Mordheim: Difference between revisions

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(Import from TV Tropes TVT:Main.Mordheim 2012-07-01, editor history TVTH:Main.Mordheim, CC-BY-SA 3.0 Unported license)
 
 
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{{tropework}}
''[[Mordheim]]'' is a fantasy boardgame made by Games Workshop, creators of ''[[Warhammer Fantasy Battle]]'' and ''[[Warhammer 4000040,000]]''.
 
Being an example of what are known as "warband games", boardgames that occupy a small junction point between a [[Role -Playing Game]] and a wargame, ''Mordheim''{{'}}s ruleset hearkens back to the much more complex rules of earlier editions of ''Warhammer''. It can be seen as a [[Fantasy Counterpart]] to ''[[Necromunda]]''.
 
Set several centuries before the "present day" of ''Warhammer'', it revolves around a city called Mordheim, once the jewel of [[The Empire]], now flattened after being crushed under a meteorite of wrydstone. This magical substance can, among other things, turn lead into gold, and so the ruins now crawl with adventurous treasure seekers hoping to make it rich. However, wyrdstone also causes rampant mutation and corruption, and so the ruins are crawling with monsters, maniacs and mutants.
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{{tropelist}}
'''This game contains examples of:'''
* [[After the End]]: Well, technically. Mordheim has been utterly destroyed -- the rest of the world is fine. [[Crapsack World|For a given value of "fine"]].
* [[Badass]]: Anyone who survives more than one visit to Mordheim is going to become this soon enough.
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{{reflist}}
[[Category:Mordheim{{PAGENAME}}]]
[[Category:TropeTabletop Games]]
[[Category:Tabletop Games of the 1990s]]
[[Category:Board Games]]