Invisibility Cloak: Difference between revisions

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Compare [[Invisibility]], where this is an ability instead of an equipment. Watch out for [[Invisibility Flicker]], though.
Compare [[Invisibility]], where this is an ability instead of an equipment. Watch out for [[Invisibility Flicker]], though.

{{examples}}
{{examples}}

== [[Anime]] ==
== [[Anime]] ==
* ''[[Full Metal Panic!]]'', ECS mode for 3rd generation Arm Slaves. Tessa's M6A1 also had ECS despite being 2nd-gen. [[The Other Wiki]] states that ECS is based on an array of rapidly oscillating lasers. The first models only shielded against infrared but the newest stuff works against optics as well—with the trade-off of having a strong ozone smell, attracting birds and freaking out dogs.
* ''[[Full Metal Panic!]]'', ECS mode for 3rd generation Arm Slaves. Tessa's M6A1 also had ECS despite being 2nd-gen. [[The Other Wiki]] states that ECS is based on an array of rapidly oscillating lasers. The first models only shielded against infrared but the newest stuff works against optics as well—with the trade-off of having a strong ozone smell, attracting birds and freaking out dogs.
:ECCS sensors can see through the camouflage and rain makes it completely useless. It is implied that ECS draws lots of power since every time we see it in use, the Arm Slave in question is either sneaking or standing still (which is a bit strange, seeing that 3rd-gen AS units have cold fusion reactors with nearly three times higher wattage than their 2nd-gen cousins, yet both carry ECS).

ECCS sensors can see through the camouflage and rain makes it completely useless. It is implied that ECS draws lots of power since every time we see it in use, the Arm Slave in question is either sneaking or standing still (which is a bit strange, seeing that 3rd-gen AS units have cold fusion reactors with nearly three times higher wattage than their 2nd-gen cousins, yet both carry ECS).
** Mao was moving at a pretty good clip in the Behemoth story arc, trashing roadsigns and even "helping" Souske and Weber get their truck through a roadblock.
** Mao was moving at a pretty good clip in the Behemoth story arc, trashing roadsigns and even "helping" Souske and Weber get their truck through a roadblock.

* ''[[Gundam Seed]]'', Mirage Colloid for Gundams, ships, and mini-Death Stars
* ''[[Gundam Seed]]'', Mirage Colloid for Gundams, ships, and mini-Death Stars
* ''[[Robotech]]'', Shadow Alpha/Beta fighters
* ''[[Robotech]]'', Shadow Alpha/Beta fighters
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* In ''[[Renegade (fanfic)|Renegade]]'', invisibility technology is used by {{spoiler|Tali}} to sneak into an enemy base.
* In ''[[Renegade (fanfic)|Renegade]]'', invisibility technology is used by {{spoiler|Tali}} to sneak into an enemy base.
* In an [[Omake]] for the ''[[Harry Potter]]'' fic ''[[Make a Wish (fanfic)|Make a Wish]]'', Harry's mad scientist friend's henchgirl gave Harry a potion that was supposed to make him turn invisible, but didn't work on his skeleton. When he asked what he was supposed to do until it wore off, she suggested [[The Grim Reaper|pointing at people while staring at his watch.]]
* In an [[Omake]] for the ''[[Harry Potter]]'' fic ''[[Make a Wish (fanfic)|Make a Wish]]'', Harry's mad scientist friend's henchgirl gave Harry a potion that was supposed to make him turn invisible, but didn't work on his skeleton. When he asked what he was supposed to do until it wore off, she suggested [[The Grim Reaper|pointing at people while staring at his watch.]]



