Nova Aetas: Difference between revisions
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* [[Medieval European Fantasy]]: Subverted and ultimately averted as time passes. |
* [[Medieval European Fantasy]]: Subverted and ultimately averted as time passes. |
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* [[Multinational Team]]: Like in "vanilla," you can recruit soldiers from the various factions into your party/army. However, soldiers hailing from religions or realms hostile to one another don't tend to work well, which would make managing morale harder. |
* [[Multinational Team]]: Like in "vanilla," you can recruit soldiers from the various factions into your party/army. However, soldiers hailing from religions or realms hostile to one another don't tend to work well, which would make managing morale harder. |
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* [[NGO Superpower]]: |
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** The Agonic Order starts off with little more than a network of beacons and castles, answering to no one but the Pope. But at the same time, they're on the cusp of following down the same path as [[The Teutonic Knights]] in real life and thus can potentially become an actual state. |
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** You can ''become one'' as well, whether as a mercenary, an [[Intrepid Merchant]] with a lot of reach and connections or by simply being an independent warlord. |
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* [[Obvious Beta]]: The mod is still a work in progress, with a number of bugs left to iron out. |
* [[Obvious Beta]]: The mod is still a work in progress, with a number of bugs left to iron out. |
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* [[Random Event]]: Such instances can sometimes happen to your character, which can result in bonuses (like beneficial traits or more renown) or penalties. |
* [[Random Event]]: Such instances can sometimes happen to your character, which can result in bonuses (like beneficial traits or more renown) or penalties. |