Homing Projectile: Difference between revisions

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{{trope}}
{{trope}}
[[File:worms_patsysmagicbullet_917.png|link=Worms (Video Game)|frame|You can run, but you can't hide... actually, [[Turn Based Tactics|you can't run either.]]]]
[[File:worms_patsysmagicbullet_917.png|link=Worms|frame|You can run, but you can't hide... actually, [[Turn Based Tactics|you can't run either.]]]]




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== [[Anime]] and [[Manga]] ==
== [[Anime]] and [[Manga]] ==
* ''[[Wolfs Rain (Anime)|Wolfs Rain]]'': the Noble's have access to laser weapons that home in on their targets, inexplicably.
* ''[[Wolf's Rain|Wolfs Rain]]'': the Noble's have access to laser weapons that home in on their targets, inexplicably.


== [[Comic Books]] ==
== [[Comic Books]] ==
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== [[Film]] ==
== [[Film]] ==
* ''[[Runaway (Film)|Runaway]]'': A gun is introduced that fires projectiles that act like a tiny guided missiles.
* ''[[Runaway]]'': A gun is introduced that fires projectiles that act like a tiny guided missiles.
* ''[[Star Trek VI the Undiscovered Country]]'': While most torpedoes are guided, and therefore should be guided [[In Space]], this movie had a particular torpedo that was explicitly seen to track a cloaked Klingon ship's ion trail.
* ''[[Star Trek VI: The Undiscovered Country]]'': While most torpedoes are guided, and therefore should be guided [[In Space]], this movie had a particular torpedo that was explicitly seen to track a cloaked Klingon ship's ion trail.


== [[Tabletop Games]] ==
== [[Tabletop Games]] ==
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== [[Video Games]] ==
== [[Video Games]] ==
* The Red and Blue Shells in ''[[Mario Kart (Video Game)|Mario Kart]]''.
* The Red and Blue Shells in ''[[Mario Kart]]''.
* [[Sonic the Hedgehog]] himself can become this through the Homing Attack. Other characters can do it as well, such as Shadow, Amy, and Espio.
* [[Sonic the Hedgehog]] himself can become this through the Homing Attack. Other characters can do it as well, such as Shadow, Amy, and Espio.
* The upgraded single missile in ''[[Diddy Kong Racing]]''.
* The upgraded single missile in ''[[Diddy Kong Racing]]''.
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* ''[[Einhander]]'' had an ''awesome'' version of this- the Wasp missiles homed in on ''both background AND foreground targets'' as well!
* ''[[Einhander]]'' had an ''awesome'' version of this- the Wasp missiles homed in on ''both background AND foreground targets'' as well!
* The homing laser beams and balls in ''[[Recca]]''.
* The homing laser beams and balls in ''[[Recca]]''.
* ''[[Tyrian (Video Game)|Tyrian]]'' has Heavy Guided Bombs and Guided Micro Bombs, the latter of which is dangerously close to a [[Game Breaker]] as it was akin to [[Macross Missile Massacre]].
* ''[[Tyrian]]'' has Heavy Guided Bombs and Guided Micro Bombs, the latter of which is dangerously close to a [[Game Breaker]] as it was akin to [[Macross Missile Massacre]].
* The chaser weapon in ''[[Gunstar Heroes]]'' and ''[[Alien Soldier]]''.
* The chaser weapon in ''[[Gunstar Heroes]]'' and ''[[Alien Soldier]]''.
* The homing missiles in ''[[Bangai O Spirits]]''.
* The homing missiles in ''[[Bangai O Spirits]]''.
* The H weapon in ''[[Contra]] III'' and subsequent ''Contra'' games.
* The H weapon in ''[[Contra]] III'' and subsequent ''Contra'' games.
* 'Homing' is one of your three weapons in ''Over Horizon'', but with Weapon Edit you can give your other weapons minor homing tendencies as well.
* 'Homing' is one of your three weapons in ''Over Horizon'', but with Weapon Edit you can give your other weapons minor homing tendencies as well.
* The high-level missiles in ''[[Darius]] Gaiden'' and ''[[R Type]] III'' home in on targets.
* The high-level missiles in ''[[Darius]] Gaiden'' and ''[[R-Type]] III'' home in on targets.
* ''[[In the Hunt]]'' had the missiles weapon, which would home in on targets above the water surface.
* ''[[In the Hunt]]'' had the missiles weapon, which would home in on targets above the water surface.
* The central mechanic of ''[[Ray Force]]'' is its lock-on laser beams. Similar beams appear in ''[[Ikaruga]]'' and ''[[Genetos]]''.
* The central mechanic of ''[[Ray Force]]'' is its lock-on laser beams. Similar beams appear in ''[[Ikaruga]]'' and ''[[Genetos]]''.
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** There's also the [[The Virus|Doomsday Infector]], which infects an enemy with a homing virus. The virus then starts sapping the enemy of health, and when the enemy dies, it releases 1-3 more of the virus to infect more enemies.
** There's also the [[The Virus|Doomsday Infector]], which infects an enemy with a homing virus. The virus then starts sapping the enemy of health, and when the enemy dies, it releases 1-3 more of the virus to infect more enemies.
