Leaked Experience: Difference between revisions

m
no edit summary
m (→‎Fan Works: Copyedit (minor))
mNo edit summary
 
Line 20:
** Issue 16 takes it even '''further'''. One of the biggest features in it is "Super-SideKicking", which means that ''everyone'' on the team is Sidekicked to either the team leader or the mission holder.
** At this point (August 2010), it might even be considered either an inversion or a distillation - if a higher-level player joins a lower-level group, they earn experience proportionate to their level—and retain some of their higher level skills (and almost ''all'' of their enhancements) to compensate for the power drop. If a lower-level player joins a higher-level group, though, they're likely to still be startlingly ineffective in comparison to the rest. The obvious solution, disregarding [[Level Grinding|specially-crafted missions,]] is to [[Munchkin|join lower-level groups to... er...]] [[Blatant Lies|help new players.]]
* You wouldn't expect this trope to show up in an MMORPG, but a new ''[[World of Warcraft]]'' recruitment deal lets you level up your lower level characters one level for every two levels your recruitee gains. Warcraft also has Relics, armor and weapons a new character can use that were acquired by your previous, more experienced characters, which are stronger than the equipment the new character can gain on his own.
* ''[[Atlantica Online]]'' is weird in that regard. Being in a group with other players causes Leaked Experience over all fighters, but mercenaries not participating in the battle don't gain any, and all new mercenaries you hire, no matter what level you need to have to recruit them, start at level 1 (or Level 10 in some cases, but that requires you to find a wandering NPC of that class and recruit them for a lot of cash). This also perfectly illustrates why this trope is common, leveling up a new mercenary from scratch is painful as all hell.
** Another variation of Leaked Experience comes with the guild/town system. If your guild controls a town, every resident that is persuaded to settle down in that town gives bonus experience for everyone in that guild.