Mortal Kombat: Armageddon: Difference between revisions

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[[File:MK A 001 6687.jpg|thumb|350px]]
[[File:MK A 001 6687.jpg|thumb|350px]]


'''''Mortal Kombat: Armageddon''''' is the seventh canonical installment in the ''[[Mortal Kombat]]'' franchise. It was released for Playstation2 and [[Xbox]] in 2006, and for [[Nintendo Wii]] in 2007. This game marks the last [[Mortal Kombat]] releases for those consoles, since the games after this have been released only for Xbox360 and Playstation3.
'''''Mortal Kombat: Armageddon''''' is the seventh canonical installment in the ''[[Mortal Kombat]]'' franchise. It was released for Playstation2 and [[Xbox]] in 2006, and for [[Nintendo Wii]] in 2007. This game marks the last ''[[Mortal Kombat]]'' releases for those consoles, since the games after this have been released only for [[Xbox 360]] and [[Playstation 3]].


Warriors from all realms are becoming stronger and stronger—something which was not supposed to happen. As a result, [[Awesomeness Is Volatile|all realms are in danger]]. These warriors are foretold to eventually clash in a crater found in Edenia in a [[Battle Royale]] of such proportions, it will bring about [[The End of the World as We Know It]]. As the combatants fight, a pyramid rises from the ground without warning, and the tip bursts into flames, attracting the warriors' curiosity to see what's at the top. The combatants fight one another to get to the top, while Blaze—the firespawn was created by the Elder Gods [[Well-Intentioned Extremist|to destroy as many fighters as possible in order to save the realms from the prophecised]] [[Title Drop|Armageddon]]—reveals himself. The final [[Mortal Kombat]] has begun; which warrior will stand upon the rest as the mightiest warrior of all?
Warriors from all realms are becoming stronger and stronger—something which was not supposed to happen. As a result, [[Awesomeness Is Volatile|all realms are in danger]]. These warriors are foretold to eventually clash in a crater found in Edenia in a [[Battle Royale]] of such proportions, it will bring about [[The End of the World as We Know It]]. As the combatants fight, a pyramid rises from the ground without warning, and the tip bursts into flames, attracting the warriors' curiosity to see what's at the top. The combatants fight one another to get to the top, while Blaze—the firespawn was created by the Elder Gods [[Well-Intentioned Extremist|to destroy as many fighters as possible in order to save the realms from the prophecised]] [[Title Drop|Armageddon]]—reveals himself. The final [[Mortal Kombat]] has begun; which warrior will stand upon the rest as the mightiest warrior of all?


''Armageddon'' [[Dream Match Game|brought back the entire cast from the previous six installments]] in the [[Fighting Game]] franchise—from ''[[Mortal Kombat (video game)|Mortal Kombat]]'' all the way up to ''[[Mortal Kombat: Deception]]''—and also added Sareena from ''[[Mortal Kombat Mythologies: Sub-Zero]]''. It includes a total cast of '''[[Loads and Loads of Characters|63 playable named combatants]]''', including the ''Trilogy'' exclusive characters ''[[Ditto Fighter|Chameleon]]'' (for all consoles) and ''[[Ditto Fighter|Khameleon]]'' ([[Regional Bonus|exclusively]] for [[Wii]]), ''[[Joke Character|Meat]]'' from ''4'' as a [[Secret Character]], and ''[[Playing with Fire|Blaze]]'' (a [[Secret Character]] from ''[[Mortal Kombat: Deadly Alliance]]'' who was turned into a [[Elemental Powers|Fire Golem]] in order to be the game's [[Final Boss]]). To cap off the roster, '''all''' previously unplayable bosses and sub-bosses -- [[Mortal Kombat (video game)|Goro]], [[Mortal Kombat 2|Kintaro, Shao Kahn]], [[Mortal Kombat: Deadly Alliance|Moloch]], and [[Mortal Kombat: Deception|Onaga]]—were turned into playable characters without any need for unlocking them. There was even room for two new characters (''[[Cain and Abel|Daegon and Taven]]'', the main characters of this game). At first, ''Armageddon'' appeared to be a dream come true: every potential ''Mortal Kombat'' dream match was now possible.
