Display title | Optional Traffic Laws |
Default sort key | Optional Traffic Laws |
Page length (in bytes) | 12,892 |
Namespace ID | 0 |
Page ID | 63322 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | Allow all users (infinite) |
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Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Void (talk | contribs) |
Date of latest edit | 00:00, 27 October 2018 |
Total number of edits | 9 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded templates (5) | Templates used on this page:
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | In freeworld driving games, being forced to comply to the real-life rules of the road would just be too cumbersome for most gamers. People don't like waiting at red lights in real life, and certainly no one wants to do so in video games. Consequently, in many games, players are allowed to speed, run red lights and stop signs, run over red lights and stop signs, or otherwise drive recklessly with impunity. |