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Enter our hero, Stocke, an Alistel spy. He is sent into Granorg territory alongside new teammates Raynie and Marco to rescue another spy who was captured. Unfortunately, the lot of them find themselves surrounded; the spy, Raynie, and Marco bite the dust; and Stocke is heavily wounded. He finds himself in Historia, a world between time and space. It is there that a pair of children give him the ability to travel through time, space, and the timelines, telling him that the world needs his new power. Going back and rescuing his team from their fate, Stocke must now cross between two timelines - one where he remains a spy, one where he joins his friend Rosch in the army - to guide history down the "[[Golden Path|razor-thin path]]" that leads to salvation.
{{tropelist}}
* [[0% Approval Rating]]: Averted.
* [[Three Quarters View]]
* [[24-Hour Armor]]
* [[Abandoned Laboratory]]
* [[Ability Required to Proceed]]:
* [[Absurdly Spacious Sewer]] - Also par for the course.▼
** Once you learn to blow up rocks, you will have to use it all the time.▼
* [[Acceptable Breaks From Reality]] - Stocke keeping his levels and items between timelines is justified by [[San Dimas Time|his personal timeline remaining unchanged]]. The same cannot be said of his party members, but they keep their levels and skills regardless. As [[Nintendo Power]] put it: "Just think about how much it would suck if they didn't."▼
** Who in their right mind would take a barrel of gunpowder and make it ''invisible''?▼
▲* [[Acceptable Breaks From Reality]]
* [[Action Initiative]]
* [[Actually Four Mooks]]
* [[Aerith and Bob]]
* [[All Swords Are the Same]]: Both Stocke and Marco can wield swords, and despite the fact they are clearly two completely different types of swords (a longsword and a short one-handed blade), they both can equip any and all types of swords. This also applies to armor, since Stocke, Raynie, Marco, and Rosch can all equip the same types of armor. The first three are somewhat understandable, but [[The Big Guy|Rosch]] fitting into the same pieces of armor is tad ridiculous.
* [[Alternate History]]
* [[Always Check Behind the Chair]]
* [[Ambidextrous Sprite]]
* [[Anime Theme Song]]: Haruka Shimotsuki on [http://www.youtube.com/watch?v=-cL8FFzYIzE -HISTORIA-] during the end credits.
* [[Anticlimax Boss]]
* [[Apathetic Citizens]]
* [[Arbitrary Headcount Limit]]
* [[Assassin Outclassin']]: In an unlockable ending scene, some unidentified assassin tries to kill {{spoiler|Eruca}}. However, the target uses {{spoiler|the Vanish technique}} they learned from {{spoiler|Stocke}} to take out the assassin.
* [[Authority Equals Asskicking]]
* [[Awesome Moment of Crowning]]
* [[Aw, Look -- They Really Do Love Each Other]]
* [[Antidote Effect]]
* [[Back Tracking]]
* [[Babies Ever After]]
* [[Battle Couple]]
* [[Because Destiny Says So]]
**
* [[Beware the Nice Ones]] - {{spoiler|Make the wrong choice during Marco's sidequest, and you'll get a bad ending where he snaps and kills the entire party (except Stocke, because Stocke's gotta learn from this experience somehow).}}
* [[Big Bad Ensemble]] - Queen Protea for the Standard History, {{spoiler|General Hugo}} in the Alternate History, and {{spoiler|Heiss}} for the overall plot.
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* [[You Can't Go Home Again]] - {{spoiler|You're a wanted man!}}
* [[You Have Outlived Your Usefulness]]
▲** Once you learn to blow up rocks, you will have to use it all the time.
▲** Who in their right mind would take a barrel of gunpowder and make it ''invisible''?
* [[You Shall Not Pass]] - Done several times, by different characters:
** {{spoiler|Raynie and Marco do this for Stocke once. They succeed and reunite later.}}
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{{reflist}}
[[Category:Video Games of the 2010s]]
[[Category:Atlus]]
[[Category:Eastern RPG]]
▲[[Category:Radiant Historia]]
▲[[Category:Video Game]]
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