Mass Effect/Characters/Commander Shepard: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 1:
{{work}}
This page is for listing the tropes related to Commander Shepard, protagonist of the ''[[Mass Effect{{TOPLEVELPAGE}}]]'' series.
 
For the pages listing tropes related to Party Members, NPCs and Antagonists in the trilogy, see the [[Mass Effect{{TOPLEVELPAGE}}/Characters|''Mass Effect'' Character Index]].
 
----
 
== Commander Shepard ==
[[File:femshep sheploo 4170.png|frame|''"You can fight like a [[Proud Warrior Race Guy|krogan]], run like a [[Lightning Bruiser|leopard]], but you'll never be [http://www.youtube.com/watch?v=5G8f4m2y9_k better than Commander Shepard]!"'']]
 
{{quote|''"We have to give everything.... even if that means our lives. We will stop at nothing. We will fight for the lost!"''}}
 
{{quote|'''Voiced by:''' Mark Meer (male), [[Jennifer Hale]] (female)}}
 
The [[Player Character]], a human Systems Alliance Marine and graduate of the N7 special forces program whose gender, appearance, and outlook are determined by the player. In the first game, Shepard is selected to be the first human Spectre, an elite agent of the [[The Federation|Council]]. After stumbling upon a Prothean Beacon and Saren's plans, Shepard sets out on a quest to stop Saren and save the galaxy from his attempts to bring back the Reapers.
Line 17 ⟶ 18:
In the final game, the Reapers began their final assault on the galaxy, and it's up to Shepard to rally the disparate peoples of the galaxy together in their darkest hour to repel the threat of extinction.
 
{{tropelist|Tropes exhibited by Commander Shepard include:}}
The following tropes appear in-game (note: the majority of these tropes apply no matter which version of Shepard is played, though there are a few that are exclusive to the female version):
 
==A-E==
{{hardline}}
* [[100% Heroism Rating]]: Or [[Jerkass|Hundred Percent Jerkass Recognition]]. You know, either way.
* [[Absence Makes the Heart Go Yonder]]: No love interest from the original game sticks around very long in the sequel... and 2/3 of them chew you out for working with Cerberus. In the meantime, there are lots of fresh catches on the boat, especially two previously unavailable fan favorites from the previous game.
Line 310 ⟶ 312:
* [[Exactly What I Aimed At]]: Can be used in the second game to shut up an ''incredibly'' annoying krogan.
** Shepard can [[Pet the Dog|intentionally miss]] the shot in ''Mass Effect 3'' while shooting bottles with Garrus, who triumphantly declares themself the better shot and the bigger badass.
* [[Experienced Protagonist]]: Commander Shepard has already gone through [[The Spartan Way]] needed to become a N7 and experienced combat, including one of three incidents in which he or she played a prominent role, before the player takes control for the first time.
* [[The Extremist Was Right]]: After the events of ''Arrival'', where Shepard was forced to kill 300,000 people, s/he was branded as a terrorist and murderer, discharged and awaiting trial from the Alliance and condemned by the Council for his/her actions. Only when the Reapers finally show up, do people realize exactly what s/he was trying to stop and warn them about.
 
== F-J==
* [[Face Framed in Shadow]]: Shepard gets a few opportunities to do this in the second game. Can be really creepy if you have heavy Renegade scarring.
* [[Failed a Spot Check]]: In ''Mass Effect 3'', in a conversation with Liara, Shepard briefly wonders if the Asari have schools for biotics like Grissom Academy. Liara then points out that the Asari are ''all'' biotics, so ''every'' school has to have biotic education.
Line 440 ⟶ 445:
** [[Jerkass Has a Point]]: [[In-Universe]] example, as well as out-of-universe. This is pretty much the entire point of at least half of the 'intimidate'/lower-left red dialogue options.
* [[Judge, Jury, and Executioner]]: Has this authority as a Spectre.
 
* [[Karma Houdini]]: A Renegade Shepard never faces any consequences for his/her actions. Everyone else ''around'' him/her though...
== K-O ==
* [[Karma Houdini]]: A Renegade Shepard never faces any consequences for his/her actions. Everyone else ''around'' him/herShepard though...
** Averted due to the events of the ''Arrival'' DLC. {{spoiler|Shepard (Paragon and Renegade) ''will'' be going to trial for wiping out an entire solar system and killing 300,000+ people in the process}}.
*** Also averted in ''Mass Effect 3'', as numerous Renegade decisions you've made over the games, including {{spoiler|killing Wrex, killing the rachni queen, refusing to save the colonists at Zhu's Hope, killing Shiala, destroying the initial genophage cure data on Mordin's loyalty quest, refusing to save the Council, etc}}, can come back to bite you in the ass.
Line 560 ⟶ 567:
{{quote|'''Shepard:''' I was only mostly dead. Try finding that option on government paperwork.}}
* [[Only Sane Man]]: Paragon Shepard in ''Mass Effect 2'' and ''Mass Effect 3'' often has to keep their various allies from trying to kill each other.
 
==P-T==
* [[The Paragon]]: [[Exactly What It Says on the Tin|Paragon]] Shepard.
* [[Parental Abandonment]]: Both played straight and averted. Selecting Earthborn or Colonist backgrounds results in your character being an orphan. However, Spacers not only have still-living parents, but even get to call their mom during a sidequest.
Line 679 ⟶ 688:
* [[Turn in Your Badge]]: By the beginning of ''[[Mass Effect 3]]'', Shepard has apparently been unceremoniously stripped of his/her Spectre status, and with the Alliance has been relieved of duty and stripped of his/her rank.
** Although the Spectre status actually appears to be complicated. If you chose to become reinstated in the second game, it appears that due to working with Cerberus, being restricted to the Teminus systems was a form of probation. In the third game, you are returned to ''full'' Spectre status.
 
==U-Z==
* [[The Unchosen One]]: Through a combination of ability and circumstance, s/he went from random (if notably badass) soldier to the protector of the galaxy in the span of a week at most.
* [[Undying Loyalty]]: Shepard's survival in the sequel depends on the Commander inspiring this in as many squad members as possible. It's up to the player whether or not the Commander returns this devotion to their troops.
Line 691 ⟶ 702:
* [[Walking Disaster Area]]: Shepard tends to cause massive destruction wherever s/he goes, regardless of intentions.
** In fact, it's so widespread at this point that [[Invoked Trope|The galaxy at large has started to notice]].
{{quote|'''Moklik:''' [[Lampshade Hanging|Things explode around you, Shepard]]. You can't blame Aria for being careful.<br />
<br />
'''Rana Thanoptis:''' Now, if you don't mind, I'm gonna run like hell before you blow the place or something. I know how you work.<br />
<br />
'''Thane:''' The measure of an individual can be difficult to discern by actions alone. Take you for instance. All this destruction... chaos.<br />
<br />
'''Mordin:''' Excellent. Glad to see affinity for destruction still intact, Shepard.}}
Line 736 ⟶ 747:
[[Category:Mass Effect Commander Shepard]]
[[Category:Characters]]
[[Category:Mass Effect{{TOPLEVELPAGE}}]]