I'm Not Here to Make Friends: Difference between revisions
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* [[PvP]] games tend to suffer from this a lot. Most people online have the thought process of, "I'm not here to make friends - I'm here to kill other players." |
* [[PvP]] games tend to suffer from this a lot. Most people online have the thought process of, "I'm not here to make friends - I'm here to kill other players." |
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* Even in [[Player Versus Environment|PvE]] areas... "I'm not here to make friends, I'm here for loot." |
* Even in [[Player Versus Environment|PvE]] areas... "I'm not here to make friends, I'm here for loot." |
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* And in [[ |
* And in [[Sandbox Mode]] areas... "I'm not here to make friends. I'm here to build." But this is often averted; since some Sandbox games like ''[[Second Life]]'' happen to be all about the social aspect. |
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** Especially since if you're not there to make friends, good luck finding anyone to let you build on ''their'' land, server, area, whatever. |
** Especially since if you're not there to make friends, good luck finding anyone to let you build on ''their'' land, server, area, whatever. |
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* Inverted in ''[[Left 4 Dead]]'', a game which is all ''about'' making [[Fire-Forged Friends]]. Four strangers are thrown into a [[Zombie Apocalypse]], where they must cooperate or die. In case one of them turns out to be a griefer, there's a fairly-effective ban function on hand. Oh, and, the [[Player Characters]] don't know each other either. |
* Inverted in ''[[Left 4 Dead]]'', a game which is all ''about'' making [[Fire-Forged Friends]]. Four strangers are thrown into a [[Zombie Apocalypse]], where they must cooperate or die. In case one of them turns out to be a griefer, there's a fairly-effective ban function on hand. Oh, and, the [[Player Characters]] don't know each other either. |