Display title | Planet Heck |
Default sort key | Planet Heck |
Page length (in bytes) | 20,887 |
Namespace ID | 0 |
Page ID | 147645 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
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Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 12:49, 8 October 2020 |
Total number of edits | 10 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | The infernal realm is often by definition unconquerable and inescapable. This doesn't sit well with videogame designers, who abhor not being able to shoot up things that look like they need shooting up. Consequently gamers are occasionally treated to going to Hell, killing everything, and coming back out. This is possibly the ultimate logical conclusion to the Rule of Cool, or the Sorting Algorithm of Evil going off the scale. |