Inventional Wisdom: Difference between revisions

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* In ''[[Parallel Trouble Adventure Dual]]'', Mr. Sanada frequently designs machines with large buttons that you think would activate them, he even coaxes the person to press the button/presses the button himself, before revealing that it doesn't actually do anything. 'It's actually' *Mitsuki sits down on a lever* 'that lever..'
** You would think Mitsuki would learn not to sit anywhere near her father's inventions the number of times this happens in the show.
*** You would think no one with half a brain would ''sit on levers'' in the lab of a borderline-[[Mad Scientist]].
* Toward the end of the first arc of ''[[Tengen Toppa Gurren Lagann]]'', Coco pushes a singular, prominent button on the Dai-Gurren's bridge, which opens the ''specific window'' that Nia happens to be standing in front of, so that she can climb out to enter Gurren Lagann.