Jump to content

Optional Traffic Laws: Difference between revisions

Everything About Fiction You Never Wanted to Know.
Content added Content deleted
(update links)
(Rescuing 0 sources and tagging 2 as dead. #IABot (v2.0beta9))
Line 1: Line 1:
<!DOCTYPE html>
{{trope}}
<html class="client-nojs" lang="en" dir="ltr">
In freeworld driving games, being forced to comply to the real-life rules of the road would just be too cumbersome for most gamers. People don't like waiting at red lights in real life, and certainly no one wants to do so in video games. Consequently, in many games, players are allowed to speed, run red lights and stop signs, run ''over'' red lights and stop signs, or otherwise drive recklessly with impunity.
<head>

<meta charset="UTF-8"/>
This can be problematic, as most driving games feature vehicles that can only alternate between "unmoving" and "already too fast". That's usually good, but it becomes a nuisance when having to follow a NPC car that obeys traffic laws and/or will [[Stalking Mission|get scared if you get too near]].
<title>Login required - All The Tropes</title>

<script>document.documentElement.className = document.documentElement.className.replace( /(^|\s)client-nojs(\s|$)/, "$1client-js$2" );</script>
There are just as many exceptions as there are examples, but there are enough straight uses to make this trope-worthy.
<script>(window.RLQ=window.RLQ||[]).push(function(){mw.config.set({"wgCanonicalNamespace":"Special","wgCanonicalSpecialPageName":"Badtitle","wgNamespaceNumber":-1,"wgPageName":"Special:Badtitle","wgTitle":"Badtitle","wgCurRevisionId":0,"wgRevisionId":0,"wgArticleId":0,"wgIsArticle":false,"wgIsRedirect":false,"wgAction":"view","wgUserName":null,"wgUserGroups":["*"],"wgCategories":[],"wgBreakFrames":true,"wgPageContentLanguage":"en","wgPageContentModel":"wikitext","wgSeparatorTransformTable":["",""],"wgDigitTransformTable":["",""],"wgDefaultDateFormat":"dmy","wgMonthNames":["","January","February","March","April","May","June","July","August","September","October","November","December"],"wgMonthNamesShort":["","Jan","Feb","Mar","Apr","May","Jun","Jul","Aug","Sep","Oct","Nov","Dec"],"wgRelevantPageName":"Special:Badtitle","wgRelevantArticleId":0,"wgRequestId":"23a39bfa69d6215cb89e13d2","wgIsProbablyEditable":false,"wgRelevantPageIsProbablyEditable":false,"wgBetaFeaturesFeatures":[],"wgWikiEditorEnabledModules":[],"wgCategoryTreePageCategoryOptions":"{\"mode\":0,\"hideprefix\":20,\"showcount\":true,\"namespaces\":false}","wgCollapsibleVectorEnabledModules":{"collapsiblenav":true,"experiments":true},"wgMetrolookEnabledModules":{"collapsiblenav":true},"wgPreferredVariant":"en","wgMFExpandAllSectionsUserOption":true,"wgMFEnableFontChanger":true,"wgMFDisplayWikibaseDescriptions":{"search":false,"nearby":false,"watchlist":false,"tagline":false},"wgMediaViewerOnClick":false,"wgMediaViewerEnabledByDefault":true,"wgPopupsShouldSendModuleToUser":true,"wgPopupsConflictsWithNavPopupGadget":false,"wgRelatedArticles":null,"wgRelatedArticlesUseCirrusSearch":false,"wgRelatedArticlesOnlyUseCirrusSearch":false,"wgVisualEditor":{"pageLanguageCode":"en","pageLanguageDir":"ltr","pageVariantFallbacks":"en","usePageImages":true,"usePageDescriptions":false},"wgNoticeProject":"open","wgCentralNoticeCookiesToDelete":[],"wgCentralNoticeCategoriesUsingLegacy":["Fundraising","fundraising"],"wgCentralAuthMobileDomain":false,"wgVisualEditorToolbarScrollOffset":0,"wgVisualEditorUnsupportedEditParams":["undo","undoafter","veswitched"],"wgEditSubmitButtonLabelPublish":false});mw.loader.state({"ext.globalCssJs.user.styles":"ready","ext.globalCssJs.site.styles":"ready","ext.gadget.NoSmallFonts":"ready","site.styles":"ready","noscript":"ready","user.styles":"ready","user":"ready","user.options":"ready","user.tokens":"loading","ext.socialprofile.responsive":"ready","ext.visualEditor.desktopArticleTarget.noscript":"ready","mediawiki.legacy.shared":"ready","mediawiki.legacy.commonPrint":"ready","mediawiki.sectionAnchor":"ready","mediawiki.skinning.interface":"ready","skins.vector.styles":"ready","ext.globalCssJs.user":"ready","ext.globalCssJs.site":"ready"});mw.loader.implement("user.tokens@0phoura",function($,jQuery,require,module){/*@nomin*/mw.user.tokens.set({"editToken":"+\\","patrolToken":"+\\","watchToken":"+\\","csrfToken":"+\\"});
{{examples}}
});mw.loader.load(["site","mediawiki.page.startup","mediawiki.user","mediawiki.hidpi","mediawiki.page.ready","mediawiki.searchSuggest","ext.centralauth.centralautologin","ext.collapsiblevector.collapsibleNav","ext.eventLogging.subscriber","ext.gadget.ATTSiteCode","ext.gadget.Altredirects","ext.gadget.purgetab","ext.gadget.Auto_Complete","ext.gadget.HotLicense","ext.gadget.Edittools","ext.hideSection","ext.popups","ext.urlShortener.toolbar","ext.visualEditor.desktopArticleTarget.init","ext.visualEditor.targetLoader","ext.centralNotice.geoIP","skins.vector.js"]);});</script>

