Puny Earthlings: Difference between revisions

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* Inverted in the [[Alan Dean Foster]] ''The Damned'' trilogy, where humans are among the toughest sons of bitches in the galaxy, and are [[Humans Are Warriors|better at war than any other species]]. We also have natural immunity to [[Mind Control]], and when we're rewired to remove that ability, and then unwired, can demonstrate said mind control [[You Fail Biology Forever|(and then pass it on to our children)]].
** Averted with the thranx in Foster's [[Humanx Commonwealth]] novels, as these insectoids have as many physical disadvantages (easily drowned, bad climbers, limbless juveniles) as advantages (extra legs, good senses, tough exoskeleton) over humans.
* The eponymous Stranger in ''[[Stranger in Aa Strange Land]]'' qualifies as "humans raised by aliens are likely to somehow 'inherit' abilities from their foster parents".
** Humans can gain these abilities too, so it's more of a training thing.
* The Oankali from Octavia Butler's ''Xenogenesis'' series all have interesting powers.
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== Tabletop Games ==
* In ''[[Dungeons and& Dragons]]'', humans on average were always weaker in at least one stat than any other race: elves had agility (and sometimes intelligence), dwarves had strength and endurance, and so on. But until the third edition of the game, the other races were limited in their choice of classes and their advancement therein, while humans could take up any profession and progress to any experience level with no restrictions. In Third Edition, classes are opened up to all races, but humans get more skill points and a bonus feat, representing their "versatility" as the [[Jack of All Stats]] of the setting.
* Inverted in the [[After the End|post-apocalyptic]] [[Tabletop Games]] ''[[Gamma World]]''. Humans that survived the nuclear apocalypse unaltered are assumed to be of incredibly hardy genetic material. They are much more resilient than other races (though they lack the super-powers and [[Rule of Cool|cool mutations]] of others).
** A later ''[[Dragon (magazine)|Dragon]]'' article insisted that the "pure strain humans" were actually products of a few centuries of genetic engineering, a la ''[[Star Trek]]'' Augments. Humans who hadn't received such gene therapy (i.e. us) were total wimps by contrast, and were the ancestors of the game's human mutants, lacking the mislabeled "pure strain's" resistance to radioactive mutagens.
* In [[Mortasheen]], humans are not very high on the food chain, usually ending up as either food, experimental subjects or sometimes pets, which is why the human civilization of Wreathe is so genocidal towards all the setting's monsters and mutants. Though, actual native Mortasheen humans are rather blase about this whole state of affairs, sometimes even volunteering for experiments to try and become something less vulnerable.
* ''[[Warhammer 4000040,000]]'' is a particularly strong example, where an unaugmented human is among the weakest, most pathetic things on the battlefield. Orks are stronger, more resourceful and ridiculously hard to both kill individually and wipe out as a whole. Eldar are faster, longer-lived, more intelligent ([[Can't Argue with Elves|or act it]]), universally psychic and with ludicrously advanced technology. Humans have three things going for them: the [[Super Soldier|comprehensively superhuman]] Space Marines, above and beyond most other races' footsoldiers, the best [[Tank Goodness|Tanks]] in the setting, and sheer numbers; the one resource the Imperium is never, ''ever'' short of is manpower. (Of course, this tends to lead to... [[We Have Reserves|wastefulness]].)
** Humanity also has the advantage of variety and a good deal of psychic potential - less so than the Eldar, but there's more eligible human psykers than there are Eldar, period ([[Blessed with Suck|although only a handful of those even survive...]]).
** It has to be noted that humans, while weak, aren't the weakest sapients in the setting - that honour goes to the Tau (okay maybe the gretchin), who are, on average weaker, shorter-lived, less skilled in melee and have even worse eyesight, needing advanced targeting equipment to hit as well as humans. They make up for it by having some of the best-equipped armies in the setting, and only getting better.
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{{quote|'''Wrex:''' Now, Shepard. What brings you here? How's the Normandy?
'''Shepard:''' Destroyed in a Collector surprise attack. I ended up spaced.
'''Wrex:''' Well, you look good. Ah, the benefits of a [[Bizarre Alien Biology|redundant nervous system]]!
'''Shepard:''' Yeah... humans don't have that.
'''Wrex:''' Oh. It must have been painful, then. }}
** Notably, a few alien races live significantly shorter lifespans than humans. Salarians only live to be about forty, and Vorcha only have twenty. They do compensate by the salarians having an advanced metabolism that allows them to get by with only an hour of sleep a day and leads to an overclocked nervous system, and the Vorcha can adapt to almost any environment, and can regenerate. Still, that's a lifespan of only a fraction of the average human.
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== Web Comics ==
* The Nemesite Empire in ''[[The Inexplicable Adventures of Bob]]'' has legally owned Earth for eons. They consider humans part of the local wildlife (because we don't have interstellar space travel yet) and have designated Earth as a nature preserve.
* Lampshaded in ''[[Schlock Mercenary]]'', when Schlock's unit is trying to come up with a way to use Schlock's various powers ([[Nigh Invulnerable|Nigh Invulnerability]], [[The Blob|reforming if destroyed]], [[Voluntary Shapeshifting|shape-shifting]], and a couple of other things) to get past a military checkpoint. Schlock [//www.schlockmercenary.com/2002-06-06 complains] "Why does it have to be MY powers? To me, YOU guys are the aliens. Can't you use your 'Special human powers' to get us past it?"
** AndThis the only reason he has unusual abilitiestrope is thatindeed Carbosilicatejustified Amorphsand areexplored descendedquite froma swarms of [[Nanomachines]]bit. The other naturally-evolved species have little or no physical advantage over humans, or if they do, it's minor, roughly [[Competitive Balance|balanced]], and treated realistically (i.e. a four-armed alien who can only see in one direction ain't gonna aim weapons everywhich way at once). With very few exceptions, like the Vhorwed (huge gorilla-like aliens with arms the size of a big man — like Elizabeth and that bouncer) or [[Bizarre Sexual Dimorphism|female]] Gzeaul (pretty much a horse-sized T-Rex who can wield weapons, or just use appropriately formidable claws). Humans without combat boosts are somewhat less tough than Uniocs, too. Then again, the scale extends the other way, so an Oafa (they are living hydrogen baloons) met a mention of humans being "fragile" with incredulous amusement.
** Most of the stronger and more powerful species are at least partially artificial. The only reason for Shlock's unusual abilities is that Carbosilicate Amorphs are descended from memory storage units and are mostly dough of specialized [[Nanomachines]] and super-strong carbon strands; also, they don't have their own eyes and have to obtain them as a symbiont. The Esspererin have almost as many cool features, but that's unsurprising for <s>[[Mechanical Evolution|late-phase output from somebody's iterative mechanical replication experiment]]</s> ''"solar powered robo-fairies"''. The Ot-Skadak evolved naturally, though (like most critters on Eina-afa, apparently) in symbiosis with runaway industrial-grade nanobots. The various noon-human Terran species (apes, bears and elephants), as [[Uplifted Animal]]s, were engineered the way they are on purpose. F'Sherl-Ganni are long-living, have many prehensile limbs, generally hardy and can survive in vacuum for a while, but they are said to have "directed their own evolution for 100,000 years" and may include nanobots as essential components too (their long-term memory system is unusual, for one).
** This trope is indeed justified and explored quite a bit; most of the stronger and more powerful species are artificial, such as Shlock himself and the uplifted [[Everything's Better with Monkeys|apes]] and elephants.
* Averted by the aliens in ''[https://web.archive.org/web/20200313130906/http://www.agameoffools.com/ A Game of Fools]'' who, despite their fearsome appearance, have little advantage over humans besides their highly advanced technology, can be easily restrained with nothing but rope and a fair few are terrified at the very sight of humans (though they've gotten over the last one somewhat).
** [[Butt Monkey|Neeg]] also got the crap beaten out of him by an Old lady.
* Aylee and her species in ''[[Sluggy Freelance]]'' are not only capable of assuming different forms to suit their environment, but their collected arsenal of genetic tricks from unknown eons of consuming planets (which acts to [[Justified Trope|justify this]]) allows those forms to have just about any useful attribute, though not all at once. Thus, Aylee apparently never needs to sleep or breathe (nor, possibly, go to the potty), and often has vastly superior physical abilities compared to humans as well as a powerful [[Healing Factor]]. Things like flight, breathing fire and emitting EMPs are also possible adaptations. She's also very talented at web design. On the other hand, she's socially awkward on Earth and dreadful in handling money, and sometimes leaves slime all over the place or [[I Am a Humanitarian|eats unnacceptable things]].
 