== [[Film]] ==
== [[Film]] ==
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* The Smurf Village in ''[[The Smurfs (film)|The Smurfs]]'' has a magic field that renders the village invisible to anyone outside the field...most likely to those who aren't Smurfs.
* The Smurf Village in ''[[The Smurfs (film)|The Smurfs]]'' has a magic field that renders the village invisible to anyone outside the field...most likely to those who aren't Smurfs.
* ''[[James Bond|Die Another Day]]'' somewhat infamously had a car that used miniature cameras on one end wired to transmission screens on the other, much like existing technology. "Aston Martin call it the Vanquish, we call it... the Vanish."
* ''[[James Bond|Die Another Day]]'' somewhat infamously had a car that used miniature cameras on one end wired to transmission screens on the other, much like existing technology. "Aston Martin call it the Vanquish, we call it... the Vanish."



== [[Literature]] ==
== [[Literature]] ==
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* In ''[[John C. Wright]]'''s [[Chronicles of Chaos|Orphans of Chaos]] series, the characters get the Ring of Gyges (from Greek mythology, see above) from the horse-shaped tomb of Gyges. It can hide the wearer from normal and paranormal sense impressions selectively. Colin Mac FirBolg does his best sniveling Gollum impersonation before donning it.
* In ''[[John C. Wright]]'''s [[Chronicles of Chaos|Orphans of Chaos]] series, the characters get the Ring of Gyges (from Greek mythology, see above) from the horse-shaped tomb of Gyges. It can hide the wearer from normal and paranormal sense impressions selectively. Colin Mac FirBolg does his best sniveling Gollum impersonation before donning it.
* A demon summoner makes [[Tales of Kolmar|Marik of Gundar]] such a cloak in ''Song In The Silence''. It also keeps any sound he makes from escaping, even twigs breaking underfoot, and masks his smell. Additionally it makes it much harder to see most things, but any source of light is painfully bright.
* A demon summoner makes [[Tales of Kolmar|Marik of Gundar]] such a cloak in ''Song In The Silence''. It also keeps any sound he makes from escaping, even twigs breaking underfoot, and masks his smell. Additionally it makes it much harder to see most things, but any source of light is painfully bright.



== [[Live Action TV]] ==
== [[Live Action TV]] ==
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== [[Tabletop Games]] ==
== [[Tabletop Games]] ==
* ''[[BattleTech]]'' takes the chameleon approach with mimetic armor coatings for some types of power armor. The "Chameleon Light Polarization Shield", invisibility on a Mech scale, has never been truly explained, but is implied to somehow render a Mech invisible only in the visible light spectrum, allowing it to still hunt in its magnetic resonance and infrared sensor modes. Those Mechs that mount it have to find their own ways around not showing up to those, frequently resorting to advanced composites for construction and various gimmicks to reduce heat signature.
* ''[[BattleTech]]'' takes the chameleon approach with mimetic armor coatings for some types of power armor. The "Chameleon Light Polarization Shield", invisibility on a Mech scale, has never been truly explained, but is implied to somehow render a Mech invisible only in the visible light spectrum, allowing it to still hunt in its magnetic resonance and infrared sensor modes. Those Mechs that mount it have to find their own ways around not showing up to those, frequently resorting to advanced composites for construction and various gimmicks to reduce heat signature.
:The [[Cargo Cult|Word of Blake's]] new Void-Signature System combines the theory of the Chameleon Light Polarization System as well the Null Signature System with Battlesuit Scale mimetic armour to create a system which blocks you from Mag Scan, IR, Radar sensors as well as any visual system by making your 'Mech change colours as to appear the same as their background... thus simply being a blur.

