Mario & Sonic at the Olympic Games: Difference between revisions

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{{quote|"''The mustachioed one led the mission to rescue the princess. The one in blue may wish to see the crown jewels. He's an avid ring collector. And he may suddenly curl into a ball. [[Blatant Lies|Perfectly normal]].''"|'''''London 2012's''' '''[http://www.youtube.com/watch?v=NGI73p5eKsM commercial]'''}}
{{quote|"''The mustachioed one led the mission to rescue the princess. The one in blue may wish to see the crown jewels. He's an avid ring collector. And he may suddenly curl into a ball. [[Blatant Lies|Perfectly normal]].''"|'''''London 2012's''' '''[http://www.youtube.com/watch?v=NGI73p5eKsM commercial]'''}}


The 16-bit era of [[The Nineties|the early 1990s]] was one of the bitterest of the [[Console Wars]], and the ''[[Super Mario Bros]].'' and ''[[Sonic the Hedgehog]]'' series were two of the strongest weapons for the [[Fan Boy|Fanboys]]. Thus when [[Sega]] left the hardware business, it was a huge shock that they also announced they were going third party, and thus their games would be on [[Nintendo]] systems in addition to the others.
The 16-bit era of [[The Nineties|the early 1990s]] was one of the bitterest of the [[Console Wars]], and the ''[[Super Mario Bros.]].'' and ''[[Sonic the Hedgehog]]'' series were two of the strongest weapons for the [[Fan Boy|Fanboys]]. Thus when [[Sega]] left the hardware business, it was a huge shock that they also announced they were going third party, and thus their games would be on [[Nintendo]] systems in addition to the others.


A crossover was the next logical step. Then Sega got the license for the [[Olympic Games]], and that was where they decided the first crossover would be.
A crossover was the next logical step. Then Sega got the license for the [[Olympic Games]], and that was where they decided the first crossover would be.
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* ''Mario & Sonic at the London 2012 Olympic Games'' ([[Nintendo 3DS|3DS]] and [[Wii]])
* ''Mario & Sonic at the London 2012 Olympic Games'' ([[Nintendo 3DS|3DS]] and [[Wii]])


