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* In the [[Old World of Darkness]] [[Gothic Punk]] game setting (especially ''[[Mage: The Ascension]]''), the rules of reality were created largely by the force of belief. Not only was the Hypertech of the Technocratic Union and the Traditionalist technomancers genuinely magical, ''all'' science and technology worked primarily because the Technocrats had convinced the masses to [[Clap Your Hands If You Believe|believe it did]], and advancing technology was not a result of scientific advance so much as the increasing public acceptance of what was possible.
* In the [[Old World of Darkness]] [[Gothic Punk]] game setting (especially ''[[Mage: The Ascension]]''), the rules of reality were created largely by the force of belief. Not only was the Hypertech of the Technocratic Union and the Traditionalist technomancers genuinely magical, ''all'' science and technology worked primarily because the Technocrats had convinced the masses to [[Clap Your Hands If You Believe|believe it did]], and advancing technology was not a result of scientific advance so much as the increasing public acceptance of what was possible.
** In the [[New World of Darkness]], this mantle has been largely taken up by the [[Mage: The Awakening|Free Council]] (although the Seer Ministry of Pantechnion is a bit into it, using magically created robots). The Free Council is devoted to the integration of [[Muggles|Sleeper]] technology with Awakened magic, as well as approaching magic with a more scientific mindset. Partially as a result of these innovations, the Council has managed to devise never before seen spells. The practice as a whole is referred to as the "Ars Nova".
** In the [[New World of Darkness]], this mantle has been largely taken up by the [[Mage: The Awakening|Free Council]] (although the Seer Ministry of Pantechnion is a bit into it, using magically created robots). The Free Council is devoted to the integration of [[Muggles|Sleeper]] technology with Awakened magic, as well as approaching magic with a more scientific mindset. Partially as a result of these innovations, the Council has managed to devise never before seen spells. The practice as a whole is referred to as the "Ars Nova".
* Certain ''[[Dungeons and Dragons]]'' settings:
* Certain ''[[Dungeons & Dragons]]'' settings:
** In [[Forgotten Realms]] certain magically developed cultures, such as Elves (per ''The Complete Book of Elves''), Drow (per ''The Drow of the Underdark'') as their offshot [http://forum.candlekeep.com/topic.asp?TOPIC_ID=1901&whichpage=8#34511 and some others], such as Netheril (though the latter in its youth learned from elves of Eaerlann) also made artificial limbs. Of course, there are also magical constructs, that include [[Animated Armor|helmed horrors]]. [[Fantastic Light Source|glowglobes]] are expensive compared to normal lamps, but cheap for a magic item and thus fairly common.
** In [[Forgotten Realms]] certain magically developed cultures, such as Elves (per ''The Complete Book of Elves''), Drow (per ''The Drow of the Underdark'') as their offshot [http://forum.candlekeep.com/topic.asp?TOPIC_ID=1901&whichpage=8#34511 and some others], such as Netheril (though the latter in its youth learned from elves of Eaerlann) also made artificial limbs. Of course, there are also magical constructs, that include [[Animated Armor|helmed horrors]]. [[Fantastic Light Source|glowglobes]] are expensive compared to normal lamps, but cheap for a magic item and thus fairly common.
*** Elves among the more common things, has Theurglass (window panels that can phase away or return as needed upon command) and kiira - memory storage gems linked to the current wearer and accessible to mind directly; some of them double as spellbooks and/or carry dischargeable spells like more common magic items.
*** Elves among the more common things, has Theurglass (window panels that can phase away or return as needed upon command) and kiira - memory storage gems linked to the current wearer and accessible to mind directly; some of them double as spellbooks and/or carry dischargeable spells like more common magic items.
*** Netheril was an extensively magical setting. Creation of magic items was cheap if you don't mind that they'll work only in range of an external power source (Mythallar), so permanent items were biased toward backyard applications. Aside of typical [[Dungeons and Dragons|AD&D]] trinkets there were Water Pipe (permanent fissure into the Elemental Plane of Water), Ice Box (conduit to the Paraelemental Plane of Ice), Stoker’s pit (fissure to the Elemental Plane of Fire), ''Music box'', ''roomlights'', ''skimmers'' (boats propelled by air elementals), ''netherpelters'' (telekinesis-powered small arms with magical pellets as ammunition), and so on.
