Hotline Miami: Difference between revisions

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* [[Black and Gray Morality]]: The protagonist is killing criminals, but he doesn't seem to be doing it for any altruistic reasons, something the people in masks he meets in the game seem to question him about. Is him doing it really because he is a vigilante or why he can kill them without receiving any retribution? As the game goes on, however {{spoiler|he saves a girl that seemed to be being sexually abused by the criminals, making him slide towards the white side}}.
* [[Black and Gray Morality]]: The protagonist is killing criminals, but he doesn't seem to be doing it for any altruistic reasons, something the people in masks he meets in the game seem to question him about. Is him doing it really because he is a vigilante or why he can kill them without receiving any retribution? As the game goes on, however {{spoiler|he saves a girl that seemed to be being sexually abused by the criminals, making him slide towards the white side}}.
* [[Blood Knight]]: {{spoiler|As the post-credits story reveals, the biker got involved with the organization behind the phone calls because he thought that committing murders for them would be fun. And then he turns on them because it feels boring for him now}}.
* [[Blood Knight]]: {{spoiler|As the post-credits story reveals, the biker got involved with the organization behind the phone calls because he thought that committing murders for them would be fun. And then he turns on them because it feels boring for him now}}.
* [[Evil Old Folks]]: In the last level, {{spoiler|the old man who seems to lead the russian mafia freely admits he isn't a good person, so he isn't surprised the protagonist is coming for him}}.
* [[Lone Wolf Boss]]: {{spoiler|The biker the hero faces in the telephone company level has nothing to do with the mafia; actually, he is searching for the people behind the telephone calls}}.
* [[Lone Wolf Boss]]: {{spoiler|The biker the hero faces in the telephone company level has nothing to do with the mafia; actually, he is searching for the people behind the telephone calls}}.
* [[Mind Screw]]: The game has a plot, but the dialogue is so vague about exactly what is happening that is hard to say if things are really happening as we are seeing on-screen.
* [[Mind Screw]]: The game has a plot, but the dialogue is so vague about exactly what is happening that is hard to say if things are really happening as we are seeing on-screen.