<link rel="stylesheet" href="/w/load.php?debug=false&amp;lang=en&amp;modules=ext.socialprofile.responsive%7Cext.visualEditor.desktopArticleTarget.noscript%7Cmediawiki.legacy.commonPrint%2Cshared%7Cmediawiki.sectionAnchor%7Cmediawiki.skinning.interface%7Cskins.vector.styles&amp;only=styles&amp;skin=vector"/>
== [[Action Adventure]] ==
<script async="" src="/w/load.php?debug=false&amp;lang=en&amp;modules=startup&amp;only=scripts&amp;skin=vector"></script>
* Yet another exception: ''[[The Getaway]]'' and its sequel enforce strict driving rules—correct side of the road, stopping at red lights, etc.
<meta name="ResourceLoaderDynamicStyles" content=""/>
** This is useful at the beginning of the game, but as you engage in more and more criminal activity as the plot demands, the police will come after you no matter what you do.
<link rel="stylesheet" href="/w/load.php?debug=false&amp;lang=en&amp;modules=ext.gadget.NoSmallFonts&amp;only=styles&amp;skin=vector"/>

<link rel="stylesheet" href="/w/load.php?debug=false&amp;lang=en&amp;modules=site.styles&amp;only=styles&amp;skin=vector"/>
== [[Adventure Game]] ==
<meta name="generator" content="MediaWiki 1.31.1"/>
* In the ''[[Sam and Max Hit The Road|Sam And Max Freelance Police]]'' episodic games, the main characters ''are'' the police (well, police with no official authorization or oversight on any level), and one of them is additionally {{spoiler|the President of the United States}}, so there's no penalty for destroying traffic cones, stoplights, lampposts, or sidewalk cafes during the driving sequences. There's no benefit, either - it's just ''fun''.
<meta name="robots" content="noindex,nofollow"/>
* ''[[Police Quest]]'', a game focused on realistic portrayal of procedure, made you obey traffic laws, though later games in the series streamline things (IE no speed limits, no stops except at turns) to make things easier for the players.
<link rel="apple-touch-icon" href="/apple-touch-icon.png"/>

