Mafia: The City of Lost Heaven: Difference between revisions

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* [[Age Lift]]: Alice Coletti. Whereas she appears as a small child in the original game, the remake ages her up to at least in her teens.
* [[Age Lift]]: Alice Coletti. Whereas she appears as a small child in the original game, the remake ages her up to at least in her teens.
* [[Aluminum Christmas Trees]]: A number of players found the inclusion of car radios jarring considering the time period--such audio units do exist, but given the state of electronics at the time with humongous and power-hungry vacuum tubes, they existed as bulky, ten-litre units mounted some place else in the car, and are ridiculously expensive. The inclusion of radios in all cars can be chalked up as [[Artistic License]] though, presumably for the player to enjoy the soundtrack and listen to the in-game news broadcasts for exposition's sake.
* [[Aluminum Christmas Trees]]: A number of players found the inclusion of car radios jarring considering the time period--such audio units do exist, but given the state of electronics at the time with humongous and power-hungry vacuum tubes, they existed as bulky, ten-litre units mounted some place else in the car, and are ridiculously expensive. The inclusion of radios in all cars can be chalked up as [[Artistic License]] though, presumably for the player to enjoy the soundtrack and listen to the in-game news broadcasts for exposition's sake.
* [[And Your Reward Is Clothes]]: Completing missions unlocks outfits to be worn in Free Ride mode, in addition to a few other costumes scattered across the map.
* [[Anti-Frustration Features]]: The remake carries over the minimap, navigational icons and cover system from previous Illusion engine-based games, unlike in the original where you have to hold the map button every so often to navigate the city.
* [[Anti-Frustration Features]]: The remake carries over the minimap, navigational icons and cover system from previous Illusion engine-based games, unlike in the original where you have to hold the map button every so often to navigate the city.
* [[Deliberate Values Dissonance]]: Paulie and Sam are shown to be far more bigoted in {{spoiler| "Ordinary Routine" where Paulie roughed up a Chinese shop owner and a Jewish tailor prior to the events of the game.}} As in ''Mafia III'', Hangar 13 put up a disclaimer on startup that the game was developed by people of varying religious beliefs and ideologies, so as to allay concerns that they were glorifying racism or religious discrimination.
* [[Deliberate Values Dissonance]]: Paulie and Sam are shown to be far more bigoted in {{spoiler| "Ordinary Routine" where Paulie roughed up a Chinese shop owner and a Jewish tailor prior to the events of the game.}} As in ''Mafia III'', Hangar 13 put up a disclaimer on startup that the game was developed by people of varying religious beliefs and ideologies, so as to allay concerns that they were glorifying racism or religious discrimination.