Henry Hatsworth in the Puzzling Adventure: Difference between revisions

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A puzzle/platformer/action-adventure game developed by EA Tiburon. Otherwise known as The Most English Game In The World.
A puzzle/platformer/action-adventure game developed by EA Tiburon. Otherwise known as The Most English Game In The World.


The protagonist, Henry Hatsworth, #1 member of the Pompous Adventurer's Club, is on a mission to obtain the legendary Golden Suit created by the Gentleman, who could control the Puzzle Realm with it in order to obtain that world's treasure. He discovers the first piece, the Golden Hat, resulting in the re-opening of the Puzzle Realm. With the aid of his assistant, Cole, he must travel all over the world in order to collect every piece of the suit and seal the Puzzle Realm once and for all. However, he's not the only one seeking the pieces; his [[Arch Enemy]], Leopold Charles Anthony Weasleby the Third, has the same goal. [[Nintendo Hard|And he won't let Hatsworth succeed so easily...]]
The protagonist Henry Hatsworth, #1 member of the Pompous Adventurer's Club, is on a mission to obtain the legendary Golden Suit created by the Gentleman, who could control the Puzzle Realm with it in order to obtain that world's treasure. He discovers the first piece, the Golden Hat, resulting in the re-opening of the Puzzle Realm. With the aid of his assistant Cole, he must travel all over the world in order to collect every piece of the suit and seal the Puzzle Realm once and for all. However, he's not the only one seeking the pieces: his [[Arch Enemy]], Leopold Charles Anthony Weasleby the Third, has the same goal. [[Nintendo Hard|And he won't let Hatsworth succeed so easily...]]


The game brilliantly combines puzzle games (think ''[[Panel de Pon]]'') and platformers into one. Compare ''[[Puzzle Quest]]'', which did the same with RPGs. Has a [[Spiritual Successor]] ''[[Monster Tale]]''.
The game brilliantly combines puzzle games (think ''[[Panel de Pon]]'') and platformers into one. Compare ''[[Puzzle Quest]]'', which did the same with RPGs. Has a [[Spiritual Successor]] ''[[Monster Tale]]''.
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* [[Action Bomb]]: A variation of the game's [[The Goomba|goomba]], [[Palette Swap|but coloured red]]. It dies in one hit (even from the weakest projectile), and will die harmlessly if you can kill it before it notices you. Once it does however, it will ''set itself on fire and sprint full-tilt towards you''. Its explosion also hurts any enemies around it, and if you can get out of the (admittedly large) explosion radius, they can be [[Helpful Mook]]s. Otherwise, they're [[Goddamn Bats]].
* [[Action Bomb]]: A variation of the game's [[The Goomba|goomba]], [[Palette Swap|but coloured red]]. It dies in one hit (even from the weakest projectile), and will die harmlessly if you can kill it before it notices you. Once it does, however, it will ''set itself on fire and sprint full-tilt towards you''. Its explosion also hurts any enemies around it, and if you can get out of the (admittedly large) explosion radius, they can be [[Helpful Mook]]s. Otherwise, they're [[Goddamn Bats]].
* [[Advancing Wall of Doom]]: The giant fish in 3-1. Used again a few times in the fifth world.
* [[Advancing Wall of Doom]]: The giant fish in 3-1. Used again a few times in the fifth world.
* [[All There in the Manual]]: A number of the more advanced moves (such as "charging up" a projectile attack by shooting it and then making up to four [[Tetris Attack|Match Threes]] in the Puzzle Realm before it hits its target) are only discussed in the manual. Lord help you if you buy the game used and without a manual. It doesn't even count as [[Guide Dang It]], because the [[GameFAQs]] community doesn't seem to think the game worthy of providing a proper level-by-level walkthrough.
* [[All There in the Manual]]: A number of the more advanced moves (such as "charging up" a projectile attack by shooting it and then making up to four [[Tetris Attack|Match Threes]] in the Puzzle Realm before it hits its target) are only discussed in the manual. Lord help you if you buy the game used and without a manual. It doesn't even count as [[Guide Dang It]] because the [[GameFAQs]] community doesn't seem to think the game worthy of providing a proper level-by-level walkthrough.
