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{{trope}}
{{Video Game Examples Need Sorting}}
[[File:invincibility-
{{quote|''"Ironic isn't it? The hunter has become the hunted! Hahahaha!!"''|'''[[The Simpsons (
A [[Power-Up]], often found in [[Platformer
Cousin to the [[Quad Damage]]. Compare [[Smart Bomb]], the usual [[Shoot'Em Up]] equivalent.
{{examples
* The famous Energizers (aka Power Pills, aka Power Pellets) from the ''[[
* ''Super Pac-Man'' added a second type of Energizer, the Super Pill, which turned him into a giant and did make him completely invincible ([[Word of God]] has said that he was meant to be flying "over" the maze and the monsters), but didn't let him go on the offensive like regular Energizers.
* Also [[Older Than the NES]] is the magic hat in ''[[Crystal Castles (
* As mentioned above, ''[[Super Mario Bros.]]'' is the [[Trope Codifier]]. Most, if not all, stars in subsequent platform games make the character sparkly and flashy as part of their effect.
** In ''[[
** While ''[[
** In ''[[
** ''[[
** Mario's recognizable Super Star is subverted in ''[[Platform Hell|Syobon Action]]'', where, to put it simply, [[Poison Mushroom|the Super Star kills you.]]
** In ''[[
* ''[[
** The series has the same item, allowing you to cause opponents to flip over/spin out, items to shatter and enemies to be defeated. And it speeds you up to boot. There's also the Bullet Bill, which is this on auto pilot. And it's even faster.
** There is also the Mega Mushroom in ''Mario Kart Wii'', which is 80% of this. You grow to an enormous size, most items won't harm you, you can go a bit faster, you can drive off-road without speed loss and you can squash the other drivers! If lightning strikes, you merely return to normal size instead of get shrunk down below it. Someone with star power, or a Bullet Bill, can still hurt you though.
* Hyper Candy from the ''[[Kirby]]'' series, which makes Kirby invincible and, sometimes, hyperfast. It's pretty much the definition of a [[Stealth Pun|Sugar Rush]].
* Meat from ''Bonk's Adventure'' games for the [[
* In ''[[Sonic the Hedgehog]]'', characters turns invincible when they get a power-up known simply as "Invincibility." They are then covered with flashing stars (original 2D games) or have bright light shining out from inside them. The Chaos Emeralds from ''[[Sonic the Hedgehog 2]]'', ''[[Sonic 3 and Knuckles
* The [[God Mode]] cheats in most Blizzard strategy games (''[[
* ''[[Banjo-Kazooie]]'' has gold feathers which can be used at any time, but each feather only lasts for a few seconds.
* ''[[The Legend of Zelda]]'':
** ''[[The Legend of Zelda: Ocarina of Time]]'' had the Nayru's Love spell which makes you invincible for its duration. ''The Wind Waker'' had Magic Armor (which looked almost exactly like Nayru's Love), which prevented damage and knockdown while on. Both consumed magic in order to function, and one can only wonder what they might be like with some Chateau Romani from ''Majora's Mask''...
** ''[[Twilight Princess]]'' on the other hand had a Magic Armor powered by ''[[Global Currency|rupees]]''.
** And ''[[A Link to The Past]]'' on the old SNES has the Magic Cape and Cane of Byrna, both of which make Link invincible but consume magic at an incredible rate. The Cape also makes Link invisible and capable of moving through certain obstacles, while the Cane gives you the [[Touch of Death]] properties, and can be useful in the final dungeon.
** ''[[Spirit Tracks]]'' has {{spoiler|Tears of Light in the Dark Realm. Pick these up in your train, and enjoy the ''invincibility, super speed, and [[Touch of Death]] on the bomb trains that oh-so have been asking for being knocked right off of the tracks''!}}
* Laurels in ''[[Castlevania II:
* ''[[
* Many [[Limit Break|Final Smashes]] in ''[[Super Smash Bros
** Giga Bowser can still get damage; he just won't suffer from knockback.
** Ever see a [http://www.youtube.com/watch?v=7UbvVe4YHCA&fmt=18 A Landmaster fall through a skinny little hole?]
** The original Super Star (also known as Starman in international versions) is in all ''Smash Bros.'' games as well, granting temporary invincibility, but doesn't allow you to hurt opponents by touching them. However, the Assist Trophy Isaac from the ''[[
* [[Shoot
* Bombs in the ''[[
* Another shooter example: the Horned Mask in ''[[Blood]]'', granting you invulnerability. (Annoyingly, due to a programmer oversight, you couldn't tell when its effect ended.)
