Mafia: The City of Lost Heaven: Difference between revisions

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Thomas "Tommy" Angelo is an ordinary taxi driver working in the city of Lost Heaven during [[The Great Depression]]. One evening, he is caught in a wild car chase involving thugs of two [[The Mafia|rivaling mobs]] in town [[Mob War|trying to kill each other]]. Forced to side with one party, he soon faces retribution from the other and has no choice but to start working for [[Benevolent Boss|Don Salieri]], whose men he saved earlier. This turns out to be a wise decision, since [[Black and Gray Morality|the other family is]] [[Bad Boss|much worse]]. Thus begins Tommy's ascension from a simple cabbie to the best [[Career Killers|hitman]] in the entire mob.
 
'''''Mafia: The City of Lost Heaven''''' (2002) is a [[Third-Person Shooter]] developed by Illusion Softworks (later renamed 2K Czech), which combines an [[Satire, Parody, Pastiche|affectionate pastiche]] to the classic mafia movies (''[[The Godfather]]'' and co.) with the ''[[Grand Theft Auto]]''-like gameplay to produce a sweeping storyline with many sudden revelations, intense gunfights, and adrenaline-laden car chases. The sequel, ''[[Mafia II]]'', came out in August 2010 and features the new setting of Empire Bay, a new protagonist and a supposedly [[Darker and Edgier]] storyline. ''Mafia II'' was then followed by ''[[Mafia III]]'', which marked a stark departure from the series by putting players in the shoes of African-American [[Vietnam War]] veteran-turned-mobster Lincoln Clay along with the Civil Rights Era setting and social commentary towards white supremacism and criticism of the Vietnam War.
 
The game featured many unique features for its genre and time, including storing the aftermath of player actions in the city, even if the player left the location for a long time: e.g. if you shot at a car in Free Ride, it is possible to run into that same car later on in a different part of the city; abandoned cars and weapons stay where they are, instead of disappearing after a while as in ''[[Grand Theft Auto]]'', etc. The game was noted for exceptional graphics for its time and a sophisticated police AI. However, despite being originally released for PC, the game is probably known to many for its god-awful PlayStation 2 and Xbox ports, which, due to a significant drop in processing and programming power, lost many of these unique perks in favour of simplified gameplay and truncated level design.