games off of them. No deal with Bioware to make a Shadowrun RPG. No deal with the [[Total War]] guys to make [[Battle Tech]] 3025: Total War. What were they thinking?
* What bugged—past tense—me about the late FASA Inc. was some rather shady business practices they engaged in. It's fairly well known that they "borrowed" a lot of mecha designs from Sunrise/Harmony Gold. It is somewhat less well known that they stiffed a LOT of the authors and game designers who wrote the tie-in novels and game supplements for their various games. Now FASA is gone, but maybe the people who have the rights to the games now will be more ethical.
* What bugged—past tense—me about the late FASA Inc. was some rather shady business practices they engaged in. It's fairly well known that they "borrowed" a lot of mecha designs from Sunrise/Harmony Gold. It is somewhat less well known that they stiffed a LOT of the authors and game designers who wrote the tie-in novels and game supplements for their various games. Now FASA is gone, but maybe the people who have the rights to the games now will be more ethical.
** [[Evil Inc|BAHAHAHAHAHA!]]
** [[Evil, Inc.|BAHAHAHAHAHA!]]


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