Mega Man 4/YMMV

Everything About Fiction You Never Wanted to Know.
Revision as of 10:24, 2 May 2022 by Utini501 (talk | contribs) (Every single one of these edits was plagiarized directly from TV Tropes. Slashing, burning, and starting anew.)


  • Anticlimax Boss: Dr. Cossack. He pilots a goofy-looking claw machine that looks like something straight out of a crane game, and it's so easy to lead and dodge that you practically have to make it hit you. It's very likely that this is intentional, since Cossack is a good man being blackmailed into villainy by Wily.
  • Breather Boss: Toad Man, since he can be looped into an infinite where he does nothing but jump. Pharaoh Man too if you use his weakness (he becomes a sitting duck), and Bright Man if you know how to stop him from using Flash Stopper (though he's still more challenging than the former two).
  • Contested Sequel: While considered to be a great game all-around, whether it's the best Mega Man game is up for debate. To some it's the absolute peak of the franchise, while others believe that it didn't do enough to innovate.
  • Fanon: He's a Russian scientist whose lab looks like a copy of St. Basil's Cathedral. Naturally, fans like to go all-in with the Russian-stereotypes when characterizing him and his daughter in fanart and comics.
  • Good Bad Bugs: Tako Trash, the boss of the second Wily stage can turn into a Zero Effort Boss if you know that the Drill Bomb destroys his hitboxes, and thus his Collision Damage. You can walk right through him and shoot him to death from behind while he's completely unable to hurt you.
    • This game also marks the debut of the Eddie glitch, where you can re-roll Eddie's randomized powerup gift by leaving and re-entering his room until he drops the one you want.
  • It Was His Sled: Wily's the actual villain?! Say it ain't so! To its credit, this game does the best job at hiding Wily's nature as the real villain thanks to Cossack serving as a convincing Red Herring.
  • Retroactive Recognition: Guess who designed Dust Man? A pre-One-Punch Man Yusuke Murata, that's who!
  • That One Boss: Bright Man and Dive Man. If you don't know how to manipulate Bright Man's health to stop him from firing the Flash Stopper, he can randomly freeze you in place and body slam you with no way to fight back against him. Dive Man, on the other hand, is harder if you fight him with his weakness because it's a melee weapon, and he is hell to fight up close thanks to his fast-travel homing missiles and Psycho Crusher attack that he can stop on a dime.