Joe & Mac: Caveman Ninja: Difference between revisions
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A 1991 Platformer Arcade Game by [[Data East]]. Set in [[Prehistoria]], the object of the game is to [[Damsel in Distress|rescue the titular duo's harem of]] [[Nubile Savage|cave girls]] from a band of rival cavemen and their dinosaur pet bosses. |
A 1991 Platformer [[Arcade Game]] by [[Data East]]. Set in [[Prehistoria]], the object of the game is to [[Damsel in Distress|rescue the titular duo's harem of]] [[Nubile Savage|cave girls]] from a band of rival cavemen and their dinosaur pet bosses. |
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It has seen quite a few home ports, namely the [[Super NES]], [[Sega Genesis]], [[Nintendo Entertainment System]], [[Game Boy]], Amiga, DOS and Zeebo. It was followed by two SNES sequels: ''Congo's Caper'' (1992) and ''Joe & Mac 2: Lost in the Tropics'' (1994). There was also an arcade spin-off in 1994 titled ''Joe & Mac Returns''. |
It has seen quite a few home ports, namely the [[Super NES]], [[Sega Genesis]], [[Nintendo Entertainment System]], [[Game Boy]], Amiga, DOS and Zeebo. It was followed by two SNES sequels: ''Congo's Caper'' (1992) and ''Joe & Mac 2: Lost in the Tropics'' (1994). There was also an arcade spin-off in 1994 titled ''Joe & Mac Returns''. |
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* [[Color-Coded Multiplayer]]: |
* [[Color-Coded Multiplayer]]: |
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** {{color|green|Joe}} (Player 1). |
** {{color|green|Joe}} (Player 1). |
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** {{color|blue|Mac}} (Player 2) |
** {{color|blue|Mac}} (Player 2). |
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* [[Doppelganger Attack]]: Only in the arcade version, it's the duo's only ninja attack. |
* [[Doppelganger Attack]]: Only in the arcade version, it's the duo's only ninja attack. |
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* [[For the Evulz]]: The first level in ''Joe & Mac 2'' would have ended without a boss fight, if it weren't for some random neanderthal whacking a sleeping stegosaurus on the head [[For the Lulz]]. |
* [[For the Evulz]]: The first level in ''Joe & Mac 2'' would have ended without a boss fight, if it weren't for some random neanderthal whacking a sleeping stegosaurus on the head [[For the Lulz]]. |