Resident Evil/Trivia: Difference between revisions

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* [[Playing Against Type]]: A surprising number of characters throughout the series (particularly in ''Resident Evil 2'', ''Resident Evil 3'' and ''Resident Evil 4'') are voiced by actors who previously only appeared in children's entertainment.
* [[Playing Against Type]]: A surprising number of characters throughout the series (particularly in ''Resident Evil 2'', ''Resident Evil 3'' and ''Resident Evil 4'') are voiced by actors who previously only appeared in children's entertainment.
* [[What Could Have Been]]:
* [[What Could Have Been]]:
** The original versions of ''RE2'' and ''RE4'', known as ''Resident Evil 1.5'' and ''3.5'' respectively. Both versions were scrapped due to the developers being unsatisfied with the direction they were taking. One of the scrapped ''Resident Evil 4'' ideas had Leon going through a castle fighting living dolls. Which was deemed too "supernatural" for a series based on science. The two versions of ''Resident Evil 4'' before that got retooled into ''[[Devil May Cry]]'' (the "Stylish" build) and ''[[Haunting Ground]]'' (the "Castle" build), respectively. At one point, according to an interview with the actor who played Leon, Leon was actually supposed to be killed as a result of the virus mutating inside of him, but this tested poorly even among Capcom executives and the idea was scrapped (Paul Mercier was kept, much to his delight, however).
** The original versions of ''Resident Evil 2'' and ''Resident Evil 4'', known as ''Resident Evil 1.5'' and ''Resident Evil 3.5'' respectively. Both versions were scrapped due to the developers being unsatisfied with the direction they were taking. One of the scrapped ''Resident Evil 4'' ideas had Leon going through a castle fighting living dolls. Which was deemed too "supernatural" for a series based on science. The two versions of ''Resident Evil 4'' before that got retooled into ''[[Devil May Cry]]'' (the "Stylish" build) and ''[[Haunting Ground]]'' (the "Castle" build), respectively. At one point, according to an interview with the actor who played Leon, Leon was actually supposed to be killed as a result of the virus mutating inside of him, but this tested poorly even among Capcom executives and the idea was scrapped (Paul Mercier was kept, much to his delight, however).
** In 2001, Capcom announced that the ''Resident Evil'' franchise was going to be exclusive to Nintendo & the GameCube. In addition to straight ports of ''[[Resident Evil 2]]'', ''[[Resident Evil 3: Nemesis|3]]'', and ''[[Resident Evil Code: Veronica|Code Veronica X]]'', a total of two new games (One of which was the ''[[Resident Evil (video game)|REmake]]'') were released (and remained) exclusive to Nintendo's consoles; and ''[[Resident Evil 4]]'' was also anounced as a GameCube exclusive before Capcom decided that due to poor sales of ''[[Resident Evil Zero]]'' and the ''REmake'', they would release the game on the [[PlayStation 2]] as well.
** ''[[Resident Evil 3: Nemesis]]'' was originally going to be a [[Gaiden Game|a side story]] set in Raccoon City, involving civilians trying to escape. A game titled ''Resident Evil 3'' was in development at the same time by Hideki Kamiya's team, and involved HUNK on a cruise ship (following from ''Resident Evil 2'''s story). The escape story then got an upgrade to a main game and Jill was added as the main character, while Kamiya's ''Resident Evil 3'' got scrapped, and he and his team moved onto what would become the first version of ''Resident Evil 4''. This meant that the number 3 was now free for Jill's game, and the game was titled ''Resident Evil 3: Nemesis'', just in time before being released as ''Resident Evil 1.9'' instead.
** In 2001, Capcom announced that the ''Resident Evil'' franchise was going to be exclusive for the [[Nintendo GameCube]]. In addition to straight ports of ''[[Resident Evil 2]]'', ''[[Resident Evil 3: Nemesis]]'', and ''[[Resident Evil Code: Veronica|Code Veronica X]]'', a total of two new games (one of which was the [[Resident Evil (video game)|''Resident Evil'' remake]]) were released (and remained) exclusive to Nintendo's consoles; ''[[Resident Evil 4]]'' was also anounced as a GameCube exclusive before Capcom decided that due to poor sales of ''[[Resident Evil Zero]]'' and the ''Resident Evil'' remake, they would release the game on the [[PlayStation 2]] as well.
** [[Hilarious in Hindsight|And then Resident Evil 5 wasn't even released on a Nintendo console...]]
** [[Hilarious in Hindsight|And then Resident Evil 5 wasn't even released on a Nintendo console...]]
** ''[[Resident Evil 3: Nemesis]]'' was originally going to be a [[Gaiden Game]], a side story to ''[[Resident Evil 2|2]]'', while ''[[Resident Evil Code: Veronica|Code: Veronica]]'' was going to be called "Resident Evil 3: Code: Veronica". ''Nemesis'' then proved to have a lot more content than what was typical of gaiden games, so they took away ''CV'''s "3" and slapped it onto ''Nemesis''.
** The title may have changed, but ''CV'' is still the direct sequel to ''Resident Evil 2''.
** The title may have changed, but ''CV'' is still the direct sequel to ''Resident Evil 2''.