<link rel="shortcut icon" href="/favicon.ico"/>
== [[Driving Game]] ==
<link rel="search" type="application/opensearchdescription+xml" href="/w/opensearch_desc.php" title="All The Tropes (en)"/>
* ''[[Crazy Taxi]]''.
<link rel="EditURI" type="application/rsd+xml" href="https://allthetropes.org/w/api.php?action=rsd"/>
* ''[[The Simpsons Road Rage]]'' and ''[[The Simpsons Hit & Run]]''.
<link rel="license" href="https://creativecommons.org/licenses/by-sa/4.0/"/>
** Although in ''Hit and Run'' if you run too many people or things over the cops will come and chase you, although driving on the wrong side of the road and not stopping at traffic lights are not a problem.
<link rel="alternate" type="application/atom+xml" title="All The Tropes Atom feed" href="/w/index.php?title=Special:RecentChanges&amp;feed=atom"/>
** One Road Rage magazine ad even featured Homer saying "Roads are optional, just like pants"
<link rel="dns-prefetch" href="//login.miraheze.org"/>
* Another exception: Part of the challenge of the original ''Driver'' game was that you had to obey things like speed limits or traffic lights when the police were around. You would actually fail certain missions for as much as ''neglecting to signal a turn''. Better hope you don't hit your car at night, too - Missing headlight = Immediate police reprisal. In the original, police cruisers will ram and sideswipe your vehicle into scrap for the smallest breach of the traffic laws. Ironically, it's actually impossible to run over any pedestrians in the game, due to their ability to jump and duck away [[Just in Time]] (if due to a game glitch, they jump in the wrong direction, they'll just go through your car).
<!--[if lt IE 9]><script src="/w/load.php?debug=false&amp;lang=en&amp;modules=html5shiv&amp;only=scripts&amp;skin=vector&amp;sync=1"></script><![endif]-->
* And while we're throwing around exceptions, ''[[Midnight Club Los Angeles]]'' sends cops after you if one spots you exceeding the speed limit, running a red light or otherwise driving irresponsibly. (Thankfully, this is only the case if there's a cop within a short radius of you.)
</head>
* ''[[Burnout]]'' and its sequels. These even include a mode where the intent is to crash as many cars as you can.
<body class="mediawiki ltr sitedir-ltr mw-hide-empty-elt ns--1 ns-special mw-special-Badtitle page-Special_Badtitle rootpage-Special_Badtitle skin-vector action-view"> <div id="mw-page-base" class="noprint"></div>
* ''[[Spy Hunter]]''. Seriously. All these cars with blades, guns, missiles... and no-one around?
<div id="mw-head-base" class="noprint"></div>
** In the original remake for the [[PlayStation 2]], there are all kinds of civilian cars around, and killing any of them, even by accident, usually SNAFUs your mission (later missions let you get away with killing some with the ambiguous parameter of "minimize civilian casualties"). That doesn't mean you can't smash through them all you want, just that you can't clear the mission if you do.
<div id="content" class="mw-body" role="main">
* ''A.P.B.'' from [[Atari]] Games works similarly, although bad enough wrecks will get you demerits. Then again, you're the cop in this one.
<a id="top"></a>
** Frustratingly, the game teaches you to pull over minor offenders such as litterbugs by rapidly pressing the siren button until they comply. What the game ''doesn't'' teach you is that, when going after major criminals where you have to smash into their car, you need to ''hold the siren button down''. If you don't, ''you get demerits!''
<div id="siteNotice" class="mw-body-content"><!-- CentralNotice --></div><div class="mw-indicators mw-body-content">
* In Microsoft's driving game ''[[Midtown Madness]]'', the game specifically has the pedestrians run out of the way if they're on the street, or flatten themselves against a building, making it impossible to run anyone over.
</div>
** Also, if you do obey traffic laws (speed limit, lanes, lights, etc), you are left alone by the authorities. Breaking any of these laws results in the cops chasing you mercilessly.
<h1 id="firstHeading" class="firstHeading" lang="en">Login required</h1> <div id="bodyContent" class="mw-body-content">
*** Except in the second game, where most of the time the cops will immediately chase you. Sometimes they'll even spawn in front of your face.
<div id="contentSub"></div>
** However, like GTA stopping at a red light will result in cars plowing into you...this causes the cops to come after you.
<div id="jump-to-nav" class="mw-jump">
* Partial exception: ''[[Test Drive Unlimited]]''. Traffic cops abound and will come after you for the slightest of crashes (even if it wasn't your fault); however, speeding is always allowed as long as you don't hit anything, and all traffic laws vanish during participatory races.
Jump to: <a href="#mw-head">navigation</a>, <a href="#p-search">search</a>
* An interesting example occurs in one of the ''[[Need for Speed]]'' games (''Hot Pursuit'', IIRC) some/most of the tracks have signs with the speed limit on them. If you stay under this limit, the police will leave you alone. Granted it takes about twice as long to finish the race, but still.
</div>
** In ''[[Need for Speed]] Most Wanted'' and ''Carbon'', when you attract police attention, your police scanner will let you know if the police are looking for a reckless driver in general, or your car specifically (the difference between "caller did not get a good look" and "suspect is driving a [color] [make]"). If they don't have your vehicle description, and you follow traffic laws, they won't come after you. But when you're in a car that can go 250 miles an hour, driving under 35 is ''difficult'', to say the least (you're still in first gear! Not even pushing 4000 RPMS!).
<div id="mw-content-text">Please <a href="/w/index.php?title=Special:UserLogin&amp;returnto=Optional+Traffic+Laws&amp;returntoquery=action%3Draw" title="Special:UserLogin">log in</a> to view other pages.<p id="mw-returnto">Return to <a href="/wiki/Main_Page" title="Main Page">Main Page</a>.</p>
* In the original ''Road Rage'', police will come after you even if you do follow all the traffic laws.
<noscript><img src="https://allthetropes.org/wiki/Special:CentralAutoLogin/start?type=1x1" alt="" title="" width="1" height="1" style="border: none; position: absolute;" /></noscript></div> <div class="printfooter">

Retrieved from "<a dir="ltr" href="https://allthetropes.org/wiki/Special:Badtitle">https://allthetropes.org/wiki/Special:Badtitle{{Dead link}}</a>" </div>
== [[First-Person Shooter]] ==
<div id="catlinks" class="catlinks catlinks-allhidden" data-mw="interface"></div> <div class="visualClear"></div>
* Minor exception in the James Bond game ''[[James Bond 007: Nightfire]]'': Driving slowly in a driving mission allows you to bypass a speed trap that would otherwise send law enforcement after you. They still come after you later in the level and you lose the bonus points for non-lethally dispatching the officers.
</div>

</div>
== [[Platform Game]] ==
<div id="mw-navigation">
* The later games in the ''[[Jak and Daxter]]'' series are an exception, although in this case, it's only if you hit one of the Krimson Guard. You can run over all the civilians you want with no penalties in Haven City. In Spargus, everyone is armed, and will fire if you hit them.
<h2>Navigation menu</h2>