''Armageddon'' [[Dream Match Game|brought back the entire cast from the previous six installments]] in the [[Fighting Game]] franchise—from ''[[Mortal Kombat (video game)|Mortal Kombat]]'' all the way up to ''[[Mortal Kombat: Deception]]'', and also added Sareena from ''[[Mortal Kombat Mythologies: Sub-Zero]]''. It includes a total cast of '''[[Loads and Loads of Characters|63 playable named combatants]]''', including the ''Trilogy'' exclusive characters ''[[Ditto Fighter|Chameleon]]'' (for all consoles) and ''[[Ditto Fighter|Khameleon]]'' ([[Regional Bonus|exclusively]] for [[Wii]]), ''[[Joke Character|Meat]]'' from ''4'' as a [[Secret Character]], and ''[[Playing with Fire|Blaze]]'' (a [[Secret Character]] from ''[[Mortal Kombat: Deadly Alliance]]'' who was turned into a [[Elemental Powers|Fire Golem]] in order to be the game's [[Final Boss]]). To cap off the roster, '''all''' previously unplayable bosses and sub-bosses -- [[Mortal Kombat (video game)|Goro]], [[Mortal Kombat 2|Kintaro, Shao Kahn]], [[Mortal Kombat: Deadly Alliance|Moloch]] and [[Mortal Kombat: Deception|Onaga]] -- were turned into playable characters without any need for unlocking them. There was even room for two new characters (''[[Cain and Abel|Daegon and Taven]]'', the main characters of this game). At first, ''Armageddon'' appeared to be a dream come true: every potential ''Mortal Kombat'' dream match was now possible.


The game delivered in roster depth, stages (bringing back almost every past stage, with their own [[Death Trap]]s), and customization (the 64th option on the character select allows players to create their own character) -- but it lacked a solid story (characters thought to be [[Killed Off for Real]], such as Hsu Hao, came [[Back from the Dead]] for no apparent reason), and the franchise's defining feature (the Fatalities) now required players to execute a button sequence for ''each part of the Fatality sequence''. These two glaring flaws were the most criticized aspects of ''Armageddon''.
The game delivered in roster depth, stages (bringing back almost every past stage, with their own [[Death Trap]]s), and customization (the 64th option on the character select allows players to create their own character)... but it lacked a solid story (characters thought to be [[Killed Off for Real]], such as Hsu Hao, came [[Back from the Dead]] for no apparent reason), and the franchise's defining feature (the Fatalities) now required players to execute a button sequence for ''each part of the Fatality sequence''. These two glaring flaws were the most criticized aspects of ''Armageddon''.


This is the only 3D game of the series that saw no handheld port, mainly due to the size of the roster.
This is the only 3D game of the series that saw no handheld port, mainly due to the size of the roster.


''Armageddon'' is followed in the franchise itself by ''[[Mortal Kombat vs. DC Universe]]'', but it is followed canonically by 2011's ''[[Mortal Kombat 9|Mortal Kombat]]'' (a retelling of the first three games of the series where the story is directly affected by this game's events).
''Armageddon'' is followed in the franchise itself by ''[[Mortal Kombat vs. DC Universe]]'', but it is followed canonically by 2011's ''[[Mortal Kombat 9]]'' (a retelling of the first three games of the series where the story is directly affected by this game's events).
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{{tropelist}}
{{tropelist}}
* [[Back from the Dead]]: Everyone—or, at least, those who we were ''told'' got killed (such as Mavado, who was killed by Kabal in ''Deception'', and Hsu Hao, who was killed by Jax in ''Deadly Alliance'').
* [[Back from the Dead]]: Everyone—or, at least, those who we were ''told'' got killed (such as Mavado, who was killed by Kabal in ''Deception'', and Hsu Hao, who was killed by Jax in ''Deadly Alliance'').
* {{spoiler|[[The Bad Guy Wins]]: The canonical winner of Armageddon? '''Shao Kahn.'''}}
* {{spoiler|[[The Bad Guy Wins]]: The canonical winner of Armageddon? '''Shao Kahn'''}}.