* [[As Long as It Sounds Foreign]]/[[Bilingual Bonus]]: The "lyrics" to Lance Banson's theme are random Italian musical terms (such as allegro, strozzo, and fortissimo) mixed with some Italian-sounding gibberish.
* [[As Long as It Sounds Foreign]]/[[Bilingual Bonus]]: The "lyrics" to Lance Banson's theme are random Italian musical terms (such as allegro, strozzo, and fortissimo) mixed with some Italian-sounding gibberish.
* [[Auto-Scrolling Level]]: Some of the secret levels use this.
* [[Auto-Scrolling Level]]: Some of the secret levels use this.
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* [[Berserk Button]]: Lady D doesn't like being rejected. Also, don't try taking the Captain's shoes.
* [[Berserk Button]]: Lady D doesn't like being rejected. Also, don't try taking the Captain's shoes.
* [[Bonus Stage]]: Within a few levels are portals that take you to these stages. They're really good for getting loads of currency (which will serve the player well if they want all upgrades).
* [[Bonus Stage]]: Within a few levels are portals that take you to these stages. They're really good for getting loads of currency (which will serve the player well if they want all upgrades).
* [[Boss Remix]]: Weasleby's battle theme, Dirty Tricks, is a sped up, clockwork remix of his [[Leitmotif]], Conversational Unpleasantries.
* [[Boss Remix]]: Weasleby's battle theme "Dirty Tricks" is a sped up, clockwork remix of his [[Leitmotif]] "Conversational Unpleasantries".
* [[Bottomless Pits]]: As to be expected, the game uses them every so often. It's also one of the reasons why you'll hate Tealand.
* [[Bottomless Pits]]: As to be expected, the game uses them every so often. It's also one of the reasons why you'll hate Tealand.
* [[Bullet Hell]]: {{spoiler|Cole's robot in 5-6}}.
* [[Bullet Hell]]: {{spoiler|Cole's robot in 5-6}}.
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* [[Hailfire Peaks]]: Skysland ([[Floating Continent]] and [[Gang Plank Galleon]]) and <s>[[Atlantis]]</s> Atlantia ([[Lethal Lava Land]], [[Underground Level]] and [[Under the Sea]]). To a lesser extent, Mysteria ([[Jungle Japes]], [[Bubblegloop Swamp]] and [[Big Boo's Haunt]]).
* [[Hailfire Peaks]]: Skysland ([[Floating Continent]] and [[Gang Plank Galleon]]) and <s>[[Atlantis]]</s> Atlantia ([[Lethal Lava Land]], [[Underground Level]] and [[Under the Sea]]). To a lesser extent, Mysteria ([[Jungle Japes]], [[Bubblegloop Swamp]] and [[Big Boo's Haunt]]).
* [[Inescapable Ambush]]: ''All the time''. Oftentimes, the game will use the ambush to introduce a new enemy type: first to give you a one-on-one fight against it, and then adding it to another group of enemies you've fought before.
* [[Inescapable Ambush]]: ''All the time''. Oftentimes, the game will use the ambush to introduce a new enemy type: first to give you a one-on-one fight against it, and then adding it to another group of enemies you've fought before.
* [[Instant Awesome, Just Add Mecha]]: Hatsworth's Robot Suit
* [[Instant Awesome, Just Add Mecha]]: Hatsworth's Robot Suit.
* [[Interface Screw]]: What separates the bosses from the mini-bosses is that the former can interfere with the puzzle world itself. For example, Lance Banson can summon an anchor that will pull the pieces up if you don't do anything about it.
* [[Interface Screw]]: What separates the bosses from the mini-bosses is that the former can interfere with the puzzle world itself. For example, Lance Banson can summon an anchor that will pull the pieces up if you don't do anything about it.
* [[Jungle Japes]]: Mysteria, the first world.
* [[Jungle Japes]]: Mysteria, the first world.
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* [[Match Three Game]]
* [[Match Three Game]]
* [[Money Spider]]: The monsters drop gems upon defeat. You can shake more out of them by juggling them after you've killed them.
* [[Money Spider]]: The monsters drop gems upon defeat. You can shake more out of them by juggling them after you've killed them.