<div id="mw-head">
== [[Role-Playing Game]] ==
<div id="p-personal" role="navigation" class="" aria-labelledby="p-personal-label">
* Averted in ''[[Steambot Chronicles]]'' where to be certain you don't break any laws, all control of your vehicle/robot is taken away from you while in a town. Usually it's faster to get out and walk than to wait for traffic queues at lights.
<h3 id="p-personal-label">Personal tools</h3>
** And if you decide to go down the "[[Villain Protagonist|evil]]" story branch... [[Even Evil Has Standards|you still follow traffic laws to the letter]].
<ul>

<li id="pt-login-private"><a href="/w/index.php?title=Special:UserLogin&amp;returnto=Optional+Traffic+Laws&amp;returntoquery=action%3Draw" title="You need to log in to use this wiki [o]" accesskey="o">Log in</a></li> </ul>
== [[Simulation Game]] ==
</div>
* Driving in ''[[SimCity]] 4'' will not alert the police in any way, unless the mission says that it should. But then again, [[Screw the Rules, I Make Them|you are the mayor]].
<div id="left-navigation">

<div id="p-namespaces" role="navigation" class="vectorTabs" aria-labelledby="p-namespaces-label">
== [[Third-Person Shooter]] ==
<h3 id="p-namespaces-label">Namespaces</h3>
* And the ''GTA'' clone where you play as the cop, ''[[True Crime]]'' also features this trope.
<ul>
** Hilariously, the player character will attempt to follow traffic laws during cutscenes. And in case you're wondering, yes, it's possible to have your car ''explode'' during a cutscene because people keep running into you and you can't move to avoid them.
<li id="ca-nstab-special" class="selected"><span><a href="/w/index.php?action=raw&amp;title=Optional+Traffic+Laws" title="This is a special page, and it cannot be edited">Special page</a></span></li> </ul>
* Exception: In ''[[Mafia]]'', police actually ''do'' come after you for the most minor infractions. One could toggle a speed limiter to keep velocity within the legal limit.
</div>
** As the game featured realistic physics for the cars of the time (meaning awful handling) this was not a bad idea either, as running too fast you would easily lose control. The police would also not arrest you for minor infractions, just give you a ticket.
<div id="p-variants" role="navigation" class="vectorMenu emptyPortlet" aria-labelledby="p-variants-label">
** Mafia's inversion itself can be inverted, seeing as long as the player charater does not speed or hit anything, he can drive however he wants without attracting the police.
<input type="checkbox" class="vectorMenuCheckbox" aria-labelledby="p-variants-label" />
* In the ''[[Transformers (film)|Transformers]]'' movie video games, the police will generally ignore you in vehicle mode, so long as you don't actually blow anything up. (And sometimes even then.) You'd think that people searching for alien robots that turn into cars would take notice of a car that's behaving like the driver's never been on a planet with traffic laws.
<h3 id="p-variants-label">
* Both ''[[Mercenaries]]''-games. Justified since they both take place in warzones.
<span>Variants</span>

</h3>
== [[Wide Open Sandbox]] ==
<div class="menu">
* ''[[Grand Theft Auto]]'', as mentioned. It's implied that the reason for this is that the local PD is [[Corrupt Cop|corrupt]] and too indifferent to respond to minor crimes. (Although if in your careless driving you should scrape a ''police'' car, watch out...)
<ul>
** In fact, if you actually obey the traffic laws in GTA, other cars will plow into you as you are waiting at a red light.
</ul>
** Ambulances are hilarious examples of this - they all drive like their drivers are [[Drunk Driver|completely plastered]]. Want proof? Kill a pedestrian and wait about three minutes. The ambulance will slam into any walls or lampposts between it and the wounded.
</div>
*** Walls, lampposts and ''[[Deadly Doctor|people]]''...
</div>
** Lampshaded in ''[[Grand Theft Auto: San Andreas]]''; the early missions have characters note that Carl (the player character) [[Drives Like Crazy]]. Despite this, everyone [[It's Up to You|insists he drive]] whenever they get in a car.
</div>
** In ''[[Grand Theft Auto Chinatown Wars]]'', the in game GPS gives you the shortest route to your destination... assuming all traffic laws obeyed. All players learn early to drive in the opposite direction of in coming traffic, and to plow through the bus stop.
<div id="right-navigation">
*** A hilarious law in ''[[Grand Theft Auto Chinatown Wars]]'' is that crashing into the policeman's car earns you an immediate wanted level... which you can then get rid off by slamming into another police car hard enough.
<div id="p-views" role="navigation" class="vectorTabs emptyPortlet" aria-labelledby="p-views-label">
* ''[[Bully (video game)|Bully]]'' is an exception, although a limited one. If Jimmy rides around on a moped without a helmet, he triggers the game's wanted meter. Then again, [[Can't Get Away with Nuthin'|anything he does wrong there will, too]].
<h3 id="p-views-label">Views</h3>
* The ''[[Saints Row]]'' games. In 2, you even get bonus points for driving on the wrong side of the road or just barely missing a car, similar to ''Burnout''.
<ul>
** Bonus points for burnouts and powerslides too! Also for driving on two out of four wheels. Plus other ridiculous vehicular activities, like carsurfing. But, like in GTA, if you so much as ''scrape'' a police car, they'll be livid. They get kinda uppity if you run over lampposts too.
</ul>
* ''[[Red Faction]]: Guerrilla''. You think the EDF would care about civilians driving like madmen, given heavy vehicles that can plow through buildings, but... nope. As long as you don't flatten any goons they don't give a damn. The AI civilians only care if you're in a tank or walker... at which point they panic and scatter, driving around like mad and sometimes making it ''harder'' to drive to your destination without killing any of them.
</div>
* ''[[L.A. Noire]]'' justifies this: you're a cop and thus not beholden to traffic laws broken in the line of duty. [[Truth in Television|This appears to be true in real life,]] [[Your Mileage May Vary|though whether this is actually justified or not is a matter of debate.]] Of course, if you commandeer a non-cop car, the police seem to magically be aware that Detective Phelps is behind the wheel and don't pursue him.
<div id="p-cactions" role="navigation" class="vectorMenu emptyPortlet" aria-labelledby="p-cactions-label">
* The ''[[Just Cause (video game)|Just Cause]]'' series takes this trope and drives off with it at 300 MPH. Driving ridiculously fast, on the wrong side of the road, over other vehicles, etc. won't draw any ire from the cops whatsoever as long as you don't kill anyone or crash into a police car, and sometimes not even then. Carjack someone right in front of a cop, drive backwards against the flow of traffic for miles denting every car you pass, and park your stolen car right in front of a police cruiser... the cops still won't care, and the cruiser will just sit there unable to move ''because he'd have to get into the wrong lane to go around you''; the horror!
<input type="checkbox" class="vectorMenuCheckbox" aria-labelledby="p-cactions-label" />