See also ''[[Super Smash Bros (Video Game)|Super Smash Bros. Brawl]]'', the second crossover between these two characters.
See also ''[[Super Smash Bros|Super Smash Bros. Brawl]]'', the second crossover between these two characters.
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=== Provides Examples Of: ===
=== Provides Examples Of: ===
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* [[Crossover]]
* [[Crossover]]
* [[Did Not Do the Research]]: Fans complaining Sonic should always win the racing events. This is wrong for multiple reasons.
* [[Did Not Do the Research]]: Fans complaining Sonic should always win the racing events. This is wrong for multiple reasons.
** Sonic's standard running speed was not particularly fast, at least not until ''[[Sonic Unleashed]]'', which came out over a year after the first ''Mario & Sonic at the Olympic Games'' game. Any hyper speed before that was due to spin dashes or speed boosters. That being said, cutscenes in ''[[Sonic the Hedgehog 2006 (Video Game)|Sonic the Hedgehog 2006]]'' [[Cutscene Power to The Max|did show Sonic going at incredibly fast speeds]].
** Sonic's standard running speed was not particularly fast, at least not until ''[[Sonic Unleashed]]'', which came out over a year after the first ''Mario & Sonic at the Olympic Games'' game. Any hyper speed before that was due to spin dashes or speed boosters. That being said, cutscenes in ''[[Sonic the Hedgehog 2006 (video game)|Sonic the Hedgehog 2006]]'' [[Cutscene Power to the Max|did show Sonic going at incredibly fast speeds]].
** Sonic wouldn't use his super speed, nor any of the boosts or spins, because in-universe, Sonic's good sportsman-like nature means he wouldn't flaunt his talents and would instead give the others a fair chance at winning, as we've seen in other racing games with Sonic.
** Sonic wouldn't use his super speed, nor any of the boosts or spins, because in-universe, Sonic's good sportsman-like nature means he wouldn't flaunt his talents and would instead give the others a fair chance at winning, as we've seen in other racing games with Sonic.
** Mario's running speed was not particularly slow. In-universe, he's been seen to [[Super Paper Mario|outrun soundwaves]] and [[Super Mario World (Video Game)|run u]][[Super Mario 64|p walls]]. Mario is [[Humble Hero|known to be humble]], and not flaunt his talents too much.
** Mario's running speed was not particularly slow. In-universe, he's been seen to [[Super Paper Mario|outrun soundwaves]] and [[Super Mario World (video game)|run u]][[Super Mario 64|p walls]]. Mario is [[Humble Hero|known to be humble]], and not flaunt his talents too much.
* [[Flunky Boss]]: Dry Bowser.
* [[Flunky Boss]]: Dry Bowser.
* [[Go-Karting With Bowser]]: And Eggman.
* [[Go-Karting with Bowser]]: And Eggman.
* [[Getting Crap Past the Radar]]: In the "Supporting Characters quiz" in London Party, one of the questions asks what [[Sonic Riders|Jet the Hawk]]'s nickname is. One of the choices is "Hound of Hell".
* [[Getting Crap Past the Radar]]: In the "Supporting Characters quiz" in London Party, one of the questions asks what [[Sonic Riders|Jet the Hawk]]'s nickname is. One of the choices is "Hound of Hell".
* [[Heel Face Revolving Door]]: The bosses start off friendly before the fight, and then they go back, with the exceptions of Eggman Nega and Dry Bowser, who simply vanish.
* [[Heel Face Revolving Door]]: The bosses start off friendly before the fight, and then they go back, with the exceptions of Eggman Nega and Dry Bowser, who simply vanish.
* [[It Will Never Catch On]]: Sega hoped both versions of the first game would sell 4 million copies combined. They got laughed at by the gaming press and on [[Message Board|Message Boards]]. To date, both versions of the first game have sold more than that each. In fact, the Wii version is currently the ''highest selling Sonic game of all time'' (second best if you count ''[[Super Smash Bros (Video Game)|Super Smash Bros]]. Brawl''), and the second game is also a hit, with the Wii version selling just over 4 million, and the DS version selling over 3 million, as of early September 2011.
* [[It Will Never Catch On]]: Sega hoped both versions of the first game would sell 4 million copies combined. They got laughed at by the gaming press and on [[Message Board|Message Boards]]. To date, both versions of the first game have sold more than that each. In fact, the Wii version is currently the ''highest selling Sonic game of all time'' (second best if you count ''[[Super Smash Bros]]. Brawl''), and the second game is also a hit, with the Wii version selling just over 4 million, and the DS version selling over 3 million, as of early September 2011.
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* [[Licensed Game]]
* [[Licensed Game]]
* [[Shout-Out]]:
* [[Shout-Out]]:
** Luigi's boost in the winter version is essentially the Green Missile from the ''[[Super Smash Bros (Video Game)|Super Smash Bros]]'' series.
** Luigi's boost in the winter version is essentially the Green Missile from the ''[[Super Smash Bros]]'' series.
** Two Mii outfits in ''London 2012'' resemble both [[Samba De Amigo|Amigo's]] and [[The Legend of Zelda|Link's]] outfits.
** Two Mii outfits in ''London 2012'' resemble both [[Samba De Amigo|Amigo's]] and [[The Legend of Zelda|Link's]] outfits.
* [[Mythology Gag]]:
* [[Mythology Gag]]:
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* [[The Unexpected]]: Even if people were expecting a Mario and Sonic crossover, ''nobody'' would have expected it to be a ''Track And Field''-esque minigame collection.
* [[The Unexpected]]: Even if people were expecting a Mario and Sonic crossover, ''nobody'' would have expected it to be a ''Track And Field''-esque minigame collection.
* [[What Could Have Been]]: Silver the Hedgehog and [[Donkey Kong]], who are playable characters in the second game, were planned to appear in the first one in the same capacity. Birdo and Jet the Hawk were to appear in the first game as playable characters too, but they ended up in the second game as a VIP audience member and a Festival Mode rival character, respectively.
* [[What Could Have Been]]: Silver the Hedgehog and [[Donkey Kong]], who are playable characters in the second game, were planned to appear in the first one in the same capacity. Birdo and Jet the Hawk were to appear in the first game as playable characters too, but they ended up in the second game as a VIP audience member and a Festival Mode rival character, respectively.
** The Olympic Games games also caused a What Could Have Been on an '''unrelated''' game: Sumo Digital thought up of the possibility of having Mario as a [[Guest Fighter|guest character]] for the Wii version of ''[[Sega Superstars|Sonic & Sega All-Stars Racing]]'' ([[Mario Kart (Video Game)|for reasons that should be obvious]]) but didn't go ahead [http://seganerds.thekartel.com/blog/2010/02/22/exclusive_qa_with_sonic_and_sega_all-star_racings_producers because of the mere existence of these games], feeling that Sega would be cash-cowing both Mario and Sonic too much otherwise. (This also had the side effect of letting Microsoft go unopposed with [[Banjo-Kazooie|their own guest racer]] for the Xbox 360 version.)
** The Olympic Games games also caused a What Could Have Been on an '''unrelated''' game: Sumo Digital thought up of the possibility of having Mario as a [[Guest Fighter|guest character]] for the Wii version of ''[[Sega Superstars|Sonic & Sega All-Stars Racing]]'' ([[Mario Kart|for reasons that should be obvious]]) but didn't go ahead [http://seganerds.thekartel.com/blog/2010/02/22/exclusive_qa_with_sonic_and_sega_all-star_racings_producers because of the mere existence of these games], feeling that Sega would be cash-cowing both Mario and Sonic too much otherwise. (This also had the side effect of letting Microsoft go unopposed with [[Banjo-Kazooie|their own guest racer]] for the Xbox 360 version.)
* [[What Happened to The Mouse?]]: The rivals disappear without explanation on the Wii. The DS version has most of them become friendly NPCs.
* [[What Happened to the Mouse?]]: The rivals disappear without explanation on the Wii. The DS version has most of them become friendly NPCs.


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