 
== Web Original ==
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* In ''[[Buzz Lightyear of Star Command]]'' Mira's race has this attitude toward other races due to the natural power of [[Intangible Man|Intangibility]] and their secondary [[Psychic Powers]] as a result of it. The Chlorm have an ''extreme'' version of this acting as if all sentient races are just [[Talking Animal]]s. This results in putting them in [[People Zoo|their zoos]], using them for [[Animal Testing|product testing]] and having them do dumb tricks.
* Parodied by ''[[Invader Zim]]''. Humans are pretty dumb, and Irkens have all kinds of superior technology...but for the most part, the Irkens are pretty dumb too. According to [[Word of God]], the show's whole concept was founded on the [[Rule of Funny|inherent ridiculousness]] of a [[Sufficiently Advanced Alien]] too stupid to use his power correctly.
** There ARE''are'' extremely competent Irkens who excel at planetary conquest and using all that advanced weaponry. Zim is actually rather good at using it himself, he's just completely incompetent at target selection. (He once carried out one of the most devastating planetary assaults EVER performed by any Irken...he just forgot to travel from his homeworld to the target planet BEFORE unleashing planet-wide devastation.)
 
{{reflist}}
[[Category:Puny Earthlings{{PAGENAME}}]]
[[Category:Cosmic Horror Tropes]]
[[Category:Speculative Fiction Tropes]]
[[Category:This Index Earth]]
[[Category:Humans Are Indexed]]
[[Category:Puny Earthlings]]