The [[Cargo Cult|Word of Blake's]] new Void-Signature System combines the theory of the Chameleon Light Polarization System as well the Null Signature System with Battlesuit Scale mimetic armour to create a system which blocks you from Mag Scan, IR, Radar sensors as well as any visual system by making your 'Mech change colours as to appear the same as their background... thus simply being a blur.
* Rings, cloaks and other Items of Invisibility from ''[[Dungeons and Dragons]]''. Though by the time you can afford one, a lot of the enemies you'll be fighting will have ways around it. (The ''See Invisibility'' spell, Tremorsense, Scent...)
* Rings, cloaks and other Items of Invisibility from ''[[Dungeons and Dragons]]''. Though by the time you can afford one, a lot of the enemies you'll be fighting will have ways around it. (The ''See Invisibility'' spell, Tremorsense, Scent...)
* ''[[Rifts]]'' shows a surprising dosage of reality in averting the traditional sci-fi cloaking fields. The usual invisibility magic still works, but technological efforts at an Invisibility Cloak take the form of highly advanced "chameleon" fields or coatings which mimic the surroundings rather than bending light around them and making the user blind too.
* ''[[Rifts]]'' shows a surprising dosage of reality in averting the traditional sci-fi cloaking fields. The usual invisibility magic still works, but technological efforts at an Invisibility Cloak take the form of highly advanced "chameleon" fields or coatings which mimic the surroundings rather than bending light around them and making the user blind too.
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** Which is established as a knock-off of Chinese technology, leading to a Chinese Stealth Suit showing up in the Operation Anchorage DLC for Fallout 3.<ref>The suit shows up in New Vegas as well, but it isn't an Invisibility Cloak there</ref>
** Which is established as a knock-off of Chinese technology, leading to a Chinese Stealth Suit showing up in the Operation Anchorage DLC for Fallout 3.<ref>The suit shows up in New Vegas as well, but it isn't an Invisibility Cloak there</ref>
* Several ''[[Final Fantasy]]'' games include invisibility spells or items. All physical attacks are a guaranteed miss while the item/spell is active (except in the Tactics games, where attacks can typically still hit, but the AI will ignore the invisible unit.) Some incarnations decrease magic evasion and/or magic defense as a trade-off.
* Several ''[[Final Fantasy]]'' games include invisibility spells or items. All physical attacks are a guaranteed miss while the item/spell is active (except in the Tactics games, where attacks can typically still hit, but the AI will ignore the invisible unit.) Some incarnations decrease magic evasion and/or magic defense as a trade-off.
** ''[[Final Fantasy VI]]'', prior to its Game Boy Advance remake, included a notorious bug, Vanish/Doom, which combined Invisibility (0% physical hits, 100% magic hits) with a [[Useless Useful Spell]] (instant death, laughably low hit rate). One-hit kill every time, even for bosses who are supposed to be immune to it.

''[[Final Fantasy VI]]'', prior to its Game Boy Advance remake, included a notorious bug, Vanish/Doom, which combined Invisibility (0% physical hits, 100% magic hits) with a [[Useless Useful Spell]] (instant death, laughably low hit rate). One-hit kill every time, even for bosses who are supposed to be immune to it.
* ''[[Halo]]'' features lots of "active camouflage," as used by both Master Chief and various Elites including the Arbiter.
* ''[[Halo]]'' features lots of "active camouflage," as used by both Master Chief and various Elites including the Arbiter.
* ''[[The Legend of Zelda]]'', Link had the Magic Cape in ''[[A Link to The Past]]''.
* ''[[The Legend of Zelda]]'', Link had the Magic Cape in ''[[A Link to The Past]]''.
:Also, the Stone Mask in ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]'' allowed you to become invisible because [[Mobile Shrubbery|no one cares about a stone]]. Until you tried to do something plot-important with it on, like trying to take the Hookshot without starting the "beehive" cutscene beforehand in the Pirate Stronghold.

