NationStates: Difference between revisions

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Sounds strange? It's [[Better Than It Sounds]].
 
This is the premise of the browsergamebrowser game ''[[NationStates]]''. Despite (or because of) the [[Excuse Plot|very limited premise]], ''NationStates'' can be played two ways: Mechanically (Decide how your nation evolves through daily ethical issues [[But Thou Must!|that you alone can solve]]), or Creatively ([[Role Play]] your nation on web forums, acting out wars, diplomatic crises, or World Cups).
 
As you might guess, [[Broken Base|which part of ''Nationstates'' is]] [[Gambit Pileup|the real game]] [[Your Mileage May Vary|means something different for everyone]]. The Roleplaying aspect is commonly seen as a combination of 19th century [[The Empire|Imperial politics]], 20th century [[World War II|military strategy]] and cutting-edge 21st century military technology, along with some [[Schizo-Tech|older bits]].
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* [[I Love Nuclear Power]]: Nuclear powered everything! Regular access to orbit by means of Project Orion! Nuclear tank rounds! Even [[Up to Eleven|81mm nuclear mortar rounds]] (with [[Shown Their Work|Shown Work (and exotic uranium isotopes)]]!
* [[Officer and a Gentleman]]: When they aren't [[General Ripper]].
* [[One -Federation Limit]]: Averted at the beginning by the limited choice of standard state types - Federation, Kingdom, Principality etc. But once you can make up your own, the sky's the limit.
* [[One World Order]]: What many players wish they could enforce.
* [[Our Presidents Are Different]]: If they exist at all and there are not 20 of them in one year.
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