Joined Your Party: Difference between revisions

Content added Content deleted
No edit summary
Line 23: Line 23:
* When someone joins your party in ''[[Fallout 3]]'' and ''[[Fallout: New Vegas]]'', a pop-up message appears telling you so. This was absent in the first two games of the series, when potential companions would just start following you after their recruiting conditions were met.
* When someone joins your party in ''[[Fallout 3]]'' and ''[[Fallout: New Vegas]]'', a pop-up message appears telling you so. This was absent in the first two games of the series, when potential companions would just start following you after their recruiting conditions were met.
* In ''[[Knights of the Old Republic]]'', one character who will later join your party has some rather awkward lines about how if you help him and allow him to "join with you" he'll help you out.
* In ''[[Knights of the Old Republic]]'', one character who will later join your party has some rather awkward lines about how if you help him and allow him to "join with you" he'll help you out.
* ''[[Wizardry]] 8'' has 2 slots reserved for RPC (Removable PC) and option "Recruit" when talking to NPC - obviously most will never do so, but there's a surprising number of those who will, including some from the factions hostile to each other. It works a bit bizarrely equipment-wise, however.


=== [[Turn-Based Strategy]] ===
=== [[Turn-Based Strategy]] ===