Mafia: The City of Lost Heaven: Difference between revisions

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[[File:Mafia_Cast.jpg|framethumb|350px|right|Welcome to the family.]]
 
Thomas "Tommy" Angelo is an ordinary taxi driver working in the city of Lost Heaven during [[The Great Depression]]. One evening, he is caught in a wild car chase involving thugs of two [[The Mafia|rivaling mobs]] in town [[Mob War|trying to kill each other]]. Forced to side with one party, he soon faces retribution from the other and has no choice but to start working for [[Benevolent Boss|Don Salieri]], whose men he saved earlier. This turns out to be a wise decision, since [[Black and Gray Morality|the other family is]] [[Bad Boss|much worse]]. Thus begins Tommy's ascension from a simple cabbie to the best [[CareerProfessional KillersKiller|hitman]] in the entire mob.
 
'''''Mafia: The City of Lost Heaven''''' (2002) is a [[Third-Person Shooter]] developed by Illusion Softworks (later renamed 2K Czech), which combines an [[Satire, Parody, Pastiche|affectionate pastiche]] to the classic mafia movies (''[[The Godfather]]'' and co.) with the ''[[Grand Theft Auto]]''-like gameplay to produce a sweeping storyline with many sudden revelations, intense gunfights, and adrenaline-laden car chases. The sequel, ''[[Mafia II]]'', came out in August 2010 and features the new setting of Empire Bay, a new protagonist and a supposedly [[Darker and Edgier]] storyline. ''Mafia II'' was then followed by ''[[Mafia III]]'', which marked a stark departure from the series by putting players in the shoes of African-American [[Vietnam War]] veteran-turned-mobster Lincoln Clay along with the Civil Rights Era setting and social commentary towards white supremacism and criticism of the Vietnam War.
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The game featured many unique features for its genre and time, including storing the aftermath of player actions in the city, even if the player left the location for a long time: e.g. if you shot at a car in Free Ride, it is possible to run into that same car later on in a different part of the city; abandoned cars and weapons stay where they are, instead of disappearing after a while as in ''[[Grand Theft Auto]]'', etc. The game was noted for exceptional graphics for its time and a sophisticated police AI. However, despite being originally released for PC, the game is probably known to many for its god-awful PlayStation 2 and Xbox ports, which, due to a significant drop in processing and programming power, lost many of these unique perks in favour of simplified gameplay and truncated level design.
 
An eight-generation remake of the game, subtitled ''Definitive Edition'', was announced for [[Microsoft Windows]], [[PlayStation 4]] and [[Xbox One]] in 2020, developed by Hangar 13 and published by 2K as part of the ''Mafia Trilogy'' compilation which comprised of re-releases of all three games: the aforementioned remake of the first game, a remaster of the second and an update for the third game. The ''Definitive Edition'' was released on September 25, 2020; it was originally slated for August 2020 but was delayed citing complications brought by the [[COVID-19 Pandemicpandemic]].
 
Not to be confused with the [[Parlor Games|card/roleplay]][[The Werewolves of Miller's Hollow|ing/mind game]].
 
