Metal Gear Rising: Revengeance: Difference between revisions
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The story was initially intended to act as an interquel, taking place between ''[[Metal Gear Solid 2: Sons of Liberty]]'' and ''Metal Gear Solid 4'' and explaining what happened to Raiden during this time. This also changed with the switch to Platinum Games, now taking place 9 years<ref>Confirmed via Konami's pre-E3 2012 show</ref> after ''Metal Gear Solid 4'' and having a less dark and gritty tone. |
The story was initially intended to act as an interquel, taking place between ''[[Metal Gear Solid 2: Sons of Liberty]]'' and ''Metal Gear Solid 4'' and explaining what happened to Raiden during this time. This also changed with the switch to Platinum Games, now taking place 9 years<ref>Confirmed via Konami's pre-E3 2012 show</ref> after ''Metal Gear Solid 4'' and having a less dark and gritty tone. |
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Directed by Keiji Saito. |
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* [[Absurdly Sharp Blade]]: Raiden's cut-anything sword returns. Early trailers showed it slicing straight through men, stone columns, and watermelons with equal ease. The [[Platinum Games]] build allows Raiden to hack up entire Metal Gears. |
* [[Absurdly Sharp Blade]]: Raiden's cut-anything sword returns. Early trailers showed it slicing straight through men, stone columns, and watermelons with equal ease. The [[Platinum Games]] build allows Raiden to hack up entire Metal Gears. |