Plot Threads: Difference between revisions

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Related tropes: [[Leave the Plot Threads Hanging]], [[Soap Wheel]], [[Rotating Arcs]], [[Two Lines, No Waiting]], [[Third Line, Some Waiting]] and [[Four Lines, All Waiting]].
 
{{examples|Examples of works that have more than two plot threads}}
== Anime and Manga ==
 
== Anime ==
 
* ''[[Inuyasha]]'' does this to the point of being mildly annoying, following not only the five main characters, but later on Naraku and all of his incarnations, Sesshomaru, Kikiyo, and other minor characters.
* ''[[Gundam Seed]]'' and its sequel series, Destiny Does this to the point where we hardly ever see the two main characters in some episodes.
 
== Literature ==
* ''[[The Lord of the Rings]]'' employed this trope, giving it a place in one of literature's modern classics.
 
* ''[[Lord of the Rings]]'' employed this trope, giving it a place in one of literature's modern classics.
* ''[[A Tale of Two Cities]]'' switches back and forth between London and Paris like this.
* ''[[The Wheel of Time]]'' will be running at least a dozen at any given time after book 3.
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* ''Demi-Gods and Semi-Devils'' is a [[Wuxia]] novel with four different plots and main characters.
 
== Live -Action TV ==
* For the first five seasons and first half of the sixth season, the average episode of ''[[The West Wing]]'' had three or four plotlines. Generally, one was a polliticalpolitical plotline, and the other three were either two "personal" plotlines (about the feelings or personal problems of one or more of the characters) and one silly plotline (usually involving someone - most often Donna or a special interest group - arguing or expressing deep anxiety about something comically trivial) or one personal plotline and two silly plotlines.
 
* For the first five seasons and first half of the sixth season, the average episode of ''[[The West Wing]]'' had three or four plotlines. Generally, one was a pollitical plotline, and the other three were either two "personal" plotlines (about the feelings or personal problems of one or more of the characters) and one silly plotline (usually involving someone - most often Donna or a special interest group - arguing or expressing deep anxiety about something comically trivial) or one personal plotline and two silly plotlines.
* ''[[The Wire]]'' had many densely-interwoven plot-threads that coalesced towards the end of each season.
* ''[[Heroes (TV series)|Heroes]]'' Volume 1 has about nine different plot threads, essentially one for each main character. They frequently weave together and diverge again as the characters interact with each other throughout the episodes, until all threads merge together for the grand finale.
:Most Volumes of Heroes employed this technique, ''Generations'' and ''Redemption'' in particular, with there being a loose main arc the others eventually converged on.
 
Most Volumes of Heroes employed this technique, ''Generations'' and ''Redemption'' in particular, with there being a loose main arc the others eventually converged on.
* Almost every episode of ''[[Seinfeld]]'''s later seasons involved multiple plot threads. Frequently, the ending of the episode would tie these threads together (very comically).
 
== Theater ==
 
* [[Older Than Steam]]: ''[[The Merchant of Venice]]'', with its alternation between Venice and Belmont.
 
== Webcomics ==
 
* ''[[Captain SNES]]'' has more than ten concurrent plotlines. Even [http://www.captainsnes.com/2003/08/19/376-the-ass-episode/ this episode] doesn't list them all, as there is also (among others) the subplot of ''[[Chrono Trigger]]'' characters trying to find Marle, whatever happens to Max Force and plotlines introduced during the Nexus City arc later.
* At one point, ''[[Homestuck]]'' collects so many plot threads that an omniscient character busts up a scrapbook containing clippings from the entire story and we spend around 150 pages jumping from character to character tying everything up like crazy in order to get everything ready for the massive [[Animation Bump|End of Act 5 animation]].
 
== Video Games ==
 
* ''[[Final Fantasy VIII]]'' Has the dream sequences, which turn away from Squall and the SeeD to give the player the chance to see Laguna's story from his days as a Galbadia soldier with a crush on Julia to {{spoiler|his days with Raine and rebellion in Esthar.}}
* ''[[Final Fantasy: The 4 Heroes of Light]]'' on the DS is all about this trope. The game frequently splits between the titular heroes (usually in pairs) as they make their way around.
* This was the way that ''[[Final Fantasy VI]]'' handled having a cast of 14 major playable characters, with four major characters being playable at any one time.
* ''[[Front Mission]]'' games often have a second campaign for the opposing side. Front Mission 4 switches back and forth between 2 groups the player controls.
* ''[[Dragon Quest IV]]'', dubbed ''"Chapters of the Chosens,"'', narrates four different stories involve seven supporting characters who have their own quests and goals. You have to play through their chapters before the main hero/heroine recruits them in Chapter 5.
* ''[[Fire Emblem Tellius|Fire Emblem Radiance Dawn]]'' has multiple acts, each follows different heroes/heroines and their armies. This causes the series's regular premise of [[Loads and Loads of Characters]] to be turned [[Up to Eleven]].
* ''[[Super Robot Wars]]'' sometimes does this for the sake of replayability. You may choose to play as one of the two or more different characters that aren't even related or related but get separated after the prologue. They also usually put plot points where the hero's team has to split up to do different missions in the different locations, but you may only follow one group at a time.
* The ''[[Uncharted]]'' series does this in every incarnation except for the first game, though it always follows Nate, just at different points in time.
 
== WesternWeb AnimationComics ==
* ''[[Captain SNES]]'' has more than ten concurrent plotlines. Even [http://www.captainsnes.com/2003/08/19/376-the-ass-episode/ this episode] doesn't list them all, as there is also (among others) the subplot of ''[[Chrono Trigger]]'' characters trying to find Marle, whatever happens to Max Force and plotlines introduced during the Nexus City arc later.
* At one point, ''[[Homestuck]]'' collects so many plot threads that an omniscient character busts up a scrapbook containing clippings from the entire story and we spend around 150 pages jumping from character to character tying everything up like crazy in order to get everything ready for the massive [[Animation Bump|End of Act 5 animation]].
 
== Western Animation ==
* ''[[The Avengers: Earth's Mightiest Heroes|Avengers Earths Mightiest Heroes]]'' has several running at once. As of "The Widow's sting" we have: The breakout, the Kree-Skrull war, the [[Secret Invasion]], Kang about to come from the future, the assembling of the Masters of Evil, the creation of the cosmic cube, Hydra's re-emerging, Widow's [[Heel Face Turn]] [[Face Heel Turn]] [[The Mole]] whatever she ''really'' might be, and I'm sure I'm missing out on severalprobably heremore.
 
{{reflist}}