Pokémon Gold and Silver: Difference between revisions

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After the massive success of [[Pokémon Red and Blue (Video Game)|the first]] ''[[Pokémon (Franchise)|Pokémon]]'' games, Game Freak and Nintendo realized they had a [[Cash Cow Franchise]] on their hands. So naturally, ''Pokémon Gold And Silver'' were developed for the [[Game Boy]] as the "second generation," moving the series to a new region filled with more [[Mon|Mons]], threats, and challenges to await players.
After the massive success of [[Pokémon Red and Blue (Video Game)|the first]] ''[[Pokémon (Franchise)|Pokémon]]'' games, Game Freak and Nintendo realized they had a [[Cash Cow Franchise]] on their hands. So naturally, ''Pokémon Gold And Silver'' were developed for the [[Game Boy]] as the "second generation," moving the series to a new region filled with more [[Mon|Mons]], threats, and challenges to await players.


Set [[Time Skip|three years after]] the events of ''Pokémon Red and Blue Versions'', [[Hello Insert Name Here|a young trainer]] sets out to collect the eight badges of Johto (based on the Kansai region of Japan as well as the western part of the Chubu region) and challenge the Elite Four so that they can earn their own place in the hall of fame. Along the way, however, they have to contend with [[The Rival|a callous thief]] and the reemerging threat of Team Rocket.
Set [[Time Skip|three years after]] the events of ''Pokémon Red and Blue Versions'', [[Hello, Insert Name Here|a young trainer]] sets out to collect the eight badges of Johto (based on the Kansai region of Japan as well as the western part of the Chubu region) and challenge the Elite Four so that they can earn their own place in the hall of fame. Along the way, however, they have to contend with [[The Rival|a callous thief]] and the reemerging threat of Team Rocket.


''Gold'' and ''Silver'' introduced many new concepts to the series, like an [[In Universe Game Clock]] (with certain [[Mon|Mons]] preferring certain times of day), the ability to equip Pokémon with items, [[Cosmetic Award|rare alternate colorations]], and the ability to [[Hot Skitty On Wailord Action|breed baby Pokémon]]. It also expanded and reconfigured numerous other gameplay elements, like the addition of two new [[Elemental Rock Paper Scissors|elemental types]] (bring the grand total to 17!), splitting the "Special" stat into separate attack and defense scores, and new skills designed to give other elemental types a more level field to battle against the ([[Nerf|previously]] [[Game Breaker|game-breaking]]) Psychic element.
''Gold'' and ''Silver'' introduced many new concepts to the series, like an [[In Universe Game Clock]] (with certain [[Mon|Mons]] preferring certain times of day), the ability to equip Pokémon with items, [[Cosmetic Award|rare alternate colorations]], and the ability to [[Hot Skitty On Wailord Action|breed baby Pokémon]]. It also expanded and reconfigured numerous other gameplay elements, like the addition of two new [[Elemental Rock-Paper-Scissors|elemental types]] (bring the grand total to 17!), splitting the "Special" stat into separate attack and defense scores, and new skills designed to give other elemental types a more level field to battle against the ([[Nerf|previously]] [[Game Breaker|game-breaking]]) Psychic element.