<h3 id="p-cactions-label"><span>More</span></h3>
{{reflist}}
<div class="menu">
[[Category:Acceptable Breaks From Reality]]
<ul>
[[Category:{{PAGENAME}}]]
</ul>
</div>
</div>
<div id="p-search" role="search">
<h3>
<label for="searchInput">Search</label>
</h3>
<form action="/w/index.php" id="searchform">
<div id="simpleSearch">
<input type="search" name="search" placeholder="Search All The Tropes" title="Search All The Tropes [f]" accesskey="f" id="searchInput"/><input type="hidden" value="Special:Search" name="title"/><input type="submit" name="fulltext" value="Search" title="Search the pages for this text" id="mw-searchButton" class="searchButton mw-fallbackSearchButton"/><input type="submit" name="go" value="Go" title="Go to a page with this exact name if it exists" id="searchButton" class="searchButton"/> </div>
</form>
</div>
</div>
</div>
<div id="mw-panel">
<div id="p-logo" role="banner"><a class="mw-wiki-logo" href="/wiki/Main_Page" title="Visit the main page"></a></div>
<div class="portal" role="navigation" id="p-navigation" aria-labelledby="p-navigation-label">
<h3 id="p-navigation-label">Navigation</h3>
<div class="body">
<ul>
<li id="n-Home-Page"><a href="/wiki/Main_Page">Home Page</a></li><li id="n-ATT-Community-Portal"><a href="/wiki/All_The_Tropes:Community_Portal">ATT Community Portal</a></li><li id="n-recentchanges"><a href="/wiki/Special:RecentChanges" title="A list of recent changes in the wiki [r]" accesskey="r">Recent changes</a></li><li id="n-randompage"><a href="/wiki/Special:Random" title="Load a random page [x]" accesskey="x">Random page</a></li><li id="n-MediaWiki-Help"><a href="/wiki/Help:Contents">MediaWiki Help</a></li><li id="n-Upload-file"><a href="/wiki/Special:Upload">Upload file</a></li> </ul>
</div>
</div>
<div class="portal" role="navigation" id="p-Troper_Tools" aria-labelledby="p-Troper_Tools-label">
<h3 id="p-Troper_Tools-label">Troper Tools</h3>
<div class="body">
<ul>
<li id="n-User-Blogs"><a href="/wiki/Special:ArticlesHome">User Blogs</a></li><li id="n-Newest-Blog-Posts"><a href="/wiki/Special:ArticleLists">Newest Blog Posts</a></li><li id="n-Write-a-Blog-Post"><a href="/wiki/Special:CreateBlogPost">Write a Blog Post</a></li><li id="n-Follow-Your-Friends"><a href="/wiki/Special:UserActivity">Follow Your Friends</a></li><li id="n-See-Friends.2FFoes"><a href="/wiki/Special:ViewRelationshipRequests">See Friends/Foes</a></li><li id="n-View-Your-Messages"><a href="/wiki/Special:UserBoard">View Your Messages</a></li><li id="n-See-Your-Gifts"><a href="/wiki/Special:ViewGifts">See Your Gifts</a></li><li id="n-Gift-a-Friend"><a href="/wiki/Special:GiveGift">Gift a Friend</a></li> </ul>
</div>
</div>
<div class="portal" role="navigation" id="p-Troping_Utilities" aria-labelledby="p-Troping_Utilities-label">
<h3 id="p-Troping_Utilities-label">Troping Utilities</h3>
<div class="body">
<ul>
<li id="n-ATT-Page-Creator"><a href="/wiki/All_The_Tropes:ATT_Page_Creator">ATT Page Creator</a></li><li id="n-Trope-Workshop"><a href="/wiki/Category:Trope_Workshop">Trope Workshop</a></li><li id="n-ATT-Forums"><a href="/wiki/Special:WikiForum">ATT Forums</a></li><li id="n-ATT-Forums-.28old.29"><a href="/wiki/Forum:All_The_Tropes">ATT Forums (old)</a></li><li id="n-ATT-WebChat-.28IRC.29"><a href="/wiki/Special:WebChat">ATT WebChat (IRC)</a></li><li id="n-ATT-WebChat-.28onwiki.29"><a href="/wiki/Special:Chat">ATT WebChat (onwiki)</a></li><li id="n-Troper-Userboxes"><a href="/wiki/All_The_Tropes:Userboxes">Troper Userboxes</a></li><li id="n-Mechanics-of-Writing"><a href="/wiki/Mechanics_of_Writing">Mechanics of Writing</a></li> </ul>
</div>
</div>
<div class="portal" role="navigation" id="p-Troper_Social_Networks" aria-labelledby="p-Troper_Social_Networks-label">