*** Netheril was an extensively magical setting. Creation of magic items was cheap if you don't mind that they'll work only in range of an external power source (Mythallar), so permanent items were biased toward backyard applications. Aside of typical [[Dungeons & Dragons|AD&D]] trinkets there were Water Pipe (permanent fissure into the Elemental Plane of Water), Ice Box (conduit to the Paraelemental Plane of Ice), Stoker’s pit (fissure to the Elemental Plane of Fire), ''Music box'', ''roomlights'', ''skimmers'' (boats propelled by air elementals), ''netherpelters'' (telekinesis-powered small arms with magical pellets as ammunition), and so on.
*** Halruaa, the longest-lived of Netheril's successor states (it survived until the Spellplague), had less advanced but still very useful Magitek, mostly revolving around providing comfort for its citizens (air conditioning, heating, freezing, building, and so on). And a [[Cool Airship|skyship]] fleet.
*** Halruaa, the longest-lived of Netheril's successor states (it survived until the Spellplague), had less advanced but still very useful Magitek, mostly revolving around providing comfort for its citizens (air conditioning, heating, freezing, building, and so on). And a [[Cool Airship|skyship]] fleet.
*** Imaskar was another extensively magical human empire in the Realms. The Imaskari focused on dimensional magic. If you were a rich citizen of the empire, all the above fissures to other planes could be acquired, as well as other portal-trickery (fresh air from the Elemental Plane of Air, storage rooms in dimensional pockets, portals designed to show nice views of other places...).
*** Imaskar was another extensively magical human empire in the Realms. The Imaskari focused on dimensional magic. If you were a rich citizen of the empire, all the above fissures to other planes could be acquired, as well as other portal-trickery (fresh air from the Elemental Plane of Air, storage rooms in dimensional pockets, portals designed to show nice views of other places...).
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** Which makes you wonder if say, the Empire began R&D on Warpstone, would their superior knowledge, education, cooperation, etc allow them to improve its implementation? Their technology and resources might mean it could be weaponized with a much greater degree of control and efficiency. An Imperial Warp-Tank would probably be many orders of magnitude more effective than anything the Skaven could make.
** Which makes you wonder if say, the Empire began R&D on Warpstone, would their superior knowledge, education, cooperation, etc allow them to improve its implementation? Their technology and resources might mean it could be weaponized with a much greater degree of control and efficiency. An Imperial Warp-Tank would probably be many orders of magnitude more effective than anything the Skaven could make.
*** Warpstone corrupts it's users (it is solid Chaos). No big deal for the Skaven, damn rats are pretty corrupt already, but the Empire would have rather more problems with that. Also it's unstable. Again, the rats don't care, the Empire would.
*** Warpstone corrupts it's users (it is solid Chaos). No big deal for the Skaven, damn rats are pretty corrupt already, but the Empire would have rather more problems with that. Also it's unstable. Again, the rats don't care, the Empire would.
* Eldar gear in ''[[Warhammer 40000]]'' is a unique blend of highly-advanced technology and psychic "sorcery" - their robots, for example, are well-crafted frames animated by the spirit of a fallen warrior held in a crystal. Chaos forces in the same setting use [[Black Magic|black]] magitech to create [[Artifact of Doom|their most powerful works]], such as [[Demonic Possession|daemonically-possessed]] tanks or [[Humongous Mecha]]..
* Eldar gear in ''[[Warhammer 40,000]]'' is a unique blend of highly-advanced technology and psychic "sorcery" - their robots, for example, are well-crafted frames animated by the spirit of a fallen warrior held in a crystal. Chaos forces in the same setting use [[Black Magic|black]] magitech to create [[Artifact of Doom|their most powerful works]], such as [[Demonic Possession|daemonically-possessed]] tanks or [[Humongous Mecha]]..
** Imperial technology does not use this, but [[Belief Makes You Stupid|everyone thinks it does]]. Tech-priest rituals involve a lot of chanting and sacred oils before they finally flip the "On" switch.
** Imperial technology does not use this, but [[Belief Makes You Stupid|everyone thinks it does]]. Tech-priest rituals involve a lot of chanting and sacred oils before they finally flip the "On" switch.
*** On the gripping hand, it's hinted that sometimes a Tech Priest's devotion ''does'' cause a machine which ''shouldn't'' be working to do so when he finally gets to that last part. The 40K universe tends to [[Clap Your Hands If You Believe|bend to belief]]...