{{tropelist|page=Mafia}}
[[File:Mafia-cover.jpg|right]]
* [[Anachronism Stew]]: It's the [[The Thirties|1930s]], but holds some design ideas, especially with vehicles, that reach as far forward as to the [[The Fifties|1950s]]. Mostly not jarring, due to the [[Rule of Cool]].
** There is one [[Did Not Do the Research]] moment worth mentioning, namely early mission called "Molotov Party" in which Tommy uses [[Molotov Cocktail|Molotov Cocktails]] to wreck some rival family's cars. That part of the game takes place in 1930, whereas Molotovs didn't see widespread use until the [[Spanish Civil War]] in 1937. Granted, it could be [[Hand Wave|hand waved]] by saying that Salieri's weapon master came up with the idea on his own, but Vincenzo audibly calls them Molotovs, a name coined by the Finns in their Winter War, ten years later.
* [[Back Seats Are Just for Show]]
* [[Bad Boss]]: Don Morello
* [[Barbie Doll Anatomy]]: Two of the missions see Tommy encounter nakednude women in the game, namely Sarah and Michelle. Except- except that not only were their private parts obscured by a [[Scenery Censor]], attempting to view them through hacking or by importing the .4DS files in a modelling tool such as 3DS Max or Zmodeler would yield Sarah and Michelle lacking nipples and other private bits. This perhaps saved Illusion Softworks the trouble of potentially being slapped with a harsher M rating descriptor for nudity.
* [[Battle Butler]]/[[Two Shots From Behind the Bar]]: Luigi, the bartender, packs a shotgun behind the bar, and will not hesitate to gun you down if you attack any of your allies in the mid-mission stages.
* [[Benevolent Boss]]: Don Salieri ({{spoiler|who turns out to be [[Not So Different]] from Morello, in the end}})
* [[Bloodstained-Glass Windows]]: After bursting in on the funeral of the guy ''you killed''.
* [[Bond One-Liner]]: "Man, that is one ''hot'' dame."
* [[Career Killers]]: Tommy, Paulie, and Sam.
* [[The Consigliere]]: Frank
* [[Cool Car]]: Most of the bonus cars in the Freeride mode.
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{{tropelist|page=Mafia: Definitive Edition}}
[[File:Mafia Definitive Edition cover.jpg|250px|right]]
* [[Adaptational Badass]]: Sarah is far from the [[Damsel in Distress]] shown in her original portrayal; while the original game has her try to flee from her would-be rapists, the remake portrays her as tougher and more independent, insisting on Tommy that she can hold out on her own. Indeed, she gave one of the thugs a [[Groin Attack]] to show Tommy that she's no mere pushover.
** Sarah's father Luigi also counts as this, as it is stated in the game's lore through a cigarette card that he was a former hitman, and a feared one at that, in stark contrast to the ordinary barkeep in the original game. It could also be implied that Sarah got her tenacity from her father, having presumably known and witnessed Luigi's criminal career as hinted during conversations with Tommy.
* [[Adapted Out]]: Yellow Pete is notably absent in the remake, leaving the final two missions with Paulie and Tommy either using the weapons they already have in their possession or obtaining them somewhere else.
* [[Age Lift]]: Alice Coletti. Whereas she appears as a small child in the original game, the remake ages her up to at least in her teens.
* [[Aluminum Christmas Trees]]: A number of players found the inclusion of car radios jarring considering the time period--such audio units do exist, but given the primitive state of electronics at the time with humongous and power-hungry vacuum tubes, they existed as bulky, ten-litre units mounted some place else in the car, and are ridiculously expensive. The inclusion of radios in all cars can be chalked up as [[Artistic License]] though, presumably for the player to enjoy the soundtrack and listen to the in-game news broadcasts for exposition's sake.
* [[Anachronism Stew]]: Two of the bonus vehicles unlocked by owning a copy of either or both ''Mafia II'' and ''Mafia III'' are from their respective eras: a Chevrolet Corvette and a Ford Torino GT [[Expy]] respectively. Both are clearly out of place in the game's 1930s setting, but is nonetheless included as an added reward for owning the whole trilogy.
* [[Anti-Frustration Features]]: The remake carries over the minimap, navigational icons and cover system from previous Illusion engine-based games, unlike in the original where you have to hold the map button every so often to navigate the city.
* [[And Your Reward Is Clothes]]: Completing missions unlocks outfits to be worn in Free Ride mode, in addition to a few other costumes scattered across the map.
* [[Deliberate Values Dissonance]]: Paulie and Sam are shown to be far more bigoted in {{spoiler| "Ordinary Routine" where Paulie roughed up a Chinese shop owner and a Jewish tailor prior to the events of the game.}} As in ''Mafia III'', Hangar 13 put up a disclaimer on startup that the game was developed by people of varying religious beliefs and ideologies, so as to allay concerns that they were glorifying racism or religious discrimination.
* [[Anti-Frustration Features]]: The remake carries over the minimap, navigational icons and cover system from previous Illusion engine-based games, unlike in the original where you have to hold the map button every so often to navigate the city. They can however be turned off in an update either for screenshot purposes or those looking for a [[Self-Imposed Challenge]]. Interestingly enough, the minimap feature has already been implemented in the console versions of the original, likely to make navigation less cumbersome on consoles.
