Display title | Jump Scare |
Default sort key | Jump Scare |
Page length (in bytes) | 2,374 |
Namespace ID | 0 |
Page ID | 177019 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 2 (0 redirects; 2 non-redirects) |
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Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | HLIAA14YOG (talk | contribs) |
Date of latest edit | 13:32, 10 November 2023 |
Total number of edits | 10 |
Recent number of edits (within past 180 days) | 1 |
Recent number of distinct authors | 1 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Building up suspense without boring the audience is not easy. Whatever is a director to do? Jump scares to the rescue! Everyone knows what a jump scare is. It's the overused horror technique of the Jump Scare -- having a sudden image pop up on screen with an equally sudden, loud noise, usually a loud brass horn, or a woman's scream, emphasizing it. This is considered a cheap shot as far as scares go, because really, the image could be anything and it will still give viewers a rush. But hey, it is guaranteed to work and it's easy, which means this gets used to death and beyond. In a way, jump scares are a close relative of Gorn, because both tend to be used as substitutes for actual suspense. |