* One of the weapons in the arsenal of ''[[Descent]]'' is homing missiles.
* One of the weapons in the arsenal of ''[[Descent]]'' is homing missiles.
* ''[[Unreal (Video Game)|Unreal]]'' and ''[[Unreal Tournament (Video Game)|Unreal Tournament]]'' have a homing missile as an alternate fire for their rocket launcher.
* ''[[Unreal]]'' and ''[[Unreal Tournament]]'' have a homing missile as an alternate fire for their rocket launcher.
* In ''[[Donkey Kong 64]]'', the Kongs could find limited amounts of Homing Ammo for their guns.
* In ''[[Donkey Kong 64]]'', the Kongs could find limited amounts of Homing Ammo for their guns.
** [[Rare]]'s followup game, ''[[Banjo Kazooie|Banjo-Tooie]]'', featured a Homing Egg code.
** [[Rare]]'s followup game, ''[[Banjo-Kazooie|Banjo-Tooie]]'', featured a Homing Egg code.
* The ''[[Castlevania]]'' series has had multiple projectiles of this type, including the Thunder Orbs used by Sypha in ''[[Castlevania III Draculas Curse|Castlevania III: Dracula's Curse]]'' and Yoko in ''[[Castlevania Chronicles of Sorrow|Dawn of Sorrow]]'', the Spirits summoned by Alucard in ''[[Symphony of the Night]]'' and Charlotte in ''[[Portrait of Ruin]]'', and the Homing Daggers used by Nathan in Shooter Mode of ''[[Circle of the Moon]]''.
* The ''[[Castlevania]]'' series has had multiple projectiles of this type, including the Thunder Orbs used by Sypha in ''[[Castlevania III Draculas Curse|Castlevania III: Dracula's Curse]]'' and Yoko in ''[[Castlevania: Chronicles of Sorrow|Dawn of Sorrow]]'', the Spirits summoned by Alucard in ''[[Symphony of the Night]]'' and Charlotte in ''[[Portrait of Ruin]]'', and the Homing Daggers used by Nathan in Shooter Mode of ''[[Circle of the Moon]]''.
* The Sharpshooters in ''[[Dragon Nest]]'' combine this with [[Beam Spam]].
* The Sharpshooters in ''[[Dragon Nest]]'' combine this with [[Beam Spam]].
* Missile type weapons fired by Alex in ''[[Prototype (Video Game)|Prototype]]'' will just home in on targets.
* Missile type weapons fired by Alex in ''[[Prototype (video game)|Prototype]]'' will just home in on targets.
* The Homing Missiles in ''[[Heavy Weapon]]'', which only [[Anti-Air|home in on air targets]].
* The Homing Missiles in ''[[Heavy Weapon]]'', which only [[Anti-Air|home in on air targets]].
* [[AI Is a Crapshoot|Sektor]] of ''[[Mortal Kombat]]'' fame shoots homing missiles as a special move in ''[[Mortal Kombat 3]]'' and ''[[Mortal Kombat 2011]]'', although in the latter it uses up a third of the Super Meter.
* [[AI Is a Crapshoot|Sektor]] of ''[[Mortal Kombat]]'' fame shoots homing missiles as a special move in ''[[Mortal Kombat 3]]'' and ''[[Mortal Kombat 9]]'', although in the latter it uses up a third of the Super Meter.
* Amazons in ''[[Diablo]] II'' can fire homing arrows. An early bug combined this with the Piercing skill to make the arrows home onto an enemy, hit them, pass through them, then turn around and do it again.
* Amazons in ''[[Diablo]] II'' can fire homing arrows. An early bug combined this with the Piercing skill to make the arrows home onto an enemy, hit them, pass through them, then turn around and do it again.
* Throughout [[Halo]]: [[Abnormal Ammo|Needler]], Plasma Pistol.
* Throughout [[Halo]]: [[Abnormal Ammo|Needler]], Plasma Pistol.
** [[Halo 2]] Rocket Launcher.
** [[Halo 2]] Rocket Launcher.
** [[Halo 3]] Banshee Bomb, Missile Pod.
** [[Halo 3]] Banshee Bomb, Missile Pod.
** [[Halo ODST]] same as Halo 3.
** [[Halo 3: ODST]] same as Halo 3.
** [[Halo Reach]] with the advent of armor lock, this is suddenly played for keeps: Rocket Launcher (AA only), Banshee Bomb, Rocket Hog turret, Plasma Launcher.
** [[Halo: Reach]] with the advent of armor lock, this is suddenly played for keeps: Rocket Launcher (AA only), Banshee Bomb, Rocket Hog turret, Plasma Launcher.
* ''[[Guns of Icarus (Video Game)|Guns of Icarus]]'' includes homing rocket turrets.
* ''[[Guns of Icarus]]'' includes homing rocket turrets.
* ''[[Ace Combat]]'' has a variety of missiles for the player, ranging from the standard generic Missiles that can target anything and come in large numbers to more specialized long-range missiles that may do extra damage or lock on to multiple targets. Enemy pilots, especially ace pilots, can evade shots that aren't lined up properly.
