Playable Epilogue: Difference between revisions

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* ''[[Tales of Legendia]]'' doesn't so much have a playable epilogue as a ''second half''. The credits roll before you get there, though, so...
* ''[[Paper Mario: The Thousand-Year Door]]'' and ''[[Super Paper Mario]]'' had these, though the first ''[[Paper Mario (franchise)|Paper Mario]]'' didn't.
** ''[[Mario & Luigi: Partners In Time]]'' had a playable epilogue, {{spoiler|though it was really just a disguised path to the unexpected [[Post -Climax Confrontation]].}}
** The First ''[[Paper Mario (franchise)|Paper Mario]]'' did have a playable epilogue, just the sort where it's only a means to get you to the last cut scenes.
* ''[[Suikoden II]]'' has a '''Playable Epilogue''' of sorts; after beating the [[Final Boss]], you're able to wander around the world, level up characters, and so on freely. However, certain actions will still trigger one of the [[Multiple Endings]], and you can't return to playing after that.
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