Also, the Stone Mask in ''[[Majoras Mask]]'' allowed you to become invisible because [[Mobile Shrubbery|no one cares about a stone]]. Until you tried to do something plot-important with it on, like trying to take the Hookshot without starting the "beehive" cutscene beforehand in the Pirate Stronghold.
{{quote|"Hey! Some kid with a weird mask is trying to sneak into here!"}}
{{quote|"Hey! Some kid with a weird mask is trying to sneak into here!"}}
* The Ninja character from ''[[Live a Live]]'' had an Invisibility Cloak.
* The Ninja character from ''[[Live a Live]]'' had an Invisibility Cloak.
* ''[[Metal Gear Solid]]'' had both two-way invisibility and active camouflage. The OctoCamo from ''Metal Gear Solid 4'' is a peculiar example. To the player, Snake appears fully visible, just colored with the exact pattern and texture of whatever he's blending with, but while playing against Snake during a Sneaking Mission on ''Metal Gear Online'', when the camo index is high, Snake is virtually invisible, barely even noticeable when he moves, and one presumes this is also how the AI sees it. Stealth Camouflage in MGS4 and MGO (A call back to the original [[Metal Gear Solid|MGS]]), one is totally invisible to the naked eye, but one is still visible by enemies using infrared in-game, and the user still has a shadow.
* ''[[Metal Gear Solid]]'' had both two-way invisibility and active camouflage. The OctoCamo from ''Metal Gear Solid 4'' is a peculiar example. To the player, Snake appears fully visible, just colored with the exact pattern and texture of whatever he's blending with, but while playing against Snake during a Sneaking Mission on ''Metal Gear Online'', when the camo index is high, Snake is virtually invisible, barely even noticeable when he moves, and one presumes this is also how the AI sees it. Stealth Camouflage in MGS4 and MGO (A call back to the original [[Metal Gear Solid|MGS]]), one is totally invisible to the naked eye, but one is still visible by enemies using infrared in-game, and the user still has a shadow.
:The Stealth Camo is in a way [[Invisible to Normals]] since normal guards can't see you, but bosses, escort characters, and the Attack Team (the guards sent during an alert phase) can. It is possible they already know you're there and are specifically looking for you. Stealth camo doesn't provide total invisibility, so you could still spot it if you know what to look for.

The Stealth Camo is in a way [[Invisible to Normals]] since normal guards can't see you, but bosses, escort characters, and the Attack Team (the guards sent during an alert phase) can. It is possible they already know you're there and are specifically looking for you. Stealth camo doesn't provide total invisibility, so you could still spot it if you know what to look for.
* Shadow Pirates in ''[[Metroid Prime]]'' feature the "active camouflage" type of cloak (appear as a faint shimmer in visible spectrum, but stick out like a sore thumb in IR). Trace in ''Hunters'' can cloak itself in a similar fashion by standing still, but the cloak drops as soon as it moves.
* Shadow Pirates in ''[[Metroid Prime]]'' feature the "active camouflage" type of cloak (appear as a faint shimmer in visible spectrum, but stick out like a sore thumb in IR). Trace in ''Hunters'' can cloak itself in a similar fashion by standing still, but the cloak drops as soon as it moves.
* The RC-P120 from ''[[Perfect Dark]]'' had a ammunition powered cloaking device as its secondary function. The game also featured stand alone versions.
* The RC-P120 from ''[[Perfect Dark]]'' had a ammunition powered cloaking device as its secondary function. The game also featured stand alone versions.
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** Protoss Arbiters aren't cloaked themselves, but serve as an anchor for a reality-warping field that automatically cloaks allied units within a certain radius. This ability is carried over to the Mothership in ''[[Star Craft 2]]''.
** Protoss Arbiters aren't cloaked themselves, but serve as an anchor for a reality-warping field that automatically cloaks allied units within a certain radius. This ability is carried over to the Mothership in ''[[Star Craft 2]]''.
* The Spy in ''[[Team Fortress 2]]'' has one built into his wristwatch. It lasts up to 8 seconds and then needs 30 seconds to recharge fully, so using it takes a fair bit of tactical sense. An alternate invisibility, the Cloak and Dagger, slowly regenerates while the player is cloaked but standing still, so they can be invisible forever, but it drains much faster while moving.
* The Spy in ''[[Team Fortress 2]]'' has one built into his wristwatch. It lasts up to 8 seconds and then needs 30 seconds to recharge fully, so using it takes a fair bit of tactical sense. An alternate invisibility, the Cloak and Dagger, slowly regenerates while the player is cloaked but standing still, so they can be invisible forever, but it drains much faster while moving.
:The Dead Ringer turns you invisible after faking your death to the enemy team. You also get 90% damage reduction, and the cloak doesn't flicker from bumping into enemies, so it is much more powerful, but can only be activated by damage, and requires you to run around uncloaked, waiting for someone to shoot you.