* [[The Chessmaster]]: Shinnok is [[The Man Behind the Man]] to Daegon and is trusted by Taven (who is unaware that he had fallen), and pits the two against each other. He seems to have a greater awareness of what is going on than most other heroes and villans, and he chooses to use an avatar for the final battle rather than show up in person. {{spoiler|It is implied in ''[[Mortal Kombat 9]]'' that the entirety of that game is a result of his machinations in this one.}} Quite impressive, though he's as much of an [[Anticlimax Boss]] as a fighter as he ever was (even if, granted, he's not technically a boss).
* [[The Chessmaster]]: Shinnok is [[The Man Behind the Man]] to Daegon and is trusted by Taven (who is unaware that he had fallen), and pits the two against each other. He seems to have a greater awareness of what is going on than most other heroes and villans, and he chooses to use an avatar for the final battle rather than show up in person. {{spoiler|It is implied in ''[[Mortal Kombat 9]]'' that the entirety of that game is a result of his machinations in this one}}. Quite impressive, though he's as much of an [[Anticlimax Boss]] as a fighter as he ever was (even if, granted, he's not technically a boss).
* [[Combo Breaker]]: It could be used three times in a match, however.
* [[Combo Breaker]]: It could be used three times in a match, however.
* [[Copy Protection]]: An infamous case.
* [[Copy Protection]]: An infamous case.
* [[Dream Match Game]]: A rare ''canonical'' example, given that everyone that was previously offed is [[Back from the Dead]]. [[Loads and Loads of Characters|The entire cast from every fighting installment returns]].
* [[Dream Match Game]]: A rare ''canonical'' example, given that everyone that was previously offed is [[Back from the Dead]]. [[Loads and Loads of Characters|The entire cast from every fighting installment returns]].
* [[Endless Corridor]]: One of the arenas allows you to knock the opponent down a flight of stairs to an exact replica of the area... and then do it again... and again...
* [[Endless Corridor]]: One of the arenas allows you to knock the opponent down a flight of stairs to an exact replica of the area... and then do it again... and again...
* [[Enemy Mine]]: The Forces of Darkness. As opposed to the Forces of Light, who are mostly comprised of [[True Companions|friends and family]] (and even the newcomers are on good standing with the more senior members), there is nothing but bad blood between the villains (and the occasional neutral character). Darrius hired Dairou to kill Hotaru, while [[Order Versus Chaos|Hotaru and Havik]] don't hold each other in high regard. Several of the members would probably be better suited to fight for the Forces of the Light if it weren't for their personal vendettas. Take Nitara for instance. She's most likely the closest thing the group has to a [[Token Good Teammate]] ([[Word of God]] confirms that she's [[Character Alignment|morally]] Neutral/Good), but is there to defeat Ashrah because {{spoiler|Ashrah's [[Cool Sword|Kriss]] is a [[Knight Templar]] towards the [[Our Vampires Are Different|Vampire]] race, which it sees as [[Exclusively Evil]].}} Scorpion, an [[Anti-Hero]], is another good example. He's only aligned with them because he ''hates'' Quan Chi '''intensely''' (seeing as the man was responsible for {{spoiler|killing his family}}, it's pretty damn justified), but he ultimately engages in battle with his former nemesis Sub-Zero (as seen in the intro).
* [[Enemy Mine]]: The Forces of Darkness. As opposed to the Forces of Light, who are mostly comprised of [[True Companions|friends and family]] (and even the newcomers are on good standing with the more senior members), there is nothing but bad blood between the villains (and the occasional neutral character). Darrius hired Dairou to kill Hotaru, while [[Order Versus Chaos|Hotaru and Havik]] don't hold each other in high regard. Several of the members would probably be better suited to fight for the Forces of the Light if it weren't for their personal vendettas. Take Nitara for instance. She's most likely the closest thing the group has to a [[Token Good Teammate]] ([[Word of God]] confirms that she's [[Character Alignment|morally]] Neutral/Good), but is there to defeat Ashrah because {{spoiler|Ashrah's [[Cool Sword|Kriss]] is a [[Knight Templar]] towards the [[Our Vampires Are Different|Vampire]] race, which it sees as [[Exclusively Evil]]}}. Scorpion, an [[Anti-Hero]], is another good example. He's only aligned with them because he ''hates'' Quan Chi '''intensely''' (seeing as the man was responsible for {{spoiler|killing his family}}, it's pretty damn justified), but he ultimately engages in battle with his former nemesis Sub-Zero (as seen in the intro).