* ''[[Ace Combat]]'' has a variety of missiles for the player, ranging from the standard generic Missiles that can target anything and come in large numbers to more specialized long-range missiles that may do extra damage or lock on to multiple targets. Enemy pilots, especially ace pilots, can evade shots that aren't lined up properly.
* The Bullet Bills in various 3D ''[[Mario]]'' games home in on Mario to varying degrees.
* The Bullet Bills in various 3D ''[[Mario]]'' games home in on Mario to varying degrees.
** As well as the Missile Bills in the 2D games.
** As well as the Missile Bills in the 2D games.
** In ''[[New Super Mario Bros Wii (Video Game)|New Super Mario Bros Wii]]'', Ludwig Van Koopa can shoot homing fireballs (thankfully much slower than regular fireballs).
** In ''[[New Super Mario Bros Wii]]'', Ludwig Van Koopa can shoot homing fireballs (thankfully much slower than regular fireballs).
* ''[[Donkey Kong Country]] 3'': Barbos's shellfish flunkies home in on Enguarde, and and must be [[Misguided Missile|manipulated]] to knock out his barriers.
* ''[[Donkey Kong Country]] 3'': Barbos's shellfish flunkies home in on Enguarde, and and must be [[Misguided Missile|manipulated]] to knock out his barriers.
* One of Gruntilda's spells in ''[[Banjo Kazooie]]'' can't be avoided without using [[Invincibility Power-Up|invincibility]].
* One of Gruntilda's spells in ''[[Banjo-Kazooie]]'' can't be avoided without using [[Invincibility Power-Up|invincibility]].
* ''[[Donkey Kong 64]]'': A big beeping missile with a face (of course) is used by the upgraded Army Dillo.
* ''[[Donkey Kong 64]]'': A big beeping missile with a face (of course) is used by the upgraded Army Dillo.
* The boss of stage 5 of ''[[Mr. Gimmick]]'' shoots slow homing missiles that block your attacks.
* The boss of stage 5 of ''[[Mr. Gimmick]]'' shoots slow homing missiles that block your attacks.
* A fairly annoying attack by bosses in ''[[Darius]]'' games.
* A fairly annoying attack by bosses in ''[[Darius]]'' games.
* Many enemies, minibosses and bosses in ''[[Mega Man (Video Game)|Mega Man]]'' franchise fire homing projectiles.
* Many enemies, minibosses and bosses in ''[[Mega Man (video game)|Mega Man]]'' franchise fire homing projectiles.
* ''[[Serious Sam]] I'' has reptiloids and final boss of ''The First Encounter'' shooting these. In ''[[Serious Sam]] II'' the enemies shooting homing missiles include witches, helicopters and two types of sci-fi orcs.
* ''[[Serious Sam]] I'' has reptiloids and final boss of ''The First Encounter'' shooting these. In ''[[Serious Sam]] II'' the enemies shooting homing missiles include witches, helicopters and two types of sci-fi orcs.
* In the similar ''[[Will Rock]]'', two bosses (Hephaestus and Medusa) uses this.
* In the similar ''[[Will Rock]]'', two bosses (Hephaestus and Medusa) uses this.
* The revenants in ''[[Doom]]'' launch missiles that the player has to get real creative to avoid.
* The revenants in ''[[Doom]]'' launch missiles that the player has to get real creative to avoid.
* Hellfire missiles fired by AI AH-64 helicopters will both lead and home onto Alex in ''[[Prototype (Video Game)|Prototype]]''. But Alex cannot do the same when he's in an AH-64.
* Hellfire missiles fired by AI AH-64 helicopters will both lead and home onto Alex in ''[[Prototype (video game)|Prototype]]''. But Alex cannot do the same when he's in an AH-64.
* ''[[Heavy Weapon]]'' has two kinds of annoying helicopters that fire homing missiles at you. There are also jets with [[Deflector Shields]] that do the same, and 13 of the 19 bosses have some kind of homing missile attack.
* ''[[Heavy Weapon]]'' has two kinds of annoying helicopters that fire homing missiles at you. There are also jets with [[Deflector Shields]] that do the same, and 13 of the 19 bosses have some kind of homing missile attack.
* ''[[Touhou (Video Game)|Touhou]]'' occasionally has homing projectiles as enemies' attacks -- most often in the form of bullets that periodically reorient themselves, but there are also projectiles with true homing, like Seiga's ball lightning.
* ''[[Touhou]]'' occasionally has homing projectiles as enemies' attacks -- most often in the form of bullets that periodically reorient themselves, but there are also projectiles with true homing, like Seiga's ball lightning.
* ''[[Ace Combat]]'' has enemy aircraft and SAMs, which can launch homing missiles similar to the player's basic missiles.
* ''[[Ace Combat]]'' has enemy aircraft and SAMs, which can launch homing missiles similar to the player's basic missiles.
* Nearly all secondary weapons in ''[[Free Space]]'' - and some ''[[It Got Worse|do]]'' [[Lead the Target]].
* Nearly all secondary weapons in ''[[Free Space]]'' - and some ''[[It Got Worse|do]]'' [[Lead the Target]].