<h3 id="p-Troper_Social_Networks-label">Troper Social Networks</h3>
<div class="body">
<ul>
<li id="n-ATT-Twitter"><a href="https://twitter.com/ATTropes" rel="nofollow">ATT Twitter</a></li><li id="n-ATT-subreddit"><a href="http://www.reddit.com/r/AllTheTropes/" rel="nofollow">ATT subreddit</a></li> </ul>
</div>
</div>
<div class="portal" role="navigation" id="p-tb" aria-labelledby="p-tb-label">
<h3 id="p-tb-label">Tools</h3>
<div class="body">
<ul>
<li id="t-specialpages"><a href="/wiki/Special:SpecialPages" title="A list of all special pages [q]" accesskey="q">Special pages</a></li><li id="t-print"><a href="/w/index.php?title=Special:Badtitle&amp;action=raw&amp;printable=yes" rel="alternate" title="Printable version of this page [p]" accesskey="p">Printable version</a></li><li id="t-urlshortener"><a href="/w/index.php?title=Special:UrlShortener&amp;url=https%3A%2F%2Fallthetropes.org%2Fw%2Findex.php%3Ftitle%3DSpecial%3ABadtitle%26action%3Draw">Get shortened URL</a></li> </ul>
</div>
</div>
</div>
</div>
<div id="footer" role="contentinfo">
<ul id="footer-places">
<li id="footer-places-privacy"><a href="//meta.miraheze.org/wiki/Privacy_Policy" class="extiw" title="m:Privacy Policy">Privacy policy</a></li>
<li id="footer-places-about"><a href="/wiki/All_The_Tropes:About" title="All The Tropes:About">About All The Tropes</a></li>
<li id="footer-places-disclaimer"><a href="/wiki/All_The_Tropes:General_disclaimer" title="All The Tropes:General disclaimer">Disclaimers</a></li>
<li id="footer-places-termsofservice"><a href="//meta.miraheze.org/wiki/Terms_of_Use" class="extiw" title="m:Terms of Use">Terms of Use</a></li>
<li id="footer-places-mobileview"><a href="https://allthetropes.org/w/index.php?title=Special:Badtitle&amp;action=raw&amp;mobileaction=toggle_view_mobile{{Dead link}}" class="noprint stopMobileRedirectToggle">Mobile view</a></li>
</ul>
<ul id="footer-icons" class="noprint">
<li id="footer-copyrightico">
<a href="https://creativecommons.org/licenses/by-sa/4.0/"><img src="https://meta.miraheze.org/w/resources/assets/licenses/cc-by-sa.png" alt="Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)" width="88" height="31"/></a> </li>
<li id="footer-poweredbyico">
<a href="//www.mediawiki.org/"><img src="/w/resources/assets/poweredby_mediawiki_88x31.png" alt="Powered by MediaWiki" srcset="/w/resources/assets/poweredby_mediawiki_132x47.png 1.5x, /w/resources/assets/poweredby_mediawiki_176x62.png 2x" width="88" height="31"/></a><a href="https://meta.miraheze.org/wiki/"><img src="https://static.miraheze.org/metawiki/7/7e/Powered_by_Miraheze.png" alt="Miraheze Wiki Hosting" width="88" height="31"/></a> </li>
</ul>
<div style="clear: both;"></div>
</div>
<!-- Matomo -->
<script type="text/javascript">
var _paq = _paq || [];
_paq.push(["trackPageView"]);
_paq.push(["enableLinkTracking"]);
(function() {
var u = "https://matomo.miraheze.org/";
var globalId = 1;
_paq.push(["setTrackerUrl", u + "piwik.php"]);
_paq.push(['setDocumentTitle', "allthetropeswiki" + " - " + "Special:Badtitle"]);
_paq.push(["setSiteId", "2"]);
_paq.push(["setCustomVariable", 1, "userType", "Anonymous", "visit"]);
if ( globalId ) {
_paq.push(['addTracker', u + "piwik.php", globalId]);
}
var d=document, g=d.createElement("script"), s=d.getElementsByTagName("script")[0]; g.type="text/javascript";
g.defer=true; g.async=true; g.src=u+"piwik.js"; s.parentNode.insertBefore(g,s);
})();
</script>
<!-- End Matomo Code -->
<!-- Matomo Image Tracker -->
<noscript><p><img src="https://matomo.miraheze.org/piwik.php?idsite=2&amp;rec=1&amp;action_name=Special:Badtitle" style="border:0;" alt="" /></p></noscript>
<!-- End Matomo --><script>(window.RLQ=window.RLQ||[]).push(function(){mw.config.set({"wgBackendResponseTime":145,"wgHostname":"mw3"});});</script>
</body>
</html>

