Information for "Mega Man Unlimited"

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Display titleMega Man Unlimited
Default sort keyMega Man Unlimited
Page length (in bytes)7,235
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Page ID120929
Page content languageen - English
Page content modelwikitext
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Number of subpages of this page3 (0 redirects; 3 non-redirects)
Page imageMmu 879.jpg

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Page creatorm>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorInternetArchiveBot (talk | contribs)
Date of latest edit15:15, 28 September 2018
Total number of edits11
Recent number of edits (within past 180 days)0
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A fan-made Mega Man game similar to Mega Man Rocks, only built by a team put together by Philippe Poulin (aka Mega Phil X). Currently it has gotten more then 97% (as of December 2011) of it's coding complete. It's being programmed inside the Mega Man Engine which was designed around Multimedia Fusion 2. The project started out as a simple Flash project, it eventually became a real game, which is being created with a C++ programmed gameplay engine. As with Mega Man 10, it, too, uses an 8-bit art style that's meant to imitate the style of the NES / Famicom games. Unlike Mega Man 10, however, only Mega Man is playable, and he can use the slide and charge shot abilities (the latter of which is an unlockable ability).
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