The Dead Ringer turns you invisible after faking your death to the enemy team. You also get 90% damage reduction, and the cloak doesn't flicker from bumping into enemies, so it is much more powerful, but can only be activated by damage, and requires you to run around uncloaked, waiting for someone to shoot you.
* ''[[Thief|Thief II: The Metal Age]]'' has invisibility potions. Sometimes they are available for purchase (and are very expensive when they are); sometimes they are hidden somewhere in a mission. The effect lasts for only a minute or so, and when it wears off, Garrett breathes very hard as though surfacing for air.
* ''[[Thief|Thief II: The Metal Age]]'' has invisibility potions. Sometimes they are available for purchase (and are very expensive when they are); sometimes they are hidden somewhere in a mission. The effect lasts for only a minute or so, and when it wears off, Garrett breathes very hard as though surfacing for air.
* ''[[Warcraft|Warcraft III]]'', Shades, Night Elves (subverted in that it's only at night and while stationary), Blademasters and the Sorceress' Invisibility spell. In ''Warcraft 2'', casting invisibility on a Demolition Squad [[Game Breaker|killed it outright]], in ''Warcraft 3'' it just tells you you cannot use it.
* ''[[Warcraft|Warcraft III]]'', Shades, Night Elves (subverted in that it's only at night and while stationary), Blademasters and the Sorceress' Invisibility spell. In ''Warcraft 2'', casting invisibility on a Demolition Squad [[Game Breaker|killed it outright]], in ''Warcraft 3'' it just tells you you cannot use it.
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* The Renegades' Stealth Device from ''[[Challenge of the Go Bots]],'' said to be a holographic projector that worked across the entire electromagnetic spectrum.
* The Renegades' Stealth Device from ''[[Challenge of the Go Bots]],'' said to be a holographic projector that worked across the entire electromagnetic spectrum.
* One episode of ''[[Batman: The Animated Series]]'' featured a criminal who had stolen a supply of a plastic that could bend light around it, and had made for himself an invisibility suit (and similarly outfitted his car).
* One episode of ''[[Batman: The Animated Series]]'' featured a criminal who had stolen a supply of a plastic that could bend light around it, and had made for himself an invisibility suit (and similarly outfitted his car).
:Batman might've also adapted a safer version of this (in the ''Batman The Animated Series'' episode, it's mentioned as being toxic to the user), as the suit in ''[[Batman Beyond]]'', Terry's costume has a similar ability that he uses sometimes.

Batman might've also adapted a safer version of this (in the ''Batman The Animated Series'' episode, it's mentioned as being toxic to the user), as the suit in ''[[Batman Beyond]]'', Terry's costume has a similar ability that he uses sometimes.
* The Saurians of ''[[The Mighty Ducks (animation)|The Mighty Ducks]]'' had extremely sophisticated cloaking devices that not only rendered them invisible to the naked eye, but to almost all forms of radar or locating devices. In fact, its power is why the Mask of Drake Du Caine is so important to Puckworld. It is the one and only thing that can see through their cloaks.
* The Saurians of ''[[The Mighty Ducks (animation)|The Mighty Ducks]]'' had extremely sophisticated cloaking devices that not only rendered them invisible to the naked eye, but to almost all forms of radar or locating devices. In fact, its power is why the Mask of Drake Du Caine is so important to Puckworld. It is the one and only thing that can see through their cloaks.
* The costume worn by Spider-Man throughout most of ''[[Spider-Man Unlimited]]'' can briefly turn him invisible.
* The costume worn by Spider-Man throughout most of ''[[Spider-Man Unlimited]]'' can briefly turn him invisible.