Luigi's Mansion: Difference between revisions

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** Subverted in the PAL version, however.
* [[Breath Weapon]]: Mr. Lugg's fireballs.
* [[Call Back]]: In order to make Melody appear in the Music Room, Luigi must first strike all the instruments except the piano; doing so causes them to start playing the theme music from the original ''[[Super Mario Bros]]''. Melody then plays either the underwater theme from the same game or the theme from ''[[Super Mario Bros 3]]''; the player must identify the song in order to fight her.
* [[Camera Screw]]: Part of what makes Boolossus so difficult is that once it's down to just a few Boos, the camera will inexplicably move in much closer to Luigi, making it very difficult to see incoming Boos before they swoop in to attack.
* [[Characterization Marches On]]: This was one of the first games to depict Luigi as being phobic, and his fear has since [[Divergent Character Evolution|become his most distinguishing trait]].
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* [[Shout-Out]]: King Boo almost directly quotes [[Star Wars|Jabba the Hut]] at one point.
** The cover is reminiscent and a parody of ''[[Home Alone]]''.
* [[Stealth Mook]]: There are two subtypes of [https://www.mariowiki.com/Grabbing_Ghost Grabbing Ghost] that are normally invisible - one can only be seen via their reflections in a mirror, and another can only be detected by their shadows on a projection screen. They only become visible when grabbing you, though you can also reveal them with your flashlight or elemental attacks from the Poltergust.
* [[Survival Horror]]: [[Lighter and Softer]] (it is a Nintendo franchise game, after all), but it has its moments.
* [[Tactical Suicide Boss]]: All the boss battles except [[Convenient Weakness Placement|Boolossus]] play out like this.