Revision as of 02:33, 26 October 2018

<!DOCTYPE html> <html class="client-nojs" lang="en" dir="ltr"> <head> <meta charset="UTF-8"/> <title>Login required - All The Tropes</title> <script>document.documentElement.className = document.documentElement.className.replace( /(^|\s)client-nojs(\s|$)/, "$1client-js$2" );</script> <script>(window.RLQ=window.RLQ||[]).push(function(){mw.config.set({"wgCanonicalNamespace":"Special","wgCanonicalSpecialPageName":"Badtitle","wgNamespaceNumber":-1,"wgPageName":"Special:Badtitle","wgTitle":"Badtitle","wgCurRevisionId":0,"wgRevisionId":0,"wgArticleId":0,"wgIsArticle":false,"wgIsRedirect":false,"wgAction":"view","wgUserName":null,"wgUserGroups":["*"],"wgCategories":[],"wgBreakFrames":true,"wgPageContentLanguage":"en","wgPageContentModel":"wikitext","wgSeparatorTransformTable":["",""],"wgDigitTransformTable":["",""],"wgDefaultDateFormat":"dmy","wgMonthNames":["","January","February","March","April","May","June","July","August","September","October","November","December"],"wgMonthNamesShort":["","Jan","Feb","Mar","Apr","May","Jun","Jul","Aug","Sep","Oct","Nov","Dec"],"wgRelevantPageName":"Special:Badtitle","wgRelevantArticleId":0,"wgRequestId":"23a39bfa69d6215cb89e13d2","wgIsProbablyEditable":false,"wgRelevantPageIsProbablyEditable":false,"wgBetaFeaturesFeatures":[],"wgWikiEditorEnabledModules":[],"wgCategoryTreePageCategoryOptions":"{\"mode\":0,\"hideprefix\":20,\"showcount\":true,\"namespaces\":false}","wgCollapsibleVectorEnabledModules":{"collapsiblenav":true,"experiments":true},"wgMetrolookEnabledModules":{"collapsiblenav":true},"wgPreferredVariant":"en","wgMFExpandAllSectionsUserOption":true,"wgMFEnableFontChanger":true,"wgMFDisplayWikibaseDescriptions":{"search":false,"nearby":false,"watchlist":false,"tagline":false},"wgMediaViewerOnClick":false,"wgMediaViewerEnabledByDefault":true,"wgPopupsShouldSendModuleToUser":true,"wgPopupsConflictsWithNavPopupGadget":false,"wgRelatedArticles":null,"wgRelatedArticlesUseCirrusSearch":false,"wgRelatedArticlesOnlyUseCirrusSearch":false,"wgVisualEditor":{"pageLanguageCode":"en","pageLanguageDir":"ltr","pageVariantFallbacks":"en","usePageImages":true,"usePageDescriptions":false},"wgNoticeProject":"open","wgCentralNoticeCookiesToDelete":[],"wgCentralNoticeCategoriesUsingLegacy":["Fundraising","fundraising"],"wgCentralAuthMobileDomain":false,"wgVisualEditorToolbarScrollOffset":0,"wgVisualEditorUnsupportedEditParams":["undo","undoafter","veswitched"],"wgEditSubmitButtonLabelPublish":false});mw.loader.state({"ext.globalCssJs.user.styles":"ready","ext.globalCssJs.site.styles":"ready","ext.gadget.NoSmallFonts":"ready","site.styles":"ready","noscript":"ready","user.styles":"ready","user":"ready","user.options":"ready","user.tokens":"loading","ext.socialprofile.responsive":"ready","ext.visualEditor.desktopArticleTarget.noscript":"ready","mediawiki.legacy.shared":"ready","mediawiki.legacy.commonPrint":"ready","mediawiki.sectionAnchor":"ready","mediawiki.skinning.interface":"ready","skins.vector.styles":"ready","ext.globalCssJs.user":"ready","ext.globalCssJs.site":"ready"});mw.loader.implement("user.tokens@0phoura",function($,jQuery,require,module){/*@nomin*/mw.user.tokens.set({"editToken":"+\\","patrolToken":"+\\","watchToken":"+\\","csrfToken":"+\\"}); });mw.loader.load(["site","mediawiki.page.startup","mediawiki.user","mediawiki.hidpi","mediawiki.page.ready","mediawiki.searchSuggest","ext.centralauth.centralautologin","ext.collapsiblevector.collapsibleNav","ext.eventLogging.subscriber","ext.gadget.ATTSiteCode","ext.gadget.Altredirects","ext.gadget.purgetab","ext.gadget.Auto_Complete","ext.gadget.HotLicense","ext.gadget.Edittools","ext.hideSection","ext.popups","ext.urlShortener.toolbar","ext.visualEditor.desktopArticleTarget.init","ext.visualEditor.targetLoader","ext.centralNotice.geoIP","skins.vector.js"]);});</script> <link rel="stylesheet" href="/w/load.php?debug=false&lang=en&modules=ext.socialprofile.responsive%7Cext.visualEditor.desktopArticleTarget.noscript%7Cmediawiki.legacy.commonPrint%2Cshared%7Cmediawiki.sectionAnchor%7Cmediawiki.skinning.interface%7Cskins.vector.styles&only=styles&skin=vector"/> <script async="" src="/w/load.php?debug=false&lang=en&modules=startup&only=scripts&skin=vector"></script> <meta name="ResourceLoaderDynamicStyles" content=""/> <link rel="stylesheet" href="/w/load.php?debug=false&lang=en&modules=ext.gadget.NoSmallFonts&only=styles&skin=vector"/> <link rel="stylesheet" href="/w/load.php?debug=false&lang=en&modules=site.styles&only=styles&skin=vector"/> <meta name="generator" content="MediaWiki 1.31.1"/> <meta name="robots" content="noindex,nofollow"/> <link rel="apple-touch-icon" href="/apple-touch-icon.png"/> <link rel="shortcut icon" href="/favicon.ico"/> <link rel="search" type="application/opensearchdescription+xml" href="/w/opensearch_desc.php" title="All The Tropes (en)"/> <link rel="EditURI" type="application/rsd+xml" href="https://allthetropes.org/w/api.php?action=rsd"/> <link rel="license" href="https://creativecommons.org/licenses/by-sa/4.0/"/> <link rel="alternate" type="application/atom+xml" title="All The Tropes Atom feed" href="/w/index.php?title=Special:RecentChanges&feed=atom"/> <link rel="dns-prefetch" href="//login.miraheze.org"/> </head>

