I'm Not Here to Make Friends: Difference between revisions

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* [[PvP]] games tend to suffer from this a lot. Most people online have the thought process of, "I'm not here to make friends - I'm here to kill other players."
* [[PvP]] games tend to suffer from this a lot. Most people online have the thought process of, "I'm not here to make friends - I'm here to kill other players."
* Even in [[Player Versus Environment|PvE]] areas... "I'm not here to make friends, I'm here for loot."
* Even in [[Player Versus Environment|PvE]] areas... "I'm not here to make friends, I'm here for loot."
* And in [[Sand Box]] areas... "I'm not here to make friends. I'm here to build." But this is often averted; since some Sandbox games like ''[[Second Life]]'' happen to be all about the social aspect.
* And in [[Sandbox Mode]] areas... "I'm not here to make friends. I'm here to build." But this is often averted; since some Sandbox games like ''[[Second Life]]'' happen to be all about the social aspect.
** Especially since if you're not there to make friends, good luck finding anyone to let you build on ''their'' land, server, area, whatever.
** Especially since if you're not there to make friends, good luck finding anyone to let you build on ''their'' land, server, area, whatever.
* Inverted in ''[[Left 4 Dead]]'', a game which is all ''about'' making [[Fire-Forged Friends]]. Four strangers are thrown into a [[Zombie Apocalypse]], where they must cooperate or die. In case one of them turns out to be a griefer, there's a fairly-effective ban function on hand. Oh, and, the [[Player Characters]] don't know each other either.
* Inverted in ''[[Left 4 Dead]]'', a game which is all ''about'' making [[Fire-Forged Friends]]. Four strangers are thrown into a [[Zombie Apocalypse]], where they must cooperate or die. In case one of them turns out to be a griefer, there's a fairly-effective ban function on hand. Oh, and, the [[Player Characters]] don't know each other either.