* [[Drugs Are Bad]]: Salieri sternly warns Tommy and the others to stay away from drugs and would not accept the idea of any "dope fiends in this neighborhood." {{spoiler| Turns out that he too was the very same dope fiend he claimed to be against.}}
* [[Arc Number]]: The number 13 can often be found throughout Lost Heaven, albeit more as a shameless plug for Hangar 13 rather than having anything to do with the superstition. The most blatant of which is at the airport where one of the hangars is numbered, well, you know.
* [[Face Death with Dignity]]: {{spoiler| Tommy knew all too well about the consequences of turning state's witness, deliberately replying to his real name being called out by Vito when he is about to be assassinated, having accepted that he will be found and killed some day after exposing his former allies' misdeeds. He assures Sarah and his daughter that they are now safe as he lay dying on the grass.}}
* [[Barbie Doll Anatomy]]: While you don't get to see nude women in-game ''per se'', the game's files do include naked bodies, albeit either unused or just plain underutilised. Those who are curious enough to try and see Sarah in her birthday suit would be disappointed to know that, like in the original game, not only was the body model anatomically incorrect, the textures have Sarah's nipples covered up by gray squares.
* [[Censored Title]]: The achievement "When God Stops Smiling" in has the word "bastard" omitted from the description "Completed 'You Lucky Bastard'", rendering it instead as "Completed 'You Lucky ...'"
* [[Compressed Adaptation]]: "The Whore" and "The Priest", which were previously separate (albeit intertwined) missions in the original, were now consolidated into a single mission called "The Saint and the Sinner".
* [[Deliberate Values Dissonance]]: Paulie and Sam are shown to be far more bigoted in {{spoiler| "Ordinary Routine" where Paulie roughed up a Chinese shop owner, along with Sam recalling how Paulie andharassed a Jewish tailor prior to the events of the game.}} As in ''Mafia III'', Hangar 13 put up a disclaimer on startup that the game was developed by people of varying religious beliefs and ideologies, so as to allay concerns that they were glorifying racism or religious discrimination.
* [[Drugs Are Bad]]: Salieri sternly warns Tommy and the others to stay away from drugs and would not accept the idea of any "dope fiends in this neighborhood." {{spoiler| Turns out that he too was the very same dope fiend he claimed to be against.}}
* [[Face Death with Dignity]]: {{spoiler| Tommy knew all too well about the consequences of turning state's witness, deliberately replying to his real name being called out by Vito when he is about to be assassinated, having accepted that he will be found and killed some day after exposing his former allies' misdeeds. He assures Sarah and his daughter that they are now safe as he lay dying on the grass.}}
* [[Groin Attack]]: Sarah when she kneed the hell out of a thug who tried to rape her.
* [[Kill It with Fire]]: Sergio's luck runs out when {{spoiler| Tommy finds the perfect opportunity to finish him off as Sergio is hiding in a fuel depot by lighting up the fuel barrels ablaze, frying Sergio to a crisp.}}
* [[Language Barrier]]: Tommy, who, ironically enough, could barely speak Italian, struggles to relay instructions to Salvatore the locksmith as he just came from his native Italy with only a scant command of English.
* [[Ink Suit Actor]]: Most of the principal cast was modelled after the actors who portrayed them, with Haden Blackman stating in an interview that "we looked for actors who not only sounded the part, but also looked the part and could perform on both the motion capture stage and in the VO booth."
* [[Heroic Sacrifice]]: {{spoiler| Tommy's death meant that he took the fall for testifying against the Salieri family, ultimately sacrificing his life to ensure his family's safety.}}
* [[Hide Your Children]]: Played straight in the remake. You can hear sounds of babies wailing and children playing during certain missions, alongside advertisements for children's clothes displayed throughout the city, but no child under the age of 18 shows up in-game at all, as Frank's daughter Alice is now in her teens as opposed to the six or seven-year old girl in the original. WhetherIt thisis wasunknown dueas to concernswhy, aboutbut portrayalit's oflikely childrenthat inHangar M-rated13 videodidn't gameswant orto notbe isbothered unknown,with evenconcerns thoughabout Aliceportraying inyoung the original only appearedchildren in cutscenesa andviolent couldvideo onlygame; bethough interactedfor withthe inmost onepart missionFrank's strand;wife itand coulddaughter beare thatcutscene thecharacters Take-Twoand highercould upsnot orbe Haden Blackman didn't want any such controversiesinteracted with, minorstheir to{{spoiler| croppossible updeaths hencein the decisionend}} towould agebe uprather Alice (''[[BioShockSquick|squeamish]]'' gainedto someplayers controversyif forAlice itswas portrayal ofa little girls where the player is given the moral choice to save a Little Sister from being used as an ADAM harvester or kill them to gain extra abilities)girl.