*** On the gripping hand, it's hinted that sometimes a Tech Priest's devotion ''does'' cause a machine which ''shouldn't'' be working to do so when he finally gets to that last part. The 40K universe tends to [[Clap Your Hands If You Believe|bend to belief]]...
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* Due to [[Character Customization]], ''[[City of Heroes]]'' allows you to become a magic-based hero who wields a [[Swiss Army Weapon|Battle Rifle]], [[Guns Akimbo|Dual Pistols]], or Devices, which include a targeting drone, smoke bombs, mines, and time bombs. Conversely, you can be a tech-based hero who can call on the [[Dark Is Edgy|power of the netherworld]] or [[Summon Magic|summon demons straight from hell]].
* Due to [[Character Customization]], ''[[City of Heroes]]'' allows you to become a magic-based hero who wields a [[Swiss Army Weapon|Battle Rifle]], [[Guns Akimbo|Dual Pistols]], or Devices, which include a targeting drone, smoke bombs, mines, and time bombs. Conversely, you can be a tech-based hero who can call on the [[Dark Is Edgy|power of the netherworld]] or [[Summon Magic|summon demons straight from hell]].
* Azadi technology in ''[[Dreamfall]]'' would be unable to function in the purely magical world of Arcadia without magic powering it (yes, even steam engines). Magitek is also one of the possible explanations for the Collapse, when every piece of advanced technology, like antigravity and FTL, suddenly stopped working. They may simply not be possible without magic, and magic is forbidden in Stark.
* Azadi technology in ''[[Dreamfall]]'' would be unable to function in the purely magical world of Arcadia without magic powering it (yes, even steam engines). Magitek is also one of the possible explanations for the Collapse, when every piece of advanced technology, like antigravity and FTL, suddenly stopped working. They may simply not be possible without magic, and magic is forbidden in Stark.
* The world of ''[[Blaz Blue]]'' is highly dependent on Ars Magus, Magitek developed during the Dark War that draws upon the seithr corruption produced by the Black Beast that nearly destroyed the world one hundred years ago. True magic does exist in the setting, but there are very few people alive in the present day who can use it. One of them, Phantom, might not technically be "alive" either.
* The world of ''[[BlazBlue]]'' is highly dependent on Ars Magus, Magitek developed during the Dark War that draws upon the seithr corruption produced by the Black Beast that nearly destroyed the world one hundred years ago. True magic does exist in the setting, but there are very few people alive in the present day who can use it. One of them, Phantom, might not technically be "alive" either.
* It's heavily implied that the lost Eldeen civilization from ''[[Ys]]'' was based on this, rather than simply straight magic—many of their ruins look suspiciously high-tech, and it has sometimes gone so far as to feature obviously robotic enemies in them.
* It's heavily implied that the lost Eldeen civilization from ''[[Ys]]'' was based on this, rather than simply straight magic—many of their ruins look suspiciously high-tech, and it has sometimes gone so far as to feature obviously robotic enemies in them.
* Both vehicles in ''[[Tales of Symphonia]]'', the Elemental Cargo and the Rheaird, are powered by mana. The former is a cargo ship [[Cargo Ship|(not that kind)]] that uses water mana to surf on the water. The latter is a jet ski-like thing that uses electric mana to fly.
* Both vehicles in ''[[Tales of Symphonia]]'', the Elemental Cargo and the Rheaird, are powered by mana. The former is a cargo ship [[Cargo Ship|(not that kind)]] that uses water mana to surf on the water. The latter is a jet ski-like thing that uses electric mana to fly.
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* ''[[Chirault]]'' has "[http://chirault.sevensmith.net/?comic_id=401 propulsion orb]" system powered by mages for boats, though they are still dual-powered (orb/sail) and even [http://chirault.sevensmith.net/?comic_id=513 flying vehicles]. And There are walkie-talkies and what appears to be a city-wide public announcement system, presumably powered by magic too - it's a fairly low tech, pseudo-Medieval setting.
* ''[[Chirault]]'' has "[http://chirault.sevensmith.net/?comic_id=401 propulsion orb]" system powered by mages for boats, though they are still dual-powered (orb/sail) and even [http://chirault.sevensmith.net/?comic_id=513 flying vehicles]. And There are walkie-talkies and what appears to be a city-wide public announcement system, presumably powered by magic too - it's a fairly low tech, pseudo-Medieval setting.
