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'''''Persona Q''''' is a crossover game featuring the cast of ''[[Persona 3]]'' and ''[[Persona 4]]''. In the game both parties find each other transported into a strange Japanese high school, which features a large clock tower.
'''''Persona Q''''' is a crossover game featuring the cast of ''[[Persona 3]]'' and ''[[Persona 4]]''. In the game both parties find each other transported into a strange Japanese high school, which features a large clock tower.


This game was developed for the [[Nintendo 3DS]] and released around 2014. The gameplay is a hybrid between ''[[Shin Megami Tensei]]'' and ''[[Etrian Odyssey]]''. As players navigate a team of characters through a dungeon, the player must maintain bearings of where they are and handle navigation themselves. This rewards players who pay attention to landmarks and significant map patterns, as well as to those with a good sense of direction. To aid this, the player is able to draw and annotate a map in game. Successfully navigating a dungeon also requires resource management to make up for attrition.
This game was developed for the [[Nintendo 3DS]] and released around 2014. This game was one of the first ''Persona'' games to be released for a platform outside the PlayStation brand, and the first ''Persona'' title for a [[Nintendo]] platform.<ref>Importantly this was not the first ''Shin Megami Tensei'' series game for a Nintendo console. Those preceded this by decades.</ref>

The gameplay is a hybrid between ''[[Shin Megami Tensei]]'' and ''[[Etrian Odyssey]]''. As players navigate a team of characters through a dungeon, the player must maintain bearings of where they are and handle navigation themselves. This rewards players who pay attention to landmarks and significant map patterns, as well as to those with a good sense of direction. To aid this, the player is able to draw and annotate a map in game. Successfully navigating a dungeon also requires resource management to make up for attrition.


The battle system leans more into the classic ''Persona'' formula, with most of the mechanics being adapted for the new game format.
The battle system leans more into the classic ''Persona'' formula, with most of the mechanics being adapted for the new game format.