* [[New Game+]]: Gentleman Mode, a rare example of New Game Plus actually making the game ''harder''. You have less time to spend in Puzzle Mode and the puzzle raises itself at a much faster rate. Have fun dealing with the enemies returning as [[Demonic Spider]]s!
* [[New Game+]]: Gentleman Mode, a rare example of [[New Game Plus]] actually making the game ''harder''. You have less time to spend in Puzzle Mode, and the puzzle raises itself at a much faster rate. Have fun dealing with the enemies returning as [[Demonic Spider]]s!
* [[Nice Hat]]: Hatsworth's Golden Hat and Weasleby's giant [[Steampunk|mechanical]] hat.
* [[Nice Hat]]: Hatsworth's Golden Hat and Weasleby's giant [[Steampunk|mechanical]] hat.
* [[Nice Job Breaking It, Hero]]: Hatsworth searches for the Golden Suit pieces in hopes of finding treasure. Upon picking up the Golden Hat, he breaks the seal on the Puzzle Realm, causing an imbalance between the two worlds. Oops.
* [[Nice Job Breaking It, Hero]]: Hatsworth searches for the Golden Suit pieces in hopes of finding treasure. Upon picking up the Golden Hat, he breaks the seal on the Puzzle Realm, causing an imbalance between the two worlds. Oops.
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* [[Real Men Wear Pink]]: In Lance's case, real men do not fight. They SING!
* [[Real Men Wear Pink]]: In Lance's case, real men do not fight. They SING!
* [[Recurring Boss]]: Weasleby takes a very [[Sonic the Hedgehog|Robotnik]]-styled approach and is fought no less than five times throughout the game.
* [[Recurring Boss]]: Weasleby takes a very [[Sonic the Hedgehog|Robotnik]]-styled approach and is fought no less than five times throughout the game.
* [[Robotic Reveal]]: {{spoiler|Weasleby in 5-6. He twitches a bit, then his head falls off and Cole jumps out of his body - he was just a robot controlled by Cole}}.
* [[Robotic Reveal]]: {{spoiler|Weasleby in 5-6. He twitches a bit, then his head falls off, and Cole jumps out of his body: he was just a robot controlled by Cole}}.
* [[Rule of Cool]]: TEA TIME!
* [[Rule of Cool]]: TEA TIME!
* [[Scenery Porn]]: Lots of well-detailed and colourful background artwork and spritework abounds.
* [[Scenery Porn]]: Lots of well-detailed and colourful background artwork and spritework abounds.
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* [[Spot of Tea]]: Henry Hatsworth is fond of his tea. It even allows him to summon a mecha to destroy everything in sight.
* [[Spot of Tea]]: Henry Hatsworth is fond of his tea. It even allows him to summon a mecha to destroy everything in sight.
* [[The Starscream]]: {{spoiler|Cole, who is revealed to be [[The Man Behind the Man]]}}.
* [[The Starscream]]: {{spoiler|Cole, who is revealed to be [[The Man Behind the Man]]}}.
* [[Stock British Phrases]]: Henry's Simlish has "eh wots" and such in it, and his catchphrase is "Good Show!" And when he dies he says "Poppycock!".
* [[Stock British Phrases]]: Henry's Simlish has "eh wots" and such in it, and his catchphrase is "Good Show!" And when he dies, he says "Poppycock!".
** Cole gets into the act too, with "Righto!", "Jiminy!" and "Guvnor".
** Cole gets into the act too, with "Righto!", "Jiminy!" and "Guvnor".
* [[Stop Helping Me!]]: Inverted. A number of enemies have abilities that cause the puzzle screen to fill with blocks. The idea is to push enemies to the top, and put Hatsworth in danger. The bonus? If there aren't any other enemies, they'll fill the screen with perfectly harmless blocks, which the player can then use to fill his super-meter bizarrely fast. It's really more like 'Continue Harming Me'.
* [[Stop Helping Me!]]: Inverted. A number of enemies have abilities that cause the puzzle screen to fill with blocks. The idea is to push enemies to the top, and put Hatsworth in danger. The bonus? If there aren't any other enemies, they'll fill the screen with perfectly harmless blocks, which the player can then use to fill his super-meter bizarrely fast. It's really more like 'Continue Harming Me'.