Isometric Projection: Difference between revisions

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See also [[Top Down View]], [[Side View]] and [[Three Quarters View]].
See also [[Top Down View]], [[Side View]] and [[Three Quarters View]].
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=== Video Game Examples: ===
== Video Games ==
* ''[[The Adventures of Robin Hood (video game)|The Adventures of Robin Hood]]''
* ''[[The Adventures of Robin Hood (video game)|The Adventures of Robin Hood]]''
* ''[[Age of Empires I (Video Game)|Age of Empires I]]'' and ''[[Age of Empires II]]''
* ''[[Age of Empires I (Video Game)|Age of Empires I]]'' and ''[[Age of Empires II]]''
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* ''[[Zoo Tycoon]]''
* ''[[Zoo Tycoon]]''


=== Other Examples: ===
== Other Examples ==
* Several Comcast commercials feature people driving around in an isometrically projected city/town, most likely in a [[Homage]] to [[Sim City]] 2000.
* Several Comcast commercials feature people driving around in an isometrically projected city/town, most likely in a [[Homage]] to [[Sim City]] 2000.
* [[M. C. Escher]] used isometric projection to create many of his iconic [[Alien Geometries]]. The same sort of line can be used for height and distance in an [[Isometric Projection]], and so Escher used the same line to represent both -- and left which one to the ever-shifting context.
* [[M. C. Escher]] used isometric projection to create many of his iconic [[Alien Geometries]]. The same sort of line can be used for height and distance in an [[Isometric Projection]], and so Escher used the same line to represent both -- and left which one to the ever-shifting context.