Our Ogres Are Hungrier: Difference between revisions

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{{quote|"''After all, ogres appreciate succulent meat as much as the next ten-foot tall killing machine.''"|''[[Warhammer|Warhammer Fantasy Battle: Ogre Kingdoms]]''}}
{{quote|"''After all, ogres appreciate succulent meat as much as the next ten-foot tall killing machine.''"|''[[Warhammer Fantasy Battle|Warhammer Fantasy Battle: Ogre Kingdoms]]''}}


Ogres are a staple of fantasy and fairy tales, and so appear in many forms. Most have the following traits in common:
Ogres are a staple of fantasy and fairy tales, and so appear in many forms. Most have the following traits in common:
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** Merrows are an aquatic offshoot of ogres. They breathe underwater, have scaly blue skin, and use spears instead of clubs, but are otherwise similar to normal ogres. (Note that in real-world Irish folklore, merrows were actually a kind of (generally good-natured) [[Our Mermaids Are Different|merfolk]].
** Merrows are an aquatic offshoot of ogres. They breathe underwater, have scaly blue skin, and use spears instead of clubs, but are otherwise similar to normal ogres. (Note that in real-world Irish folklore, merrows were actually a kind of (generally good-natured) [[Our Mermaids Are Different|merfolk]].
** Ogrun in the ''[[Iron Kingdoms]]'' setting are more like [[Warcraft|Blizzard-style]] [[Our Orcs Are Different|orcs]], being a shamanist [[Proud Warrior Race Guy]] PC race. Being a people who hold [[The Fettered|loyalty and service]] as the highest ideal, [[My Master, Right or Wrong|their sworn lord's alignment]] probably shapes much of their own behaviour.
** Ogrun in the ''[[Iron Kingdoms]]'' setting are more like [[Warcraft|Blizzard-style]] [[Our Orcs Are Different|orcs]], being a shamanist [[Proud Warrior Race Guy]] PC race. Being a people who hold [[The Fettered|loyalty and service]] as the highest ideal, [[My Master, Right or Wrong|their sworn lord's alignment]] probably shapes much of their own behaviour.
* ''[[Warhammer]]'' Ogres have a society influenced by the Mongols, and wield a strange form of Gut Magic, which depends on what the caster ate. They literally worship the concept of hunger and practice rampant cannibalism, eating both other sentient races and their own kind; a [[Klingon Promotion]] generally entails the usurper devouring its predecessor. Some are captured by the Skaven to be turned into Rat Ogres.
* ''[[Warhammer Fantasy Battle]]'' Ogres have a society influenced by the Mongols, and wield a strange form of Gut Magic, which depends on what the caster ate. They literally worship the concept of hunger and practice rampant cannibalism, eating both other sentient races and their own kind; a [[Klingon Promotion]] generally entails the usurper devouring its predecessor. Some are captured by the Skaven to be turned into Rat Ogres.
* In ''[[Warhammer 40000]]'', Ogryns are big, stupid mutant humans that live in stone-aged tribal societies. They look like ''Warhammer Fantasy'' Ogres, but are [[Dumb Is Good|rather friendly by 40K standards]]: They're basically large, mischievous children who like clubbing things and having cleverer people tell them what to club. They are also ''capable'' of acting civilized (even if most don't).
* In ''[[Warhammer 40000]]'', Ogryns are big, stupid mutant humans that live in stone-aged tribal societies. They look like ''Warhammer Fantasy'' Ogres, but are [[Dumb Is Good|rather friendly by 40K standards]]: They're basically large, mischievous children who like clubbing things and having cleverer people tell them what to club. They are also ''capable'' of acting civilized (even if most don't).
** Specifically they become mostly capable of acting civilized after being upgraded to ''merely stupid'' with neural implants.
** Specifically they become mostly capable of acting civilized after being upgraded to ''merely stupid'' with neural implants.