* [[Fighting a Shadow]]: Shinnok is not actually a playable character in this game ''per say''; instead, he was [[Genre Savvy]] enough to use an avatar. {{spoiler|In the next game, Raiden cheats Shao Kahn of victory by altering time... but it is implied that Shinnok, since he never actually lost due to not actually being present, might have altered time ''first'', taking advantage of this trope.}}
* [[Fighting a Shadow]]: Shinnok is not actually a playable character in this game ''per say''; instead, he was [[Genre Savvy]] enough to use an avatar. {{spoiler|In the next game, Raiden cheats Shao Kahn of victory by altering time... but it is implied that Shinnok, since he never actually lost due to not actually being present, might have altered time ''first'', taking advantage of this trope}}.
* [[Finishing Move]]: Which you can input by using, among other stuff:
* [[Finishing Move]]: Which you can input by using, among other stuff:
** [[Absurdly Sharp Blade]]: Depending on your weapon.
** [[Absurdly Sharp Blade]]: Depending on your weapon.
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* [[Getting Crap Past the Radar]]: Jarek's weapon style has him fighting with an axe. It's referred to as "Kick Axe" by the game. Now, say that out loud.
* [[Getting Crap Past the Radar]]: Jarek's weapon style has him fighting with an axe. It's referred to as "Kick Axe" by the game. Now, say that out loud.
* [[How Much More Can He Take?]]
* [[How Much More Can He Take?]]
* {{spoiler|[[Kill'Em All]]: Canonically, ''every single fighter'' dies in this game with the exception of Shao Kahn, who [[The Bad Guy Wins|kills Raiden and achieves ultimate power]], Taven, who ascends to protector god status and attempts to stave off Armageddon as best he can, and Shinnok, [[Actually a Doombot|who only sent an avatar]]. Raiden utilized a time-travel gambit to change history, though he may have actually made things worse and Shinnok, being at a safe distance, might have beaten him to the punch...}}
* {{spoiler|[[Kill'Em All]]: Canonically, ''every single fighter'' dies in this game with the exception of Shao Kahn, who [[The Bad Guy Wins|kills Raiden and achieves ultimate power]], Taven, who ascends to protector god status and attempts to stave off Armageddon as best he can, and Shinnok, [[Actually a Doombot|who only sent an avatar]]. Raiden utilized a time-travel gambit to change history, though he may have actually made things worse and Shinnok, being at a safe distance, might have beaten him to the punch}}...
* [[Lazy Artist]]: The game has received many flak for recycling ''Deadly Alliance'' and ''Deception'' character models. Several of the new characters also have recycled animations from previous games, even when they don't fit. Then there's the absolute lack of unique fatalities. Whilst an argument could be made that trying to give [[Loads and Loads of Characters|every character on the roster]] a fatality would have been time consuming & likely seen some characters using similar fatalities, the fact remains that there were only 17 characters in the game who didn't appear in the two previous games, which is less than the rosters of ''Deception'' and ''Deadly Alliance'', and the characters returning from those games could have reused those fatalities if need be.
* [[Lazy Artist]]: The game has received many flak for recycling ''Deadly Alliance'' and ''Deception'' character models. Several of the new characters also have recycled animations from previous games, even when they don't fit. Then there's the absolute lack of unique fatalities. Whilst an argument could be made that trying to give [[Loads and Loads of Characters|every character on the roster]] a fatality would have been time consuming and likely seen some characters using similar fatalities, the fact remains that there were only 17 characters in the game who didn't appear in the two previous games, which is less than the rosters of ''Deception'' and ''Deadly Alliance'', and the characters returning from those games could have reused those fatalities if need be.
