Infinity+1 Sword: Difference between revisions

no edit summary
No edit summary
Line 111:
 
 
=== [[Massively Multiplayer Online Role Playing Game|MMORPGs]] ===
* ''[[Final Fantasy XI]]'' has Relic weapons that literally take ''years'' to get, and that's if you have a crapton of money. [http://wiki.ffxiclopedia.org/wiki/Relic_Weapon#A_Word_of_Warning The upgrade process is so convoluted] that the developers have [[Word of God|actually stated]] that only the most insane players can get them.
** Mythic weapons are worse. To start, it requires climbing a [[Bonus Dungeon]] to get a weak version of the weapon, killing a bunch of [[Bonus Boss]]es, some of which appear at the end of another [[Bonus Dungeon]], followed by collecting things that require completing the same content over and over (with one item in particular that has the drop rate of a Pink Tail, yet THIRTY THOUSAND is needed), and this is followed by a series of [[Fetch Quest]]s and [[Bonus Boss]] battles all leading to get three items that also have a Pink Tail drop rate. And if these items don't drop, the whole series of [[Fetch Quest]]s needs to be restarted. This is capped by a final [[Bonus Boss]] where if failed, will require another set of the three items mentioned earlier. The kicker is that the Mythic weapons are seen as ''less'' useful and ''less'' powerful than the comparably easier to get Dynamis relics. We're still trying to find out what the developers are smoking, because there are time-sinks, and then there are ''[[Bottomless Pits]]''.