<body class="mediawiki ltr sitedir-ltr mw-hide-empty-elt ns--1 ns-special mw-special-Badtitle page-Special_Badtitle rootpage-Special_Badtitle skin-vector action-view">

<a id="top"></a>

Login required

Jump to: <a href="#mw-head">navigation</a>, <a href="#p-search">search</a>

Please <a href="/w/index.php?title=Special:UserLogin&returnto=Optional+Traffic+Laws&returntoquery=action%3Draw" title="Special:UserLogin">log in</a> to view other pages.

Return to <a href="/wiki/Main_Page" title="Main Page">Main Page</a>.

<noscript><img src="https://allthetropes.org/wiki/Special:CentralAutoLogin/start?type=1x1" alt="" title="" width="1" height="1" style="border: none; position: absolute;" /></noscript>

Navigation menu

<script type="text/javascript"> var _paq = _paq || []; _paq.push(["trackPageView"]); _paq.push(["enableLinkTracking"]); (function() { var u = "https://matomo.miraheze.org/"; var globalId = 1; _paq.push(["setTrackerUrl", u + "piwik.php"]); _paq.push(['setDocumentTitle', "allthetropeswiki" + " - " + "Special:Badtitle"]); _paq.push(["setSiteId", "2"]); _paq.push(["setCustomVariable", 1, "userType", "Anonymous", "visit"]); if ( globalId ) { _paq.push(['addTracker', u + "piwik.php", globalId]); } var d=document, g=d.createElement("script"), s=d.getElementsByTagName("script")[0]; g.type="text/javascript"; g.defer=true; g.async=true; g.src=u+"piwik.js"; s.parentNode.insertBefore(g,s); })(); </script>

<noscript>

<img src="https://matomo.miraheze.org/piwik.php?idsite=2&rec=1&action_name=Special:Badtitle" style="border:0;" alt="" />

</noscript>

<script>(window.RLQ=window.RLQ||[]).push(function(){mw.config.set({"wgBackendResponseTime":145,"wgHostname":"mw3"});});</script> </body> </html>

Cookies help us deliver our services. By using our services, you agree to our use of cookies.