* [[Loin Cloth]]: Aside from the obvious examples, the custom character can wear one.
* [[Loin Cloth]]: Aside from the obvious examples, the custom character can wear one.
* [[Mini Game]]: "[[Just for Pun|Motor]] [[Racing Mini Game|Kombat]]"
* [[Mini Game]]: "[[Just for Pun|Motor]] [[Racing Mini Game|Kombat]]".
* [[Mordor]]: The Netherrealm.
* [[Mordor]]: The Netherrealm.
* [[Nice Job Breaking It, Hero]]: Taven's ending plays this horribly straight.
* [[Nice Job Breaking It, Hero]]: Taven's ending plays this horribly straight.
* [[Nostalgia Level]]: Many of the arenas.
* [[Nostalgia Level]]: Many of the arenas.
* [[Popularity Power]]: The main reason of the appearance of ''Trilogy'''s [[Ditto Fighter|Khameleon]] in the Wii version of the game.
* [[Popularity Power]]: The main reason of the appearance of ''Trilogy'''s [[Ditto Fighter|Khameleon]] in the Wii version of the game.
* [[Scunthorpe Problem]]: When making a custom character, the game won't let you use swears in any text field. While this ''might'' have at least kept people from having to fight [[Video Game Perversity Potential|a million bored twelve-year-olds who named their characters after obscenities in online play,]] one of the words it doesn't allow is "Hell". Which is ''the name of a stage in the game.''
* [[Scunthorpe Problem]]: When making a custom character, the game won't let you use swears in any text field. While this ''might'' have at least kept people from having to fight [[Video Game Perversity Potential|a million bored twelve-year-olds who named their characters after obscenities in online play]], one of the words it doesn't allow is "Hell". Which is ''the name of a stage in the game''.
* [[Shout-Out]]: Check [[Mortal Kombat/Shout Out|the page]].
* [[Shout-Out]]: Check [[Mortal Kombat/Shout Out|the page]].
* [[Shows Damage]]
* [[Shows Damage]]
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* [[Beat'Em Up]]
* [[Beat'Em Up]]
* [[Corridor Cubbyhole Run]]
* [[Corridor Cubbyhole Run]]
* [[Enemy Mine]]: [[Lampshade Hanging|Lampshaded]]; Quan Chi rallies Shao Kahn, Shang Tsung, Shinnok, and Onaga to join forces, even if briefly, so that they can defeat the heroes, knowing that afterwards, backstabbing will ensue.
* [[Enemy Mine]]: [[Lampshade Hanging|Lampshaded]]; Quan Chi rallies Shao Kahn, Shang Tsung, Shinnok and Onaga to join forces, even if briefly, so that they can defeat the heroes, knowing that afterwards, backstabbing will ensue.
* [[Genre Shift]]: Whenever you find a member of the playable cast, a fighting match will ensue.
* [[Genre Shift]]: Whenever you find a member of the playable cast, a fighting match will ensue.
* [[Impaled with Extreme Prejudice]]: Some stages feature spikes; you can uppercut the mooks to impale them there.
* [[Impaled with Extreme Prejudice]]: Some stages feature spikes; you can uppercut the mooks to impale them there.
* [[It's a Wonderful Failure]]: {{spoiler|'''YOU ARE DEAD'''}}
* [[It's a Wonderful Failure]]: {{spoiler|'''YOU ARE DEAD'''}}.
* [[Literally Shattered Lives]]: Thanks to the [[Mortal Kombat 4|Ice Scepter]], a weapon you find in {{spoiler|the Lin Kuei temple}}, which can freeze and shatter your enemies.
* [[Literally Shattered Lives]]: Thanks to the [[Mortal Kombat 4|Ice Scepter]], a weapon you find in {{spoiler|the Lin Kuei temple}}, which can freeze and shatter your enemies.
* [[Mooks]]: Tons of them, everywhere. Red/Black Dragon thugs, Lin Kuei/Tengu ninjas, Shadow mooks...
* [[Mooks]]: Tons of them, everywhere. Red/Black Dragon thugs, Lin Kuei/Tengu ninjas, Shadow mooks...