How to Invade An Alien Planet: Difference between revisions

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# If you are biologically compatible to any degree with the aboriginals, even if it's just being able to consume one another's flesh for nutrients, then make sure not to ignore the issue of germ warfare. If you can eat one another, it means their bacteria can kill you and yours them, and neither of you will have any immunity. Send robotic or [[We Have Reserves|expendable]] scouts in first to collect samples (see the abduction recommendations in the Meeting the Locals section for details), and run a thorough vaccination program on anyone who will come into contact with the natives.
# If you are biologically compatible to any degree with the aboriginals, even if it's just being able to consume one another's flesh for nutrients, then make sure not to ignore the issue of germ warfare. If you can eat one another, it means their bacteria can kill you and yours them, and neither of you will have any immunity. Send robotic or [[We Have Reserves|expendable]] scouts in first to collect samples (see the abduction recommendations in the Meeting the Locals section for details), and run a thorough vaccination program on anyone who will come into contact with the natives.
#* Try infecting the local population with a disease that your own people are either mostly immune to or only mildly inconvenienced by- although this tactic is one best done ''after'' inoculating your own troops against the indigenous pathogens to avoid a massive backfire. If you're lucky, their population will be devastated and their civilization in utter chaos, making conquering quite easy and leaving large swaths totally unoccupied.
#* Try infecting the local population with a disease that your own people are either mostly immune to or only mildly inconvenienced by- although this tactic is one best done ''after'' inoculating your own troops against the indigenous pathogens to avoid a massive backfire. If you're lucky, their population will be devastated and their civilization in utter chaos, making conquering quite easy and leaving large swaths totally unoccupied.
# Check the enemy for signs of an [[If I Am Ever Head of an Alien Monitoring Agency/Just For Fun|Alien Monitoring Agency]] '''BEFORE''' you invade. If they have a [[Dangerously Genre Savvy]] [[If I Am Ever Head of an Alien Monitoring Agency/Just For Fun|one]], don't bother. If however the agency is non-existent or is [[A Half Dozen Guys in A Basement]], you may be okay. If one of its agents is a certain [[The X-Files|Fox Mulder]], your chances are about 50/50: although [[Agent Mulder|he knows exactly]]--''exactly''—what you're doing, there's a good chance [[Cassandra Truth|nobody will believe him anyway]].
# Check the enemy for signs of an [[If I Am Ever Head of an Alien Monitoring Agency|Alien Monitoring Agency]] '''BEFORE''' you invade. If they have a [[Dangerously Genre Savvy]] [[If I Am Ever Head of an Alien Monitoring Agency|one]], don't bother. If however the agency is non-existent or is [[A Half Dozen Guys in A Basement]], you may be okay. If one of its agents is a certain [[The X-Files|Fox Mulder]], your chances are about 50/50: although [[Agent Mulder|he knows exactly]]--''exactly''—what you're doing, there's a good chance [[Cassandra Truth|nobody will believe him anyway]].
# You may think it brilliant to simply [[Time Travel|go back to an earlier time in history]]; before your target victims [[Star Trek|discovered warp-speed, phaser guns, and teleporters]], and the height of their technology are [[The Hitchhiker's Guide to the Galaxy|snazzy digital wrist-watches]]. Just remember, chances are you won't be the only one trying to alter history. And folks won't be pleased that you're trying to destroy their ancestors. In addition, be aware of the tendency of primitive humans to have access to magic. Nothing breaks morale more than having half your fleet taken down by a wizard on a hill.
# You may think it brilliant to simply [[Time Travel|go back to an earlier time in history]]; before your target victims [[Star Trek|discovered warp-speed, phaser guns, and teleporters]], and the height of their technology are [[The Hitchhiker's Guide to the Galaxy|snazzy digital wrist-watches]]. Just remember, chances are you won't be the only one trying to alter history. And folks won't be pleased that you're trying to destroy their ancestors. In addition, be aware of the tendency of primitive humans to have access to magic. Nothing breaks morale more than having half your fleet taken down by a wizard on a hill.
# Can you [[Abusing the Kardashev Scale For Fun and Profit|trade]] with the locals instead of conquering? Many planets even practice slavery, and they certainly will like your new technology. Just remember to trade them microwave ovens, not death rays.
# Can you [[Abusing the Kardashev Scale For Fun and Profit|trade]] with the locals instead of conquering? Many planets even practice slavery, and they certainly will like your new technology. Just remember to trade them microwave ovens, not death rays.