One year later, an [[Updated Rerelease]] appeared: ''Crystal''. On top of a new subplot revolving around Suicune, a slight graphics bump, and other minor differences, ''Crystal'' marked the debut of the [[Purely Aesthetic Gender]] option in the series, by offering players the choice of a male ''or'' female player, instead of simply giving them a male character to assign a masculine or feminine name to (thereby bypassing the unintentional [[Les Yay]] that could've resulted -- now it's the result of lines written for the male player character being read to the female one).
One year later, an [[Updated Rerelease]] appeared: ''Crystal''. On top of a new subplot revolving around Suicune, a slight graphics bump, and other minor differences, ''Crystal'' marked the debut of the [[Purely Aesthetic Gender]] option in the series, by offering players the choice of a male ''or'' female player, instead of simply giving them a male character to assign a masculine or feminine name to (thereby bypassing the unintentional [[Les Yay]] that could've resulted -- now it's the result of lines written for the male player character being read to the female one).
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* [[Game Favored Gender]]: The gender of a Pokémon is based on its Attack IV<ref>Individual Value, which vary between Pokémon and modify base stats</ref>, with higher values resulting in male Pokémon (unless the species is purely female). This means that generally in these games, males are physically stronger than females. Future games including ''HeartGold'' and ''SoulSilver'' don't determine gender this way.
* [[Game Favored Gender]]: The gender of a Pokémon is based on its Attack IV<ref>Individual Value, which vary between Pokémon and modify base stats</ref>, with higher values resulting in male Pokémon (unless the species is purely female). This means that generally in these games, males are physically stronger than females. Future games including ''HeartGold'' and ''SoulSilver'' don't determine gender this way.
* [[Getting Crap Past the Radar]]: There's a rather infamous in-game comment made by one Juggler Irwin, who, when you beat him, kindly informs you he dropped his balls. The radar caught on with the remakes; he now says, "Whew! That was a jolt."
* [[Getting Crap Past the Radar]]: There's a rather infamous in-game comment made by one Juggler Irwin, who, when you beat him, kindly informs you he dropped his balls. The radar caught on with the remakes; he now says, "Whew! That was a jolt."
* [[G Rated Sex]]: When leaving a male and a female Pokémon in the daycare together (or some genderless ones like Ditto), they have a chance of leaving an egg, depending on their "interest" in each other.
* [[G-Rated Sex]]: When leaving a male and a female Pokémon in the daycare together (or some genderless ones like Ditto), they have a chance of leaving an egg, depending on their "interest" in each other.
* [[An Interior Designer Is You]]: You could decorate your room with various dolls and such, thanks to Mystery Gifts. Your mother would also buy things with the money you sent home after battles.
* [[An Interior Designer Is You]]: You could decorate your room with various dolls and such, thanks to Mystery Gifts. Your mother would also buy things with the money you sent home after battles.
* [[Have a Gay Old Time]]: One of the Trainers in the Burned Tower (removed in ''Crystal'') is named Dick. A trainer in the "Firebreather" class, no less. Now there's a mental image that nobody wanted. It's probably not a coincidence that his name was changed to Richard in HGSS.
* [[Have a Gay Old Time]]: One of the Trainers in the Burned Tower (removed in ''Crystal'') is named Dick. A trainer in the "Firebreather" class, no less. Now there's a mental image that nobody wanted. It's probably not a coincidence that his name was changed to Richard in HGSS.
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* [[Short Distance Phone Call]]: Averted. "Just go talk to that person!"
* [[Short Distance Phone Call]]: Averted. "Just go talk to that person!"
** ''Crystal'' and the remakes give each character unique dialogue for each character's reaction when they realize that you're calling them while relatively close. This can at times be frustrating (even if it does make sense) if there's a specific character interaction that you can only have on the phone (such as checking to see if someone's waiting for a battle, to see if they're holding an item for you, or calling them for a battle as the remakes will sometimes allow you to do).
** ''Crystal'' and the remakes give each character unique dialogue for each character's reaction when they realize that you're calling them while relatively close. This can at times be frustrating (even if it does make sense) if there's a specific character interaction that you can only have on the phone (such as checking to see if someone's waiting for a battle, to see if they're holding an item for you, or calling them for a battle as the remakes will sometimes allow you to do).
* [[Spin Off]]: ''Pokémon Puzzle Challenge'' features Pokémon from these games and retells a simplified version of Ethan's (as it was released before Crystal, Ethan was the only player character as in ''Gold'' and ''Silver'') journey to defeat Gym Leaders and the Elite Four in a [[Puzzle Game]] format.
* [[Spin-Off]]: ''Pokémon Puzzle Challenge'' features Pokémon from these games and retells a simplified version of Ethan's (as it was released before Crystal, Ethan was the only player character as in ''Gold'' and ''Silver'') journey to defeat Gym Leaders and the Elite Four in a [[Puzzle Game]] format.
* [[Stalker With a Crush]]: Juggler Irwin certainly keeps...abreast of your adventures. It's even possible that he'll call you to gush about something you ''just accomplished''. It's like he can see you every waking moment of the day...
* [[Stalker With a Crush]]: Juggler Irwin certainly keeps...abreast of your adventures. It's even possible that he'll call you to gush about something you ''just accomplished''. It's like he can see you every waking moment of the day...
** This is even less subtle in Crystal, when he only behaves this way if you play as a girl.
** This is even less subtle in Crystal, when he only behaves this way if you play as a girl.
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* [[Stop Poking Me]]: Talking to your Pokémon too much leads to it getting angry and defiant, even if it's at maximum happiness.
* [[Stop Poking Me]]: Talking to your Pokémon too much leads to it getting angry and defiant, even if it's at maximum happiness.
* [[Suspiciously Specific Denial]]: In the remakes, the shop that's a front for Team Rocket features a sign on the door that reads "Just a Souvenir Shop. Nothing Suspicious about It. No Need to Be Alarmed."
* [[Suspiciously Specific Denial]]: In the remakes, the shop that's a front for Team Rocket features a sign on the door that reads "Just a Souvenir Shop. Nothing Suspicious about It. No Need to Be Alarmed."
* [[Videogame Caring Potential]]: Done with the Walking Pokémon feature. You can't help but feel warm and fuzzy when you check on your Pokémon's status and they ''spontaneously hug you''.
* [[Video Game Caring Potential]]: Done with the Walking Pokémon feature. You can't help but feel warm and fuzzy when you check on your Pokémon's status and they ''spontaneously hug you''.
* [[Villains Out Shopping]]: If you enter the department store while dressed as a Team Rocket member, one of the people remarks, "I never thought about it, but Team Rocket does go shopping..." Not a literal example of the trope, but close enough to count.
* [[Villains Out Shopping]]: If you enter the department store while dressed as a Team Rocket member, one of the people remarks, "I never thought about it, but Team Rocket does go shopping..." Not a literal example of the trope, but close enough to count.
* [[What Happened to The Mouse]]: What became of the Murkrow that opened the door to the radio transmitter and then ran off?
* [[What Happened to The Mouse?]]: What became of the Murkrow that opened the door to the radio transmitter and then ran off?


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[[Category:Nintendo DS]]
[[Category:Nintendo DS]]
[[Category:Pokemon Gold And Silver]]
[[Category:Pokemon Gold And Silver]]
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