* [[Hypocrite]]: {{spoiler| Salieri prides himself as having the moral high ground over Morello's brutish behaviour and drug-smuggling business, but as it turns out, he was no different from Morello after all.}}
* [[Jerkass]]:
** Paulie is a lot more antagonistic towards Ralphie, {{spoiler|to the point that the mechanic has developed a pent-up sense of contempt where he wished he could sabotage the brakes off the car Paulie is driving.}}
** To an extent with Tommy himself. Compared to the original game where he was easily mortified by the things he had to do for the Salieri family, with Frank sensing hesitation from him, remarking that he only joined the family because he had no other choice, the remake portrays him as being far more confrontational and aggressive to the point of almost killing {{spoiler|Michelle and Frank}}. Unlike the [[Fish Out of Water]] reluctant criminal portrayal in the 2002 game, Tommy made more snide comments and is clearly shown to be more than willing to enter a life of crime.
* [[Momma's Boy]]: Ralph has a picture of him in his Sunday best alongside his mother in his quarters.
* [[Mythology Gag]]: Speaking to Ralph just after the race during "Fair Play" has him tell Tommy that he made the race look easy, recalling that "most guys didn't make it to the finish" some twenty years prior, in reference to the horror stories of many a gamer who rage quit in frustration especially in the initial 1.0 release of the original game. It didn't help that the race is just as frustratingly hard if not harder should one go with the Classic difficulty.
* [[Named by the Adaptation]]: Cigarette card collectables reveal the surnames of most of the characters in the game who were previously known only by their given names: Paulie Lombardo, Sam Trapani, Luigi Maino, Marcu Morello, Vincenzo Ricci...
* [[New Game+]]: A variant of this is implemented where the player can revisit previously played missions but with the added bonus of being able to drive cars which the player has unlocked, wear bonus costumes (assuming that Tommy's closet at Salieri's bar is accessible, though this may not appear in some cutscenes as some of them are pre-rendered) and use gold-plated guns.
* [[Nintendo Hard]]: The Classic Mode, which is a nod to the original, frustrated players especially in the mission "Fair Play". Easier difficulties do exist with more generous enemy AI and time limits however.
* [[Old Save Bonus]]: Owning a copy of ''[[Mafia II|Mafia II: Definitive Edition]]'' and/or ''[[Mafia III|Mafia III: Definitive Edition]]'' unlocks the default outfits for Vito and Lincoln along with their respective vehicles.
* [[Our Lawyers Advised This Trope]]: The game is prefaced with an ''[[Assassin's Creed]]''-style disclaimer stating that it is a work of fiction and is in no way a factual historical account of the time period, that the game was developed by a diverse team of different religious faiths, and that in no circumstances should you emulate the actions of the characters for fairly obvious reasons. Take-Two's subsidiaries have done this sort of thing for the past decade especially in their mature-rated games, though this appears to be there because of the current cultural zeitgeist.
* [[Religious Bruiser]]: Tommy is shown to be making the sign of the cross a few times especially during tense moments.
* [[Shoddy Knockoff Product]]: In the mission "Better Get Used To It", Vincenzo hands over three baseball bats which Sam acquired from a warehouse, ostensibly autographed by [[Babe Ruth]]. Vinnie scoffs them off as an obvious forgery.
* [[Shoot the Dog]]:
** Averted in the remake in a literal way, as only ''dead'' dogs could be found likely due to animal cruelty concerns.
** As in the original, this is a core plot point throughout the game, where Tommy is faced with difficult choices but is actually mortified by it. Tommy was forced to {{spoiler| shoot up a church in "The Saint and the Sinner" out of self-defence, as one of the thugs whom Tommy and Paulie encountered recognised Tommy and opened fire at him in revenge for the Salieri family's actions. The priest was clearly shocked and kneeled in prayer over the massacre that ensued, crying "Murder in the house of God!" and sternly chastising Tommy and the others over the blasphemous deed they made. Tommy tried to justify his actions in that the ones who went after him and Sarah were "thieves, rapists and murderers" who were just as abhorrent, but the priest rebuffed them as what they did was still a grave sin regardless, and the ones Tommy and Sam killed could've had a chance to redeem themselves.}}
* [[Super Drowning Skills]]: Though being based on the ''Mafia III'' engine, Tommy can still swim but the main map prevents him from doing so; loading up the debug or leftover maps allows you to use what was supposedly a [[Dummied Out]] feature.
* [[Took a Level in Badass]]: Sarah is shown to be far less vulnerable as she was able to kick the groin off one of those who tried to hit her.
* [[Video Game Remake]]: The ''Definitive Edition'' is an eighth-generation, high-definition remake of the 2002 original, remade using elements and select assets from the ''Mafia III'' engine, with a rewritten script and an all-new cast.
 
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