* In ''[[The Wotch]]'', T.C.D. (Transparent Cylinder of Death, which doesn't actually kill people) is a machine that can permanently [[Gender Bender|changes males into females]] and strengthens their feminine pride.
* In ''[[The Wotch]]'', T.C.D. (Transparent Cylinder of Death, which doesn't actually kill people) is a machine that can permanently [[Gender Bender|changes males into females]] and strengthens their feminine pride.
* ''[[Tales of the Questor]]'': most Racconnan technology is powered by lux, which technically [[Doing in the Wizard|isn't magic but is commonly mistaken for it]].
* ''[[Tales of the Questor]]'': most Racconnan technology is powered by lux, which technically [[Doing In the Wizard|isn't magic but is commonly mistaken for it]].
** And they seem to still use it [[Quentyn Quinn, Space Ranger|in the interstellar age]], [http://www.rhjunior.com/QQSR/00074.html even more, with few wizard types.]
** And they seem to still use it [[Quentyn Quinn, Space Ranger|in the interstellar age]], [http://www.rhjunior.com/QQSR/00074.html even more, with few wizard types.]
* ''[[Homestuck]]'' has very advanced technology and magic existing side by side intially. They start to blend later; for example one character uses a combination of [[Alchemy]] and Boolean logic to combine a [[Crystal Ball]] with a [[Magical Computer|super computer]] to see all locations at once.
* ''[[Homestuck]]'' has very advanced technology and magic existing side by side intially. They start to blend later; for example one character uses a combination of [[Alchemy]] and Boolean logic to combine a [[Crystal Ball]] with a [[Magical Computer|super computer]] to see all locations at once.
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* A Pakistani scientist had proposed using the power of the djinn to solve the [http://www.nytimes.com/2001/11/02/world/nation-challenged-nuclear-fears-pakistani-atomic-expert-arrested-last-week-had.html?sec=&spon=&pagewanted=all 1998 energy crisis.]
* A Pakistani scientist had proposed using the power of the djinn to solve the [http://www.nytimes.com/2001/11/02/world/nation-challenged-nuclear-fears-pakistani-atomic-expert-arrested-last-week-had.html?sec=&spon=&pagewanted=all 1998 energy crisis.]
* NORAD's [[Santa Claus]] tracking. It is a real thing. You read that right.
* NORAD's [[Santa Claus]] tracking. It is a real thing. You read that right.
* MIT's AI Lab once possessed a mainframe computer [http://www.catb.org/jargon/html/magic-story.html that seems to have been a primitive form of Magitek]. {{spoiler|The story ends with them [[Doing in the Wizard]] though}}.
* MIT's AI Lab once possessed a mainframe computer [http://www.catb.org/jargon/html/magic-story.html that seems to have been a primitive form of Magitek]. {{spoiler|The story ends with them [[Doing In the Wizard]] though}}.
* Quantum entanglement is the property of particles in the same state to react predictably and instantly when another particle in the same state is acted upon. There are no solid theories as to why this should be as from what we understand of the laws of the universe this shouldn't be possible since the effect seemingly travels faster than the speed of light. Quantum computers will very likely use this property to transfer information. It's the equivalent of using a lightning elemental to power a city, we may not have any idea why this works the way it does but it sure is useful.
* Quantum entanglement is the property of particles in the same state to react predictably and instantly when another particle in the same state is acted upon. There are no solid theories as to why this should be as from what we understand of the laws of the universe this shouldn't be possible since the effect seemingly travels faster than the speed of light. Quantum computers will very likely use this property to transfer information. It's the equivalent of using a lightning elemental to power a city, we may not have any idea why this works the way it does but it sure is useful.
** All Quantum Mechanics actually works on the science of [[Flat What|what]]? Moving across distances instantly without traversing the space between gave it it's name (quantum leap). Things existing in two places at the same time. Objects passing through other solid objects. Objects disappearing and reappearing at random. Even the top experts admit it makes no sense. We just know it works.
** All Quantum Mechanics actually works on the science of [[Flat What|what]]? Moving across distances instantly without traversing the space between gave it it's name (quantum leap). Things existing in two places at the same time. Objects passing through other solid objects. Objects disappearing and reappearing at random. Even the top experts admit it makes no sense. We just know it works.