Display title | MSX (computer standard) |
Default sort key | MSX (computer standard) |
Page length (in bytes) | 16,571 |
Namespace ID | 0 |
Page ID | 122603 |
Page content language | en - English |
Page content model | wikitext |
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Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | MilkmanConspiracy (talk | contribs) |
Date of latest edit | 22:31, 18 April 2024 |
Total number of edits | 19 |
Recent number of edits (within past 180 days) | 1 |
Recent number of distinct authors | 1 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | One more piece of evidence pointing to the fact that TV shows weren't the only things that could be Too Good to Last. The MSX was a peculiar system that straddled the border between consoles and home computers. It was the brainchild of Kazuhiko Nishi, then Microsoft's Vice-President for the Far Eastern operations and chief executive of Microsoft Japan. It was inspired in part by the success of the VHS standard and intended to popularize home computers in Japan. |