Random Event: Difference between revisions

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* Natural Disasters in ''[[SimCity]]''. Assuming you didn't give in to [[Video Game Cruelty Potential]] and just mash the button to send them, of course.
** In ''[[The Sims]]'' and its progeny, burglars, aliens, at-work events, etc. all fall under this category.
* Many [[Massively Multiplayer Online Role Playing Game|MMORPG]]s have this as a way to counter people just leaving the computer to do something for them. Because of the chance of a random event making something bad happen you're forced to sit and watch your character to make sure you're there for a random event.
** ''Rift'' runs on this trope. It is extremely unlikely (almost impossible) that you'll be able to play for one continuous hour without running into a dimensional invasion, rift, or minor region event. With the first update, the major ''world'' event means even more chaos.
* The RTS ''Star Wars: Empire at War'' had random events in the Galactic Conquest mode. The expansion pack removed them.