Only Six Faces: Difference between revisions

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(dead link due to the appropriately-named 'images hack')
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In [[Real Life]], different people have different faces - barring identical twins or rare look-alikes, or from the view-point of prosopagnostics.
In [[Real Life]], different people have different faces - barring identical twins or rare look-alikes, or from the view-point of prosopagnostics.


[http://img20.imageshack.us/img20/10/thesamefaces3.jpg Not so in cartoons]. At the very least, a Child, Teenager, and Adult of both sexes will be distinct from each other (often solely [[Teens Are Short|by height]]). Afterwards, all bets are off.
[http://img20.imageshack.us/img20/10/thesamefaces3.jpg Not so in cartoons]{{dead link}}. At the very least, a Child, Teenager, and Adult of both sexes will be distinct from each other (often solely [[Teens Are Short|by height]]). Afterwards, all bets are off.


[[Impossibly Cool Clothes]] or [[Hair Colors|unusual hairstyles]] can create an extremely powerful framing effect, meaning the rest of the character's design may be quite simple as a shortcut. The unfortunate result may be a fundamentally homogenized art-style, exacerbated if the designs are simplified further for characters who must be easy to animate [[Loads and Loads of Characters|in large groups]]. Naturally this runs the risk of looking somewhat cheap, especially if the cast gets very large. This can be compensated with [[Palette Swap|color redesigns]], or [[Limited Wardrobe|sticking a character habitually into one outfit]], because said outfit is more distinctive than the actual character. In contrast, homogeneous outfits (like school uniforms) tend to encourage faces to be drawn differently. Because of this, a character's outfit actually ''changing'' usually means its supposed to mark an emotional change in either them or how we're supposed to see them. A simple haircut can also mess up with who the character is very easily.
[[Impossibly Cool Clothes]] or [[Hair Colors|unusual hairstyles]] can create an extremely powerful framing effect, meaning the rest of the character's design may be quite simple as a shortcut. The unfortunate result may be a fundamentally homogenized art-style, exacerbated if the designs are simplified further for characters who must be easy to animate [[Loads and Loads of Characters|in large groups]]. Naturally this runs the risk of looking somewhat cheap, especially if the cast gets very large. This can be compensated with [[Palette Swap|color redesigns]], or [[Limited Wardrobe|sticking a character habitually into one outfit]], because said outfit is more distinctive than the actual character. In contrast, homogeneous outfits (like school uniforms) tend to encourage faces to be drawn differently. Because of this, a character's outfit actually ''changing'' usually means its supposed to mark an emotional change in either them or how we're supposed to see them. A simple haircut can also mess up with who the character is very easily.