* ''[[Doom (
** And black-and-white vision.
** Also, [[Classic Cheat Code|IDDQD]].
** But only for attacks dealing up to 1,000 damage in one blow. If an enemy or another player teleports or spawns onto your exact position, it does 10,000 damage, which is [[No Kill Like Overkill|waaaaaaaay more than enough to kill anyone]].
* ''[[Heretic]]'' uses the same engine as ''[[Doom (
* ''[[Hexen]]'' also uses the ''Doom'' engine and has the Icon of the Defender.
* ''[[Quake (
** ''[[
* ''[[Descent]]'' has an invulnerability power-up, in the form of a blue glimmering orb encircled by two linked rings which, irritatingly, could be ''stolen'' by the [[Exactly What It Says
* ''[[Rise of the Triad]]'' has multiple invincibility power-ups.
** God mode has invincibility, plus the ability to fly and shoot glowing orbs from your fingertips.
** [[Animorphism|Dog mode]] also gives invincibility, plus a super bark that turns everyone who hears it into [[Ludicrous Gibs|gibs]].
** There is also a bulletproof vest that prevents damage from bullet weapons. Given that most [[Mooks]] have either a pistol or an MP40, it kinda works as an invincibility power-up.
* ''[[
** Even worse than that, the invincibility effect effectively increased your HP, not literally, but for the purposes of figuring out when you could use your limit break (which only appeared when HP was low). So if you have 1 HP, you should get a limit break about 75% of the time, but if you're invincible, it only shows up maybe 25% of the time.
* The invulnerability in Namco games ''[[Battle City]]'' and its sequel ''Tank Force'' doesn't provide the complete protection, though. Even though helmet/shield power-up grants invulnerability to the player, it's still possible to get game over due to [[All Your Base Are Belong to Us|the base still being vulnerable]]. Of course, there's a shovel/fortification powerup to protect the base too.
* The first three ''[[Adventure Island]]'' games on the NES have this in form of the "Honey Girl" fairy, which provides temporary protection against enemies, projectiles, rocks, and fire. However, it won't stop you from [[Wizard Needs Food Badly|running out of energy due to lack of food.]] In ''Adventure Island IV'', Honey Girl is replaced by a pentagram which does pretty much the same thing.
* The ''[[
* ''[[Donkey Kong Country (
** ''2'' and ''3'' have a barrel that serves as this. No such thing in the original, however. ''[[
** ''[[
* ''[[Kid Icarus]]'' has a lyre that turns all enemies into harmless mallets for a period of time.
* ''[[Rush
* ''[[
* Black potions in Konami's ''Noah's Ark'' grant you invulnerability and you can kill everything with a single touch. Even minibosses.
* ''A7XPG'' has you power up your invincibility attack meter by collecting gems at high speed. Once your meter is maxed out, you will become invincible and can crash into enemies for extra points. In fact, crashing into enemies ''is'' your main source of points; even the first [[Every Ten Thousand Points|extend]], at 20,000 points, takes a long time to get if you don't use invincibility.
* The energizers in [[
* ''[[Ivy the Kiwi]]'' has Super Stars beginning with the second set of stages, which protect her from enemies and the many [[Spikes of Doom|instant-death spikes]].
* Pineapple in ''Trog'' transforms you into a full grown dinosaur who can eat cavemen and demolish obstacles.
* ''[[
* In ''[[Secret of Evermore]]'', one of the spells only available from the summon stones temporarily made both you and your dog invincible. If you thought to save them for the [[Final Boss]], you had [[Anticlimax Boss|an extraordinarily easy time of it]].
* While it doesn't let you kill Tom Nook or anything, the Game Cube ''[[Animal Crossing]]'' had a furniture piece called the Starman, and if you activated it, your character would flash and the Starman tune would play.
* The red mushroom in ''[[
* The fist powerup in ''[[Robo Army]]'' transforms your character into a doom-buggy that barrels through enemies.
* ''[[Bug
* ''[[
* The ''[[Contra]]'' series has the "Barrier" power-up (represented by the letter "B"), which provides a different visual representation depending on the game. In the first arcade game, it surrounds the player with three floating satellites that gradually disappear one by one as its effect wears out, while in both NES games it causes the player's sprite to flash different colors. In ''Contra III'' it surrounds the player with a bubble-shaped barrier that starts out as blue and turns red when its effect is starting to wear out.
* ''[[Vanguard]]'' is probably the earliest [[Shoot
* ''[[Rockman 6: Unique Harassment]]''
** The Triple Barrier power-up triples Mega Man's invincibility frames if he gets hit.
** Chill Slip's primary attack is an icy slide kick that gives Mega Man invincibility frames.
{{reflist}}
[[Category:
[[Category:Older Than the NES]]
[[Category:Video Game Items and Inventory]]
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